Leaked source code of windows server 2003
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58 lines
1.3 KiB

  1. !ifdef PROJECT_ROOT
  2. ! INCLUDE $(PROJECT_ROOT)\pchealth\build\paths.all
  3. !else
  4. ! INCLUDE $(INETROOT)\build\paths.all
  5. !endif
  6. MAJORCOMP=client
  7. MINORCOMP=faultrep
  8. TARGETNAME=faultrep
  9. TARGETTYPE=DYNLINK
  10. DLLBASE=$(DEFBASEADDR)
  11. DLLDEF=faultrep.def
  12. DLLENTRY=DllMain
  13. UMTYPE=windows
  14. PASS0_PUBLISH= \
  15. {msodw.h=$(PROJECT_INC_PATH)\msodw.h}
  16. PASS1_PUBLISH= \
  17. {$(LOCALTARGET)\$(TARGET_DIRECTORY)\faultrep.lib=$(SDK_LIB_PATH)\faultrep.lib}
  18. USE_NOLIBS=1
  19. SOURCES= \
  20. faultrep.cpp \
  21. frhang.cpp \
  22. fruser.cpp \
  23. frutil.cpp \
  24. frkrnl.cpp \
  25. frmc.mc \
  26. ver.rc \
  27. INCLUDES= \
  28. $(LOCALTARGET); \
  29. $(LOCALROOT)\include; \
  30. $(BASE_INC_PATH); \
  31. $(WINDOWS_INC_PATH); \
  32. $(SDKTOOLS_INC_PATH); \
  33. $(LOCALLIBPATH); \
  34. TARGETLIBS= \
  35. $(SDKLIBPATH)\ntdll.lib \
  36. $(SDKLIBPATH)\version.lib \
  37. $(SDKLIBPATH)\userenv.lib \
  38. $(SDKLIBPATH)\winsta.lib \
  39. $(SDKLIBPATH)\wtsapi32.lib \
  40. $(SDKLIBPATH)\setupapi.lib \
  41. $(SDKLIBPATH)\shlwapi.lib \
  42. $(LOCALLIBPATH)\pfrcfglt.lib \
  43. $(CORELIBPATH)\atrace_stub.lib
  44. !INCLUDE $(INETROOT)\build\sources.all
  45. PRECOMPILED_CXX=1
  46. PRECOMPILED_INCLUDE=stdafx.h
  47. PRECOMPILED_PCH=stdafx.pch
  48. PRECOMPILED_OBJ=stdafx.obj