Leaked source code of windows server 2003
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/*++
Copyright (c) 2000 Microsoft Corporation
Module Name:
csc_bmpu.h
Abstract:
Interface to the user mode utility functions of bitmaps associated with CSC files. The 'u' in the file name means "usermode"
Author:
Nigel Choi [t-nigelc] Sept 3, 1999
--*/
#ifndef _CSC_BITMAP_H_
#define _CSC_BITMAP_H_
#include "csc_bmpc.h"
// The _U is used to distinguish this from the kernel mode CSC_BITMAP
typedef struct _CSC_BITMAP_U { DWORD bitmapsize; // size in bits. How many bits effective in the bitmap
DWORD numDWORD; // how many DWORDs to accomodate the bitmap
DWORD reintProgress; // last fileoffset Reint copies + 1, initially 0
LPDWORD bitmap; // The bitmap itself
} CSC_BITMAP_U, *LPCSC_BITMAP_U, *PCSC_BITMAP_U;
extern LPTSTR CscBmpAltStrmName;
LPCSC_BITMAP_U CSC_BitmapCreate( DWORD filesize);
VOID CSC_BitmapDelete( LPCSC_BITMAP_U *lplpbitmap);
int CSC_BitmapIsMarked( LPCSC_BITMAP_U lpbitmap, DWORD bitoffset);
DWORD CSC_BitmapGetBlockSize();
int CSC_BitmapGetSize( LPCSC_BITMAP_U lpbitmap);
int CSC_BitmapStreamNameLen();
int CSC_BitmapAppendStreamName( LPTSTR fname, DWORD bufsize);
int CSC_BitmapRead( LPCSC_BITMAP_U *lplpbitmap, LPCTSTR filename);
#define CSC_BITMAPReintInvalid 0
#define CSC_BITMAPReintError 1
#define CSC_BITMAPReintCont 2
#define CSC_BITMAPReintDone 3
int CSC_BitmapReint( LPCSC_BITMAP_U lpbitmap, HANDLE srcH, HANDLE dstH, LPVOID buff, DWORD buffSize, DWORD * bytesRead);
#ifdef DEBUG
VOID CSC_BitmapOutput( LPCSC_BITMAP_U lpbitmap); #else
#define CSC_BitmapOutput(x) NOTHING;
#endif
#endif //#define _CSC_BITMAP_H_
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