Leaked source code of windows server 2003
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89 lines
2.4 KiB

  1. ############################################################################
  2. #
  3. # Copyright (C) 1999, Microsoft Corporation.
  4. #
  5. # All rights reserved.
  6. #
  7. ############################################################################
  8. !include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
  9. SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
  10. TARGETNAME=repdrvfs
  11. TARGETPATH=obj
  12. #TARGETTYPE=PROGRAM
  13. TARGETTYPE=DYNLINK
  14. # The INCLUDES variable specifies any include paths that are specific to
  15. # this source directory. Separate multiple paths with single
  16. # semicolons. Relative path specifications are okay.
  17. INCLUDES=$(INCLUDES); \
  18. $(WBEMCOMN_INC); \
  19. $(WBEMINT_INC); \
  20. $(ESSCLI_INC); \
  21. $(WMIREPOSITIDL_INC); \
  22. $(COMLIB_INC); \
  23. $(MC_INC); \
  24. $(DS_INC_PATH)\crypto; \
  25. $(STDLIBRARY_INC);
  26. # The developer defines the SOURCES macro. It contains a list of all the
  27. # source files for this component. Specify each source file on a separate
  28. # line using the line-continuation character. This minimizes merge
  29. # conflicts if two developers are adding source files to the same component.
  30. SOURCES= \
  31. a51.rc \
  32. Upgrade.cpp \
  33. VarObjHeap.cpp \
  34. pagemgr.cpp \
  35. objheap.cpp \
  36. a51fib.cpp \
  37. a51rep.cpp \
  38. a51tools.cpp \
  39. btr.cpp \
  40. creposit.cpp \
  41. filecach.cpp \
  42. hiecache.cpp \
  43. index.cpp \
  44. localloc.cpp \
  45. lock.cpp \
  46. main.cpp \
  47. RepositoryPackager.cpp \
  48. Win9xSecurity.cpp \
  49. # VarObjHeapTest.cpp \
  50. LINKLIBS= \
  51. $(COMDLLSV_LIB)
  52. TARGETLIBS= \
  53. $(WMIIDL_LIB) \
  54. $(WBEMINT_LIB) \
  55. $(WMIREPOSITIDL_LIB) \
  56. $(WBEMCOMN_DLL_LIB) \
  57. $(STDLIBRARY_LIB) \
  58. $(ESSCLI_DLL_LIB) \
  59. $(SDK_LIB_PATH)\ntdll.lib \
  60. $(SDK_LIB_PATH)\kernel32.lib \
  61. $(SDK_LIB_PATH)\msvcprt.lib \
  62. $(SDK_LIB_PATH)\advapi32.lib \
  63. $(SDK_LIB_PATH)\ole32.lib \
  64. $(SDK_LIB_PATH)\oleaut32.lib \
  65. $(SDK_LIB_PATH)\uuid.lib \
  66. $(SDK_LIB_PATH)\user32.lib \
  67. $(SDK_LIB_PATH)\ntdll.lib
  68. # Next, specify options for the compiler using C_DEFINES.
  69. C_DEFINES=$(C_DEFINES) /DUNICODE /D_UNICODE /DUSE_POLARITY
  70. USE_STL=1
  71. USE_NATIVE_EH=1
  72. USE_MSVCRT=1
  73. DLLENTRY=_DllMainCRTStartup
  74. LINKER_STACKSIZE=/DEBUGTYPE:FIXUP
  75. DLLDEF=$(O)\XFiles.def
  76. #UMTYPE=console
  77. #UMENTRY=main