Leaked source code of windows server 2003
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// new standard header #ifndef _NEW_ #define _NEW_ #include <exception>
#ifdef _MSC_VER #pragma pack(push,8) #endif /* _MSC_VER */ _STD_BEGIN // CLASS bad_alloc class _CRTIMP bad_alloc : public exception { public: bad_alloc(const char *_S = "bad allocation") _THROW0() : exception(_S) {} virtual ~bad_alloc() _THROW0() {} protected: virtual void _Doraise() const {_RAISE(*this); } }; // SUPPORT TYPES #ifndef __NOTHROW_T_DEFINED struct nothrow_t {}; extern _CRTIMP const nothrow_t nothrow; #endif /* __NOTHROW_T_DEFINED */ _STD_END
typedef void (__cdecl *new_handler)(); extern new_handler _New_hand;
// new AND delete DECLARATIONS void __cdecl operator delete(void *) _THROW0(); void *__cdecl operator new(size_t) _THROW1(std::bad_alloc); #ifndef __NOTHROW_T_DEFINED #define __NOTHROW_T_DEFINED void *__cdecl operator new(size_t, const std::nothrow_t&) _THROW0();
#if _MSC_VER >= 1200 #if defined(_WIN64) void __cdecl operator delete(void *, const std::nothrow_t&) _THROW0(); #else inline void __cdecl operator delete(void * pv, const std::nothrow_t&) {::delete(pv);} #endif #endif #endif /* __NOTHROW_T_DEFINED */
#ifndef __PLACEMENT_NEW_INLINE #define __PLACEMENT_NEW_INLINE inline void *__cdecl operator new(size_t, void *_P) {return (_P); } #if _MSC_VER >= 1200 inline void __cdecl operator delete(void *, void *) {return; } #endif #endif
#ifdef _CRTIMP _CRTIMP #endif new_handler __cdecl set_new_handler(new_handler) _THROW0();
#ifdef _MSC_VER #pragma pack(pop) #endif /* _MSC_VER */
#endif /* _NEW_ */
/* * Copyright (c) 1994 by P.J. Plauger. ALL RIGHTS RESERVED. * Consult your license regarding permissions and restrictions. */
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