Leaked source code of windows server 2003
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/*++
Copyright (c) 1990, 1991 Microsoft Corporation
Module Name:
hwheap.c
Abstract:
This is a very simple Heap Manager for NT OS Hardware recognizer. This module provides functions to allocate memory in byte-unit from a permanent heap.
Author:
Shie-Lin Tzong (shielint) 18-Oct-91
Environment:
Kernel Mode
Revision History:
--*/
#include "hwdetect.h"
#include "string.h"
VOID GrowHeapSpace( ULONG );
VOID HeapCheck( PVOID );
//
// Heap management variables.
//
ULONG HwHeapBase = 0; // Current virtual address of base of heap
ULONG HwHeapPointer = 0; // Pointer to the end of available heap
ULONG HwHeapSize = 0; // Size of Heap
ULONG HwAvailableHeap = 0; // Currently available heap space
#if DBG
ULONG HwPreviousAllocSize = 0; #endif
BOOLEAN HwResizeHeap ( ULONG NewHeapSize )
/*++
Routine Description:
The routine grows current heap to the specified size. It reallocates the heap, copies the data in current heap to the new heap, updates heap variables, updates heap pointers in hardware data structures and finally frees the old heap.
Arguments:
NewHeapSize - Specifies the size of the new heap.
Returns:
TRUE - if operation is done sucessfully. Else it returns FALSE.
--*/
{ //
// Not implemented yet.
//
return(FALSE); }
BOOLEAN HwInitializeHeap( ULONG HeapStart, ULONG HeapSize )
/*++
Routine Description:
The routine allocates heap and initializes some vital heap variables.
Arguments:
None
Returns:
FALSE - if unable to allocate initial heap. Else it returns TRUE.
--*/
{
HwHeapBase = HeapStart; HwHeapPointer = HwHeapBase; HwHeapSize = HeapSize; HwAvailableHeap = HwHeapSize; return(TRUE);
}
FPVOID HwAllocateHeap( ULONG RequestSize, BOOLEAN ZeroInitialized )
/**
Routine Description:
Allocates memory from the hardware recognizer's heap.
The heap begins with a default size. If a request exhausts heap space, the heap will be grown to accomodate the request. The heap can grow up to any size limited by NTLDR. If we run out of heap space and are unable to allocate more memory, a value of NULL will be returned.
Arguments:
RequestSize - Size of block to allocate.
ZeroInitialized - Specifies if the heap should be zero initialized.
Returns:
Returns a pointer to the allocated block of memory. A NULL pointer will be returned if we run out of heap and are unable to resize current heap.
--*/
{ FPVOID ReturnPointer;
if (RequestSize > HwAvailableHeap) {
//
// We're out of heap. Try to grow current heap to satisfy the
// request.
//
if (!HwResizeHeap(HwHeapSize + RequestSize)) { #if DBG
BlPrint("Unable to grow heap\n"); #endif
return(NULL); } }
//
// Set our return value to the new Heap pointer then
// update the remaining space and heap pointer.
//
MAKE_FP(ReturnPointer, HwHeapPointer); HwHeapPointer += RequestSize; #if DBG
HwPreviousAllocSize = RequestSize; #endif
HwAvailableHeap -= RequestSize; if (ZeroInitialized) { _fmemset(ReturnPointer, 0, (USHORT)RequestSize); } return (ReturnPointer); }
VOID HwFreeHeap( ULONG Size )
/**
Routine Description:
Unallocates memory from the hardware recognizer's heap.
The unallocation is very basic. It simply moves heap pointer back by the size specified and increases the heap size by the specified size. The routine should be used only when previous allocateHeap allocated too much memory.
Arguments:
RequestSize - Size of block to allocate.
Returns:
Returns a pointer to the allocated block of memory. A NULL pointer will be returned if we run out of heap and are unable to resize current heap.
--*/
{
#if DBG
if (Size > HwPreviousAllocSize) { BlPrint("Invalid heap deallocation ...\n"); } else { HwPreviousAllocSize -= Size; } #endif
HwHeapPointer -= Size; HwAvailableHeap += Size; }
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