Leaked source code of windows server 2003
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/*++
Copyright (C) 1995-1999 Microsoft Corporation
Module Name:
appmema.cpp
Abstract:
This file contains the memory allocation function "wrappers" to allow monitoring of the memory usage by a performance monitoring application (e.g. PERFMON).
--*/
#ifdef DO_TIMING_BUILD
#include <windows.h>
#include <assert.h>
#include "appmema.h"
HANDLE ThisDLLHandle = NULL;
HANDLE hAppMemSharedMemory = NULL; // Handle of counter Shared Memory
PAPPMEM_DATA_HEADER pDataHeader = NULL; // pointer to header of shared mem
PAPPMEM_INSTANCE pAppData = NULL; // pointer to the app data for this app
static BOOL DllProcessAttach ( IN HANDLE DllHandle ) /*++
Description:
Initializes the interface to the performance counters DLL by opening the Shared Memory file used to communicate statistics from the application to the counter DLL. If the Shared memory file does not exist, it is created, formatted and initialized. If the file has already been created and formatted, then the next available APPMEM_INSTANCE entry is moved from the free list to the InUse list and the corresponding pointer is saved for subsequent use by this application --*/ { LONG status; WCHAR szMappedObject[] = SHARED_MEMORY_OBJECT_NAME; DWORD dwBytes;
// save this DLL handle
ThisDLLHandle = DllHandle;
// disable thread attach & detach calls to save the overhead
// since we don't care about them.
DisableThreadLibraryCalls (DllHandle);
// open & initialize shared memory file
SetLastError (ERROR_SUCCESS); // just to clear it out
// open/create shared memory used by the application to pass performance values
status = GetSharedMemoryDataHeader ( &hAppMemSharedMemory, NULL, &pDataHeader, FALSE); // read/write access is required
// here the memory block should be initialized and ready for use
if (status == ERROR_SUCCESS) { if (pDataHeader->dwFirstFreeOffset != 0) { // then there are blocks left so get the next free
pAppData = FIRST_FREE(pDataHeader); // update free list to make next item the first in list
pDataHeader->dwFirstFreeOffset = pAppData->dwOffsetOfNext;
// insert the new item into the head of the in use list
pAppData->dwOffsetOfNext = pDataHeader->dwFirstInUseOffset; pDataHeader->dwFirstInUseOffset = (DWORD)((LPBYTE)pAppData - (LPBYTE)pDataHeader);
// now initialize this instance's data
pAppData->dwProcessId = GetCurrentProcessId(); // id of process using this instance
dwBytes = sizeof (APP_DATA_SAMPLE) * TD_TOTAL; dwBytes += sizeof (DWORD) * DD_TOTAL; memset (&pAppData->TimeData[0], 0, dwBytes);
pDataHeader->dwInstanceCount++; // increment count
} else { // no more free slots left
assert (pDataHeader->dwFirstFreeOffset != 0); } } else { // unable to open shared memory file
// even though this is an error we should return true so as to
// not abort the application. No performance data will be
// collected though.
} return TRUE; }
static BOOL DllProcessDetach ( IN HANDLE DllHandle ) { PAPPMEM_INSTANCE pPrevItem;
// remove instance for this app
if ((pAppData != NULL) && (pDataHeader != NULL)) { // zero the fields out first
memset (pAppData, 0, sizeof (APPMEM_INSTANCE)); // move from in use (busy) list back to the free list
if ((pDataHeader->dwFirstFreeOffset != 0) && (pDataHeader->dwFirstInUseOffset != 0)) { // find previous item in busy list
if (FIRST_INUSE(pDataHeader) != pAppData) { // not the first so walk down the list
pPrevItem = FIRST_INUSE(pDataHeader); while (APPMEM_INST(pDataHeader, pPrevItem->dwOffsetOfNext) != pAppData) { pPrevItem = APPMEM_INST(pDataHeader, pPrevItem->dwOffsetOfNext); if (pPrevItem->dwOffsetOfNext == 0) break; // end of list
} if (APPMEM_INST(pDataHeader, pPrevItem->dwOffsetOfNext) == pAppData) { APPMEM_INST(pDataHeader, pPrevItem->dwOffsetOfNext)->dwOffsetOfNext = pAppData->dwOffsetOfNext; } else { // it was never in the busy list (?!?)
} } else { // this is the first in the list so update it
pDataHeader->dwFirstInUseOffset = pAppData->dwOffsetOfNext; } // here, pAppData has been removed from the InUse list and now
// it must be inserted back at the beginning of the free list
pAppData->dwOffsetOfNext = pDataHeader->dwFirstFreeOffset; pDataHeader->dwFirstFreeOffset = (DWORD)((LPBYTE)pAppData - (LPBYTE)pDataHeader); } }
// decrement instance counter
pDataHeader->dwInstanceCount--; // decrement count
// close shared memory file handle
if (hAppMemSharedMemory != NULL) CloseHandle (hAppMemSharedMemory);
// clear pointers
hAppMemSharedMemory = NULL; pDataHeader = NULL; pAppData = NULL;
return TRUE; }
BOOL __stdcall AppPerfOpen(HINSTANCE hInstance) { return DllProcessAttach (hInstance); } BOOL __stdcall AppPerfClose(HINSTANCE hInstance) { return DllProcessDetach (hInstance); }
void UpdateAppPerfTimeData ( DWORD dwItemId, DWORD dwStage ) { LONGLONG llTime; assert (dwItemId < TD_TOTAL); QueryPerformanceCounter ((LARGE_INTEGER *)&llTime); // GetSystemTimeAsFileTime ((LPFILETIME)&llTime);
if (dwStage == TD_BEGIN) { assert (pAppData->TimeData[dwItemId].dw1 == 0); // this shouldn't be called while timing
pAppData->TimeData[dwItemId].ll1 = llTime; // save start time
pAppData->TimeData[dwItemId].dw1++; // indicate were counting
} else { assert (pAppData->TimeData[dwItemId].dw1 == 1); // this should only be called while timing
pAppData->TimeData[dwItemId].ll0 += llTime; // add in current time
// then remove the start time
pAppData->TimeData[dwItemId].ll0 -= pAppData->TimeData[dwItemId].ll1; // increment completed operation count
pAppData->TimeData[dwItemId].dw0++; // decrement busy count
pAppData->TimeData[dwItemId].dw1--; } return; }
void UpdateAppPerfDwordData ( DWORD dwItemId, DWORD dwValue ) { assert (dwItemId < DD_TOTAL); pAppData->DwordData[dwItemId] = dwValue; return; } #endif
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