Leaked source code of windows server 2003
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  1. !IF 0
  2. Module Name:
  3. sources.
  4. Abstract:
  5. This file specifies the target component being built and the list of
  6. sources files needed to build that component. Also specifies optional
  7. compiler switches and libraries that are unique for the component being
  8. built.
  9. !ENDIF
  10. MAJORCOMP=DfsAdmin
  11. MINORCOMP=DfsShlEx
  12. TARGETNAME=DfsShlEx
  13. TARGETPATH=obj
  14. TARGETTYPE=DYNLINK
  15. UMTYPE= windows
  16. DLLDEF= DfsShlEx.def
  17. DLLENTRY= _DllMainCRTStartup
  18. BASE_INCLUDES= ..\Common; \
  19. ..\DfsGUI;
  20. PASS0_HEADERDIR=$(O)
  21. PASS0_SOURCEDIR=$(O)
  22. MIDL_TLBDIR=$(O)
  23. SOURCES= DfsShlEx.idl \
  24. Resource.rc \
  25. DfsShlEx.cpp \
  26. StdAfx.cpp \
  27. DfsPath.cpp \
  28. DfsShell.cpp \
  29. DfsShPrp.cpp
  30. MISCFILES=DfsShlEx_{1CC9785A-0DBB-459A-B431-3742E2C2B8C2}.sld
  31. TARGETLIBS= $(SDK_LIB_PATH)\kernel32.lib \
  32. $(SDK_LIB_PATH)\user32.lib \
  33. $(SDK_LIB_PATH)\gdi32.lib \
  34. $(SDK_LIB_PATH)\comctl32.lib \
  35. $(SDK_LIB_PATH)\advapi32.lib \
  36. $(SDK_LIB_PATH)\shell32.lib \
  37. $(SDK_LIB_PATH)\ole32.lib \
  38. $(SDK_LIB_PATH)\oleaut32.lib \
  39. $(SDK_LIB_PATH)\uuid.lib \
  40. $(SDK_LIB_PATH)\mmc.lib \
  41. $(SDK_LIB_PATH)\netapi32.lib \
  42. ..\Common\$(O)\common.lib
  43. !include ..\sources.inc
  44. #
  45. # Enable Fusion Build Magic (preprocess the manifest, stick in resources)
  46. #
  47. SXS_ASSEMBLY_NAME=Microsoft.Windows.storage.dfsshlex
  48. SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
  49. SXS_MANIFEST=dfsshlex.manifest
  50. SXS_MANIFEST_IN_RESOURCES=1
  51. SXS_NO_BINPLACE=1
  52. # the resource ID here must be 2
  53. SXS_MANIFEST_RESOURCE_ID=2
  54. # ISOLATION_AWARE_ENABLED ==> use ui themes
  55. C_DEFINES = $(C_DEFINES) -DISOLATION_AWARE_ENABLED