Leaked source code of windows server 2003
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/*++
Copyright (c) 1990-2000 Microsoft Corporation
Module Name:
Object.hxx
Abstract:
This module contains the class declaration for the OBJECT class, the root of the Ulib hierarchy. OBJECT is a very important class as it provides default (and sometimes NONVIRTUAL) implementations for helping to identify and classify all other objects at run-time. This capability allows CONTAINERs to manipulate OBJECTs rather than a given derived class of objects. OBJECTs supply the most primitive support for polymorphism within the library. Along with CLASS_DESCRIPTORs they supply the ability to safely determine (Cast) if an OBJECT is of a given class at run-time.
Author:
David J. Gilman (davegi) 22-Oct-1990
Environment:
ULIB, User Mode
--*/
#if ! defined( _OBJECT_HXX_ )
#define _OBJECT_HXX_
#include "clasdesc.hxx"
DECLARE_CLASS( OBJECT );
#if DBG == 1
extern "C" {
#include <stdio.h>
};
#define DECLARE_OBJECT_DBG_FUNCTIONS \
\ VIRTUAL \ VOID \ DebugDump ( \ IN BOOLEAN Deep DEFAULT FALSE \ ) CONST; \ \ NONVIRTUAL \ PCCLASS_NAME \ DebugGetClassName ( \ ) CONST;
#define DEFINE_OBJECT_DBG_FUNCTIONS \
\ VOID \ OBJECT::DebugDump ( \ IN BOOLEAN Deep \ ) CONST \ { \ (void)(Deep); \ DebugPtrAssert( _ClassDescriptor ); \ } \ \ PCCLASS_NAME \ OBJECT::DebugGetClassName ( \ ) CONST \ { \ DebugPtrAssert( _ClassDescriptor ); \ return( _ClassDescriptor->DebugGetClassName( ));\ }
//
// Debug functions should never be invoked directly. Instead use the
// following Dbg macros. Inline functions are not used so that no space
// is used in the object when debugging is disabled.
//
#define DbgDump( pobj ) \
( pobj )->DebugDump( FALSE );
#define DbgDumpAll( pobj ) \
( pobj )->DebugDump( TRUE );
#define DbgDumpDeep( pobj, flag ) \
( pobj )->DebugDump( flag );
#else // DBG==0
#define DECLARE_OBJECT_DBG_FUNCTIONS
#define DEFINE_OBJECT_DBG_FUNCTIONS
#define DbgDump( pobj )
#define DbgDumpAll( pobj )
#define DbgDumpDeep( pobj, flag )
#endif // DBG
class ULIB_EXPORT OBJECT {
public:
VIRTUAL ~OBJECT( );
VIRTUAL LONG Compare( IN PCOBJECT Object ) CONST;
NONVIRTUAL PCCLASS_DESCRIPTOR GetClassDescriptor( ) CONST;
NONVIRTUAL BOOLEAN IsSameClass( IN PCOBJECT Object ) CONST;
NONVIRTUAL BOOLEAN IsSameObject( IN PCOBJECT Object ) CONST;
NONVIRTUAL CLASS_ID QueryClassId( ) CONST;
DECLARE_OBJECT_DBG_FUNCTIONS
protected:
NONVIRTUAL OBJECT( );
NONVIRTUAL VOID Construct( );
NONVIRTUAL VOID SetClassDescriptor( IN PCCLASS_DESCRIPTOR ClassDescriptor );
private:
PCCLASS_DESCRIPTOR _ClassDescriptor;
};
INLINE VOID OBJECT::Construct( ) { }
INLINE CLASS_ID OBJECT::QueryClassId ( ) CONST
/*++
Routine Description:
Return the CLASSID for this object.
Arguments:
None.
Return Value:
CLASSID - The CLASSID as maintained by the object's CLASS_DESCRIPTOR.
Notes:
This function used to be at the end of clasdesac.hxx with th following note:
This member functions is for OBJECT, not for CLASS_DESCRIPTOR. It is defined here because it requires CLASS_DESCRIPTOR to be defined in order to make it inline.
--*/
{ DebugPtrAssert( _ClassDescriptor );
return _ClassDescriptor->QueryClassId(); }
INLINE VOID OBJECT::SetClassDescriptor ( IN PCCLASS_DESCRIPTOR ClassDescriptor )
/*++
Routine Description:
Set the CLASS_DESCRIPTOR for a derived class.
Arguments:
ClassDescriptor - Supplies a pointer to the derived class' CLASS_DECRIPTOR.
Return Value:
None.
Notes:
This function should only be called by the DEFINE_CONSTRUCTOR macro.
--*/
{ // DebugPtrAssert( ClassDescriptor );
_ClassDescriptor = ClassDescriptor; }
INLINE PCCLASS_DESCRIPTOR OBJECT::GetClassDescriptor ( ) CONST
/*++
Routine Description:
Gain access to the object's CLASS_DESCRIPTOR.
Arguments:
None.
Return Value:
PCCLASS_DESCRIPTOR - A pointer to the CLASS_DESCRIPTOR asscoicated with this object.
--*/
{ DebugPtrAssert( _ClassDescriptor );
return( _ClassDescriptor ); }
INLINE BOOLEAN OBJECT::IsSameClass ( IN PCOBJECT Object ) CONST
/*++
Routine Description:
Determine if this object and the supplied object are of the same class by checking their CLASS_IDs for equality.
Arguments:
Object - Supplies the object to compare class types against.
Return Value:
BOOLEAN - Returns TRUE if this object and the supplied object are of the same class.
--*/
{ DebugPtrAssert( Object );
return (BOOLEAN) (QueryClassId() == Object->QueryClassId()); }
INLINE BOOLEAN OBJECT::IsSameObject ( IN PCOBJECT Object ) CONST
/*++
Routine Description:
Determine if this object and the supplied object are the same by checking their CLASS_IDs and then their memory location.
Arguments:
Object - Supplies the object to compare for equivalence.
Return Value:
BOOLEAN - Returns TRUE if this object and the supplied object are equivalent.
--*/
{ return (BOOLEAN) (this == Object); }
#endif // OBJECT
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