Leaked source code of windows server 2003
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//=================================================================
//
// NT4SvcToResMap.h
//
// Copyright (c) 1999-2001 Microsoft Corporation, All Rights Reserved
//
//=================================================================
#ifndef __NT4SVCTORESMAP_H__
#define __NT4SVCTORESMAP_H__
#ifdef NTONLY
#include <map>
#include "chwres.h"
typedef std::map<CHString,CHPtrArray*> NT4SvcToResourceMap; typedef std::map<CHString,CHPtrArray*>::iterator NT4SvcToResourceMapIter;
class CNT4ServiceToResourceMap { public: CNT4ServiceToResourceMap(); ~CNT4ServiceToResourceMap();
DWORD NumServiceResources( LPCTSTR pszServiceName ); LPRESOURCE_DESCRIPTOR GetServiceResource( LPCTSTR pszServiceName, DWORD dwIndex );
private:
BOOL InitializeMap( void ); BOOL WalkResourceNodes( LPRESOURCE_DESCRIPTOR pResourceDescriptor ); void Clear( void );
NT4SvcToResourceMap m_map; CHWResource m_HardwareResource;
};
#endif
#endif
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