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//+---------------------------------------------------------------------------
// Copyright (C) 1996, Microsoft Corporation.
//
// File: AdminDbg.h
//
// Contents: Debugging macros. Stolen from old Cairo debnot.h with the
// following history...
//
// History: 23-Jul-91 KyleP Created.
// 15-Oct-91 KevinRo Major changes and comments added
// 18-Oct-91 vich Consolidated win4p.hxx
// 29-Apr-92 BartoszM Moved from win4p.h
// 18-Jun-94 AlexT Make Assert a better statement
// 7-Oct-94 BruceFo Stole and ripped out everything except
// debug prints and asserts.
// 20-Oct-95 EricB Set component debug level in the
// registry.
// 26-Feb-96 EricB Renamed Win4xxx exported fcns to not
// conflict with ole32.lib.
//
//
// NOTE: you must call the InitializeDebugging() API before calling any other
// APIs!
//
// To set a non-default debug info level outside of the debugger, create the
// below registry key:
//
// "HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\AdminDebug"
//
// and in it create a value whose name is the component's debugging tag name
// (the "comp" parameter to the DECLARE_INFOLEVEL macro) and whose data is
// the desired infolevel in REG_DWORD format.
// e.g. Sched = REG_DWORD 0x707
//
//----------------------------------------------------------------------------
#ifndef __DEBUG_H__
#define __DEBUG_H__
//+----------------------------------------------------------------------
//
// DECLARE_DEBUG(comp)
// DECLARE_INFOLEVEL(comp)
//
// This macro defines xxDebugOut where xx is the component prefix
// to be defined. This declares a static variable 'xxInfoLevel', which
// can be used to control the type of xxDebugOut messages printed to
// the terminal. For example, xxInfoLevel may be set at the debug terminal.
// This will enable the user to turn debugging messages on or off, based
// on the type desired. The predefined types are defined below. Component
// specific values should use the upper 24 bits
//
// To Use:
//
// 1) In your components main include file, include the line
// DECLARE_DEBUG(comp)
// where comp is your component prefix
//
// 2) In one of your components source files, include the line
// DECLARE_INFOLEVEL(comp)
// where comp is your component prefix. This will define the
// global variable that will control output.
//
// It is suggested that any component define bits be combined with
// existing bits. For example, if you had a specific error path that you
// wanted, you might define DEB_<comp>_ERRORxxx as being
//
// (0x100 | DEB_ERROR)
//
// This way, we can turn on DEB_ERROR and get the error, or just 0x100
// and get only your error.
//
//-----------------------------------------------------------------------
#if DBG==1
class CDbg { public: CDbg(LPTSTR str);
void Trace(LPWSTR pszfmt, ...); void Trace(LPSTR pszfmt, ...); void DebugOut(unsigned long fDebugMask, LPWSTR pszfmt, ...); void DebugOut(unsigned long fDebugMask, LPSTR pszfmt, ...); void DebugMsg(LPSTR file, unsigned long line, LPWSTR msg); void DebugMsg(LPSTR file, unsigned long line, LPSTR msg); void DebugErrorL(LPSTR file, ULONG line, LONG err); void DebugErrorX(LPSTR file, ULONG line, LONG err);
static void AssertEx(LPSTR pszFile, int iLine, LPTSTR pszMsg);
private: unsigned long m_InfoLevel; // must be the first data member
LPTSTR m_InfoLevelString;
}; // class CDbg
#define DECLARE_DEBUG(comp) extern "C" CDbg comp##InfoLevel;
#define DECLARE_INFOLEVEL(comp) CDbg comp##InfoLevel(_T(#comp));
#define Win4Assert(x) (void)((x) || (CDbg::AssertEx(THIS_FILE,__LINE__, _T(#x)),0))
#else // ! DBG==1
#define DECLARE_DEBUG(comp)
#define DECLARE_INFOLEVEL(comp)
#define Win4Assert(x) NULL
#endif // ! DBG==1
////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////
//
// Debug info levels
//
////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////
#define DEB_ERROR 0x00000001 // exported error paths
#define DEB_WARN 0x00000002 // exported warnings
#define DEB_TRACE 0x00000004 // exported trace messages
#define DEB_DBGOUT 0x00000010 // Output to debugger
#define DEB_STDOUT 0x00000020 // Output to stdout
#define DEB_IERROR 0x00000100 // internal error paths
#define DEB_IWARN 0x00000200 // internal warnings
#define DEB_ITRACE 0x00000400 // internal trace messages
#define DEB_USER1 0x00010000 // User defined
#define DEB_USER2 0x00020000 // User defined
#define DEB_USER3 0x00040000 // User defined
#define DEB_USER4 0x00080000 // User defined
#define DEB_USER5 0x00100000 // User defined
#define DEB_USER6 0x00200000 // User defined
#define DEB_USER7 0x00400000 // User defined
#define DEB_USER8 0x00800000 // User defined
#define DEB_USER9 0x01000000 // User defined
#define DEB_USER10 0x02000000 // User defined
#define DEB_USER11 0x04000000 // User defined
#define DEB_USER12 0x08000000 // User defined
#define DEB_USER13 0x10000000 // User defined
#define DEB_USER14 0x20000000 // User defined
#define DEB_USER15 0x40000000 // User defined
#define DEB_NOCOMPNAME 0x80000000 // suppress component name
#define DEB_FORCE 0x7fffffff // force message
#define ASSRT_MESSAGE 0x00000001 // Output a message
#define ASSRT_BREAK 0x00000002 // Int 3 on assertion
#define ASSRT_POPUP 0x00000004 // And popup message
#endif // __DEBUG_H__
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