Leaked source code of windows server 2003
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/*
* decproto.h * * Decoder function prototypes */
/* decblk.c */ long NEAR decode_data(t_decoder_context *context, long bytes_to_decode);
/* decin.c */ void NEAR initialise_decoder_bitbuf(t_decoder_context *context); void NEAR init_decoder_input(t_decoder_context *context); void NEAR fillbuf(t_decoder_context *context, int n); ulong NEAR getbits(t_decoder_context *context, int n);
/* decinit.c */ bool NEAR allocate_decompression_memory(t_decoder_context *context); void NEAR free_decompression_memory(t_decoder_context *context); void NEAR decoder_misc_init(t_decoder_context *context); void NEAR reset_decoder_trees(t_decoder_context *context);
/* decout.c */ void NEAR copy_data_to_output(t_decoder_context *context, long amount, const byte *data);
/* dectree.c */ bool NEAR read_main_and_secondary_trees(t_decoder_context *context); bool NEAR read_aligned_offset_tree(t_decoder_context *context);
/* maketbl.c */ bool NEAR __cdecl make_table( t_decoder_context *context, int nchar, const byte *bitlen, byte tablebits, short *table, short *leftright );
bool NEAR make_table_8bit(t_decoder_context *context, byte *bitlen, byte *table);
/* decxlat.c */ void NEAR init_decoder_translation(t_decoder_context *context); void NEAR decoder_translate_e8(t_decoder_context *context, byte *mem, long bytes);
/* decalign.c */ int NEAR decode_aligned_offset_block(t_decoder_context *context, long bufpos, int amount_to_decode);
/* decverb.c */ int NEAR decode_verbatim_block(t_decoder_context *context, long bufpos, int amount_to_decode);
/* decuncmp.c */ int NEAR decode_uncompressed_block(t_decoder_context *context, long bufpos, int amount_to_decode); bool NEAR handle_beginning_of_uncompressed_block(t_decoder_context *context);
/*
* 16-bit stuff: */ #ifdef BIT16
void NEAR DComp_Close(t_decoder_context *context); int NEAR DComp_Init(t_decoder_context *context); void NEAR DComp_Reset(t_decoder_context *context); void NEAR DComp_Save_Output_Pages(t_decoder_context *context, uint bytes_decoded); #endif
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