Leaked source code of windows server 2003
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//***************************************************************************
//
// Copyright (c) 1998-2000 Microsoft Corporation
//
// CLASSFAC.CPP
//
// alanbos 13-Feb-98 Created.
//
// Contains the class factory.
//
//***************************************************************************
#include "precomp.h"
extern CWbemErrorCache *g_pErrorCache; extern CRITICAL_SECTION g_csErrorCache;
//***************************************************************************
//
// CSWbemFactory::CSWbemFactory
//
// DESCRIPTION:
//
// Constructor
//
//***************************************************************************
CSWbemFactory::CSWbemFactory(int iType) { m_cRef=0L; m_iType = iType; return; }
//***************************************************************************
//
// CSWbemFactory::~CSWbemFactory
//
// DESCRIPTION:
//
// Destructor
//
//***************************************************************************
CSWbemFactory::~CSWbemFactory(void) { return; }
//***************************************************************************
//
// CSWbemFactory::QueryInterface
// CSWbemFactory::AddRef
// CSWbemFactory::Release
//
// Purpose: Standard Ole routines needed for all interfaces
//
//***************************************************************************
STDMETHODIMP CSWbemFactory::QueryInterface(REFIID riid , LPVOID *ppv) { *ppv=NULL;
if (IID_IUnknown==riid || IID_IClassFactory==riid) *ppv=this;
if (NULL!=*ppv) { ((LPUNKNOWN)*ppv)->AddRef(); return NOERROR; }
return ResultFromScode(E_NOINTERFACE); }
STDMETHODIMP_(ULONG) CSWbemFactory::AddRef(void) { InterlockedIncrement(&m_cRef); return m_cRef; }
STDMETHODIMP_(ULONG) CSWbemFactory::Release(void) { LONG cRef = InterlockedDecrement(&m_cRef); if (0 != cRef) { _ASSERT(cRef > 0); return cRef; }
delete this; return 0; }
//***************************************************************************
//
// SCODE CSWbemFactory::CreateInstance
//
// Description:
//
// Instantiates a Translator object returning an interface pointer.
//
// Parameters:
//
// pUnkOuter LPUNKNOWN to the controlling IUnknown if we are
// being used in an aggregation.
// riid REFIID identifying the interface the caller
// desires to have for the new object.
// ppvObj PPVOID in which to store the desired
// interface pointer for the new object.
//
// Return Value:
// HRESULT NOERROR if successful, otherwise E_NOINTERFACE
// if we cannot support the requested interface.
//***************************************************************************
STDMETHODIMP CSWbemFactory::CreateInstance (
IN LPUNKNOWN pUnkOuter, IN REFIID riid, OUT PPVOID ppvObj ) { IUnknown * pObj = NULL; HRESULT hr = E_FAIL;
// A good place to ensure everything is initialized OK
EnsureGlobalsInitialized () ;
*ppvObj=NULL; // This object doesnt support aggregation.
if (NULL!=pUnkOuter) return CLASS_E_NOAGGREGATION;
if (m_iType == LOCATOR) pObj = (ISWbemLocator *) new CSWbemLocator; else if (m_iType == SINK) { CSWbemSink *pSWbemSink = new CSWbemSink;
if(pSWbemSink == NULL) return E_OUTOFMEMORY;
// QueryInterface probably for IID_IUNKNOWN
return pSWbemSink->QueryInterface(riid, ppvObj);
} else if (m_iType == CONTEXT) pObj = (ISWbemNamedValueSet *) new CSWbemNamedValueSet; else if (m_iType == OBJECTPATH) pObj = (ISWbemObjectPath *) new CSWbemObjectPath; else if (m_iType == PARSEDN) pObj = new CWbemParseDN; else if (m_iType == DATETIME) pObj = (ISWbemDateTime *) new CSWbemDateTime; else if (m_iType == REFRESHER) pObj = (ISWbemRefresher *) new CSWbemRefresher; else if (m_iType == LASTERROR) { EnterCriticalSection (&g_csErrorCache);
if (g_pErrorCache) pObj = (ISWbemObject* ) g_pErrorCache->GetAndResetCurrentThreadError ();
LeaveCriticalSection (&g_csErrorCache); } if (NULL == pObj) return hr;
hr = pObj->QueryInterface(riid, ppvObj);
//Kill the object if initial creation or Init failed.
if ( FAILED(hr) ) delete pObj; return hr; }
//***************************************************************************
//
// SCODE CSWbemFactory::LockServer
//
// Description:
//
// Increments or decrements the lock count of the DLL. If the
// lock count goes to zero and there are no objects, the DLL
// is allowed to unload. See DllCanUnloadNow.
//
// Parameters:
//
// fLock BOOL specifying whether to increment or
// decrement the lock count.
//
// Return Value:
//
// HRESULT NOERROR always.
//***************************************************************************
STDMETHODIMP CSWbemFactory::LockServer(IN BOOL fLock) { if (fLock) InterlockedIncrement((long *)&g_cLock); else InterlockedDecrement((long *)&g_cLock);
return NOERROR; }
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