Leaked source code of windows server 2003
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//=================================================================
//
// dmadesc.h
//
// Copyright (c) 1999-2001 Microsoft Corporation, All Rights Reserved
//
//=================================================================
#ifndef __DMADESC_H__
#define __DMADESC_H__
class __declspec(uuid("571D3186-D45D-11d2-B35E-00104BC97924")) CDMADescriptor : public CResourceDescriptor { public:
// Construction/Destruction
CDMADescriptor( PPOORMAN_RESDESC_HDR pResDescHdr, CConfigMgrDevice* pDevice ); CDMADescriptor( DWORD dwResourceId, DMA_DES& dmaDes, CConfigMgrDevice* pOwnerDevice ); CDMADescriptor( const CDMADescriptor& dma ); ~CDMADescriptor();
DWORD GetFlags( void ); ULONG GetChannel( void );
// Override of base class functionality
virtual void * GetResource(); };
_COM_SMARTPTR_TYPEDEF(CDMADescriptor, __uuidof(CDMADescriptor));
inline DWORD CDMADescriptor::GetFlags( void ) { return ( NULL != m_pbResourceDescriptor ? ((PDMA_DES) m_pbResourceDescriptor)->DD_Flags : 0 ); }
inline DWORD CDMADescriptor::GetChannel( void ) { return ( NULL != m_pbResourceDescriptor ? ((PDMA_DES) m_pbResourceDescriptor)->DD_Alloc_Chan : 0 ); }
// A collection of DMA Descriptors
class CDMACollection : public TRefPtr<CDMADescriptor> { public:
// Construction/Destruction
CDMACollection(); ~CDMACollection();
// Because we're inheriting, we need to declare this here
// (= operator is not inherited).
const CDMACollection& operator = ( const CDMACollection& srcCollection );
};
inline const CDMACollection& CDMACollection::operator = ( const CDMACollection& srcCollection ) { // Call into the templated function
Copy( srcCollection ); return *this; }
#endif
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