Leaked source code of windows server 2003
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NT_UP=0 !include $(PROJECT_ROOT)\ntdll\ntdll.inc MAJORCOMP=ntos MINORCOMP=dll_
BUILD_CONSUMES=ntosrtluser NtosWmiNtdllDaytona
ALT_PROJECT=daytona ALT_PROJECT_TARGET=.
TARGETNAME=ntdll TARGETPATH=obj TARGETTYPE=DYNLINK DLLDEF=$(O)\$(TARGETNAME).def LINKLIBS= \ $(PROJECT_ROOT)\ntos\rtl\user\$(O)\rtl.lib \ $(SDK_LIB_PATH)\libcntpr.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(PROJECT_ROOT)\wmi\ntdll\$(ALT_PROJECT)\$(O)\etwclnt.lib \ $(DS_LIB_PATH)\rsa32.lib
INCLUDES=..;\ $(PROJECT_ROOT)\ntos\inc;\ $(PROJECT_ROOT)\win32\inc;\ $(PROJECT_ROOT)\published\$(O);\ ..\i386;\ $(SDKTOOLS_INC_PATH);\ $(WINDOWS_INC_PATH);\ $(COM_INC_PATH);\ $(DS_INC_PATH)\crypto
WIMPMASM=1
C_DEFINES=$(C_DEFINES) -D_NTSYSTEM_ -D_NTDLLBUILD_ -DLITTLEENDIAN=1
MSC_WARNING_LEVEL=/W3 /WX DLLORDER=..\ntdll.prf
SOURCES=\ ..\buffer.c \ ..\curdir.c \ ..\csrinit.c \ ..\csrtask.c \ ..\csrutil.c \ ..\dllssstb.c \ ..\dlluistb.c \ ..\error.c \ ..\frame.c \ ..\hotpatch.c \ ..\ldrapi.c \ ..\ldrinit.c \ ..\ldrsnap.c \ ..\ldrutil.c \ ..\memstm.c \ ..\ntdll.rc \ ..\ntdll_data.c \ ..\resource.c \ ..\seurtl.c \ ..\uilist.c \ ..\propfwd.cxx \ ..\query.c \ ..\heaptag.c \ ..\ldrwx86.c \ ..\vectxcpt.c \ ..\verifier.c \ ..\wow64apc.c \ ..\sxsisol.cpp \ ..\sxsactctxcpp.cpp \ ..\sxsctxactcpp.cpp \ ..\sxsctxsrchcpp.cpp \ ..\sxsquerycpp.cpp \ ..\sxsstoragecpp.cpp \ ..\sxsstoragemapcpp.cpp \ ..\importtablehash.c \ ..\rtlgetactivationcontextdata.c \ ..\rtltheemptyactivationcontextdata.c \ ..\w64misc.c \
PRECOMPILED_INCLUDE=..\pch.cxx
NTTARGETFILE0=$(DLLDEF)
# # To test RTL stuff on your development machine: # # Allowing for new exports to have been added, so you need a new .lib. # Besides, you can't call the .dll ntdll. # Build and nmake don't agree on stuff, like if TARGETNAME=ntdll2 from the command line # is overridable (build thinks it is, nmake does not), so you must build the regular ntdll.dll # first, then the alternately named one, so like # cd daytona # build -cZ # build -Z -nmake UMTEST=tpath -nmake TARGETNAME=ntdll2 # if you don't, build/nmake complain "don't know how to make $(O)\ntdll.def" even though # it isn't supposed to try for the second case. # # Either make sure the syscall tables are compatible, or don't call them. # Be sure to link to kernel32 somehow (like via msvcrt for printf). # # You can futz with syscalls, but I don't presently need to. # #!if 0 !if 1 UMTYPE=console UMTEST=tpath C_DEFINES=$(C_DEFINES) -D_CRTIMP= #UMLIBS=$(O)\$(TARGETNAME).lib $(SDK_LIB_PATH)\msvcrt.lib $(PROJECT_ROOT)\ntos\rtl\user\$(O)\rtl.lib UMLIBS=$(OBJECTS) $(PROJECT_ROOT)\ntos\rtl\user\$(O)\rtl.lib USE_MSVCRT=1 !endif
PASS0_PUBLISH=\ {..\wow6432\ntwow64.h=$(PROJECT_INC_PATH)\ntwow64.h}
PASS1_PUBLISH=\ {$(O)\$(TARGETNAME).lib=$(SDK_LIB_PATH)\$(TARGETNAME).lib}
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