Leaked source code of windows server 2003
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66 lines
1.5 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__1AF40294_748A_4BA9_B2AB_52DFF1CF1D4F__INCLUDED_)
  5. #define AFX_STDAFX_H__1AF40294_748A_4BA9_B2AB_52DFF1CF1D4F__INCLUDED_
  6. #if _MSC_VER > 1000
  7. #pragma once
  8. #endif // _MSC_VER > 1000
  9. #define STRICT
  10. #ifndef _WIN32_WINNT
  11. #define _WIN32_WINNT 0x0500
  12. #endif
  13. #include <atlbase.h>
  14. //You may derive a class from CComModule and use it if you want to override
  15. //something, but do not change the name of _Module
  16. extern CComModule _Module;
  17. #include <atlcom.h>
  18. #define NAMED_PIPES
  19. #include <comdef.h>
  20. /*
  21. #undef _CRTIMP
  22. #define _CRTIMP
  23. #include <yvals.h>
  24. #undef _CRTIMP
  25. */
  26. //
  27. // Use of COREPROX_POLARITY should not be needed when ESSLIB
  28. // is no longer dependent on COREPROX.
  29. //
  30. // #define COREPROX_POLARITY __declspec( dllimport )
  31. /*
  32. #include "corepol.h"
  33. #undef _CRTIMP
  34. #define _CRTIMP POLARITY
  35. #include <yvals.h>
  36. #undef _CRTIMP
  37. #define _CRTIMP __declspec(dllimport)
  38. #include <localloc.h>
  39. */
  40. #ifndef _WIN64
  41. #define DWORD_PTR DWORD
  42. #endif
  43. //#ifdef _ASSERT
  44. //#undef _ASSERT
  45. //#endif
  46. //{{AFX_INSERT_LOCATION}}
  47. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  48. #endif // !defined(AFX_STDAFX_H__1AF40294_748A_4BA9_B2AB_52DFF1CF1D4F__INCLUDED)
  49. #include <strsafe.h>
  50. #include <sddl.h>