Leaked source code of windows server 2003
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  1. TARGETNAME=rigpsnap
  2. TARGETPATH=obj
  3. TARGETTYPE=DYNLINK
  4. USE_MSVCRT=1
  5. DLLENTRY=_DllMainCRTStartup
  6. UMTYPE=windows
  7. C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE
  8. TARGETLIBS=\
  9. $(SDK_LIB_PATH)\kernel32.lib \
  10. $(SDK_LIB_PATH)\user32.lib \
  11. $(SDK_LIB_PATH)\gdi32.lib \
  12. $(SDK_LIB_PATH)\advapi32.lib \
  13. $(SDK_LIB_PATH)\shlwapi.lib \
  14. $(SDK_LIB_PATH)\shell32.lib \
  15. $(SDK_LIB_PATH)\comctl32.lib \
  16. $(SDK_LIB_PATH)\oleaut32.lib \
  17. $(SDK_LIB_PATH)\ole32.lib \
  18. $(SDK_LIB_PATH)\oleaut32.lib \
  19. $(SDK_LIB_PATH)\uuid.lib \
  20. $(SDK_LIB_PATH)\adsiid.lib \
  21. $(SDK_LIB_PATH)\activeds.lib \
  22. $(SDK_LIB_PATH)\mmc.lib
  23. SOURCES= compdata.cpp \
  24. dataobj.cpp \
  25. debug.cpp \
  26. rigpsnap.cpp \
  27. layout.cpp \
  28. snapin.cpp \
  29. util.cpp \
  30. rigpsnap.rc
  31. PRECOMPILED_CXX=1
  32. PRECOMPILED_INCLUDE=main.h
  33. PRECOMPILED_PCH=pch.pch
  34. PRECOMPILED_OBJ=pch.obj