Leaked source code of windows server 2003
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//***************************************************************************
//
// PROVEXPT.CPP
//
// Module: OLE MS Provider Framework
//
// Copyright (c) 1998-2001 Microsoft Corporation, All Rights Reserved
//
//***************************************************************************
#include "precomp.h"
#include <malloc.h>
#ifdef COMMONALLOC
#include <corepol.h>
#include <arena.h>
#endif
#ifdef THROW_AFTER_N_NEW
UINT g_test = 0;
void *operator new( size_t n) { void *ptr = (void*) LocalAlloc(LMEM_FIXED, n);
if (ptr && (g_test < 250)) { g_test++; } else { g_test = 0; throw Heap_Exception(Heap_Exception::HEAP_ERROR::E_ALLOCATION_ERROR); }
return ptr; } #else //THROW_AFTER_N_NEW
#ifdef COMMONALLOC
void *operator new( size_t n) { void *ptr = (void*) CWin32DefaultArena::WbemMemAlloc(n);
if (!ptr) { throw Heap_Exception(Heap_Exception::HEAP_ERROR::E_ALLOCATION_ERROR); }
return ptr; }
#else
void* __cdecl operator new( size_t n) { void *ptr = malloc( n );
if (!ptr) { throw Heap_Exception(Heap_Exception::HEAP_ERROR::E_ALLOCATION_ERROR); }
return ptr; }
void* __cdecl operator new[]( size_t n) { void *ptr = malloc( n );
if (!ptr) { throw Heap_Exception(Heap_Exception::HEAP_ERROR::E_ALLOCATION_ERROR); }
return ptr; }
#endif // COMMONALLOC
#endif //THROW_AFTER_N_NEW
#ifdef COMMONALLOC
void operator delete( void *ptr ) { if (ptr) { CWin32DefaultArena::WbemMemFree(ptr); } }
#else
void __cdecl operator delete( void *ptr ) { if (ptr) { free( ptr ); } }
void __cdecl operator delete[]( void *ptr ) { if (ptr) { free( ptr ); } }
#endif //COMMONALLOC
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