Leaked source code of windows server 2003
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/**********************************************************************/ /** Microsoft LAN Manager **/ /** Copyright(c) Microsoft Corp., 1990, 1991 **/ /**********************************************************************/
/*
Bitfield.hxx
This file contains the class definition for the bitfield class.
FILE HISTORY: Johnl 13-Jul-1991 Created
*/
#ifndef _BITFIELD_HXX_
#define _BITFIELD_HXX_
#include "base.hxx"
#include "uibuffer.hxx"
enum BITVALUES { OFF = 0 , ON = 1 } ;
/*************************************************************************
NAME: BITFIELD
SYNOPSIS: This class provides a variable size bitfield class
INTERFACE: Fill in after comments
PARENT: BASE
CAVEATS: It is assumed that the last byte of the bitvector extends to a byte boundary. This allows multi-byte settings without having to worry about the half byte case at the end. Any unused bits should always be set to 0.
NOTES:
HISTORY: Johnl 13-Jul-1991 Created
**************************************************************************/
DLL_CLASS BITFIELD : public BASE { public: /* All bits are initialized to 0 during construction
*/ BITFIELD( unsigned cBitsInBitfield, enum BITVALUES bitInit ) ;
/* Initializes the bitfield to the chunk of memory pointed at by
* pbInitValue of size cInitBytes. If cTotalBytes is 0, then the * size of the bitfield is assumed to be 8*cInitBytes bits long, otherwise * the bitfield is cTotalBits long. */ BITFIELD( const BYTE * pbInitValue, unsigned cInitBytes, unsigned cTotalBits = 0 ) ;
BITFIELD( const BITFIELD & bitfieldSrc ) ;
/* Provide easy ways to initialize the bitfield with standard types
* which will generally be manifests. * The size is assumed to be the size of the data type. */ BITFIELD( USHORT usInit ) ; BITFIELD( ULONG ulInit ) ;
~BITFIELD() ;
/* Resizes the bitfield to the specified count of bits.
*/ APIERR Resize( unsigned cBitsInBitfield ) ;
/* Clear or set all of the bits in the bitfield
*/ void SetAllBits( enum BITVALUES bit = ON ) ;
/* Set the bit at bit offset iBitPos to the value of bBit (defaults to 1).
*/ void SetBit( unsigned iBitPos, enum BITVALUES bitVal = ON ) ; BOOL IsBitSet( unsigned iBitPos ) const ;
//
// Does a bitwise complement of the bitfield
//
void Not( void ) ;
/* Given two bitfields, ANDs the contents and returns TRUE if any of the
* same positioned bits are set. * Example: if ( bitOldBits & bitMaskBits ) ... ; * * For an equivalent OR operation, simply check if any bits are set */ BOOL operator&( const BITFIELD & bitfieldSrc ) ;
/* ORs or ANDs or Assigns the bitfield on the right with the target bitfield on the
* left. * Example: bitMyBits |= bitMaskBits ; * * The bitfields must be of the same size. */ BITFIELD & operator=( const BITFIELD & bitfieldSrc ) ; BITFIELD & operator=( ULONG ulMask ) ; BITFIELD & operator=( USHORT usMask ) ;
void operator&=( const BITFIELD & bitfieldSrc ) ; void operator|=( const BITFIELD & bitfieldSrc ) ;
BOOL operator==( BITFIELD & bitfieldSrc ) ; BOOL operator==( ULONG ulMask ) const ; BOOL operator==( USHORT usMask ) const ; BOOL operator!=( BITFIELD & bitfieldSrc ) { return !operator==( bitfieldSrc ) ; }
/* Provide easy way to do masks with common types, the bitfield does not
* have to be the same size as the operand type, must be at least as big * however. */ //void operator&=( BYTE bSrc ) ;
void operator&=( USHORT usSrc ) ; void operator&=( ULONG ulSrc ) ;
//void operator|=( BYTE bSrc ) ;
void operator|=( USHORT usSrc ) ; void operator|=( ULONG ulSrc ) ;
/* Conversion operators:
* * The size must match the size of the bitfield. */ operator ULONG() ; operator USHORT() ; //operator BYTE() ;
/* Returns the number of bits in this bitfield
*/ unsigned QueryCount( void ) const { return _cBitsInBitfield ; }
/* Returns the number of BYTEs it takes to represent this bitfield.
* * Need to add one if a bit overhangs a BYTE boundary. * * BUGBUG - Misleading name, is really Byte count of bitfield */ unsigned QueryAllocSize( void ) const { return ( QueryCount()/8 + ( QueryCount() % 8 ? 1 : 0 ) ) ; }
/* Return the number of bits into the byte the requested bit is at
*/ unsigned QueryOffset( unsigned iBitPos ) const { return iBitPos % 8 ; }
protected:
/* Get a pointer to the BYTE which contains the requested bit (for
* multi-byte setting, should occur on a BYTE boundary). * iBitOffset - index of the requested bit (0 = 1st bit, 1 = 2nd bit etc.) * cbitsTargetOpSize - number of bits that will be used in the * operation, used for bounds checking */ BYTE * QueryBitPos( unsigned iBitOffset, unsigned cbitsTargetOpSize ) const ;
/* Returns TRUE if the bitfield had to be allocated in _pbBitVector,
* returns FALSE if the bitfield is wholly contained in _ulBitfield. */ BOOL IsAllocated( void ) const { return ( _cBitsInBitfield > QueryMaxNonAllocBitCount() ) ; }
/* Returns the number of bits that a BITFIELD object can hold without
* allocating any memory. */ unsigned QueryMaxNonAllocBitCount( void ) const { return (8 * sizeof(ULONG)) ; }
/* Allocates the memory required by the bitfield class if the size
* is greater then what can fit inline. */ APIERR AllocBitfield( unsigned cBitsInBitfield ) ;
private:
/* The actual bitfield.
*/ union { BYTE * _pbBitVector ; // Pointer to allocated bitfield
ULONG _ulBitfield ; // ULONG bitfield if bitfield < 32 bits
} ;
/* Count of bits that are in this bitfield.
*/ unsigned _cBitsInBitfield ;
} ;
#endif // _BITFIELD_HXX_
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