Leaked source code of windows server 2003
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38 lines
1.1 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__A6730A2C_0D6C_11D3_84A2_00C04F6837E0__INCLUDED_)
  5. #define AFX_STDAFX_H__A6730A2C_0D6C_11D3_84A2_00C04F6837E0__INCLUDED_
  6. #if _MSC_VER > 1000
  7. #pragma once
  8. #endif // _MSC_VER > 1000
  9. #define STRICT
  10. #ifndef _WIN32_WINNT
  11. #define _WIN32_WINNT 0x0501
  12. #endif
  13. #define _ATL_APARTMENT_THREADED
  14. #include <atlbase.h>
  15. //You may derive a class from CComModule and use it if you want to override
  16. //something, but do not change the name of _Module
  17. extern CComModule _Module;
  18. #include <atlcom.h>
  19. #include <atlhost.h>
  20. #include <atltmp.h>
  21. #include <list>
  22. #include <string>
  23. typedef std::basic_string<TCHAR> tstring;
  24. typedef tstring TSTRING;
  25. using namespace std;
  26. //{{AFX_INSERT_LOCATION}}
  27. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  28. #endif // !defined(AFX_STDAFX_H__A6730A2C_0D6C_11D3_84A2_00C04F6837E0__INCLUDED)