Leaked source code of windows server 2003
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############################################################################ # # Copyright (C) 1999, Microsoft Corporation. # # All rights reserved. # ############################################################################
WMIUNICODE=1 WMIPRECOMP=1 !include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
################################################## # Settings
C_DEFINES=$(C_DEFINES) /D_MERGE_PROXYSTUB
TARGETNAME=KrnlProv
TARGETPATH=obj TARGETTYPE=DYNLINK
PRECOMP=1
# The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple paths with single # semicolons. Relative path specifications are okay. INCLUDES=$(INCLUDES) \ $(WBEMINT_INC); \ $(WBEMCOMN_INC); \ $(ESSCLI_INC); \ $(STDLIBRARY_INC); \ $(NC_UTILS)
# The TARGETLIBS macro specifies additional libraries to link against your target # image. Each library path specification should contain an asterisk (*) # where the machine-specific subdirectory name should go. TARGETLIBS= \ $(WMIIDL_LIB) \ $(NC_UTILS_LIB) \ $(WBEMINT_LIB) \ $(ESSCLI_STATIC_LIB) \ $(WBEMCOMN_STATIC_LIB) \ $(SDK_LIB_PATH)\wmip.lib \ $(SDK_LIB_PATH)\rpcns4.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\libcpmt.lib \ $(SDK_LIB_PATH)\vccomsup.lib
# The developer defines the SOURCES macro. It contains a list of all the # source files for this component. Specify each source file on a separate # line using the line-continuation character. This minimizes merge # conflicts if two developers are adding source files to the same component. SOURCES= \ KernelTraceProvider.cpp \ krnlprov.cpp \ krnlprov.idl \ krnlprov.rc
USE_NATIVE_EH=1 USE_MSVCRT=1 USE_ATL=1 ATL_VER=30 DLLENTRY=_DllMainCRTStartup
DLLDEF=$(O)\krnlprov.def
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