Leaked source code of windows server 2003
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/*++
Copyright (c) 1992 Microsoft Corporation
Module Name:
power.c
Abstract:
Stubs for unimplemented power management APIs
Author:
Steve Wood (stevewo) 18-Nov-1994
Revision History:
--*/
#include "basedll.h"
BOOL WINAPI GetSystemPowerStatus( LPSYSTEM_POWER_STATUS lpStatus ) { SYSTEM_BATTERY_STATE BatteryState; NTSTATUS Status;
//
// Get power policy managers Battery State
//
Status = NtPowerInformation ( SystemBatteryState, NULL, 0, &BatteryState, sizeof (BatteryState) );
if (!NT_SUCCESS(Status)) { BaseSetLastNTError(Status); return FALSE; }
//
// Convert it to the legacy System Power State structure
//
RtlZeroMemory (lpStatus, sizeof(*lpStatus));
lpStatus->ACLineStatus = AC_LINE_ONLINE; if (BatteryState.BatteryPresent && !BatteryState.AcOnLine) { lpStatus->ACLineStatus = AC_LINE_OFFLINE; }
if (BatteryState.Charging) { lpStatus->BatteryFlag |= BATTERY_FLAG_CHARGING; }
if (!BatteryState.BatteryPresent) { lpStatus->BatteryFlag |= BATTERY_FLAG_NO_BATTERY; }
lpStatus->BatteryLifePercent = BATTERY_PERCENTAGE_UNKNOWN; if (BatteryState.MaxCapacity) { if (BatteryState.RemainingCapacity > BatteryState.MaxCapacity) {
//
// Values greater than 100% should not be returned
// According to the SDK they are reserved.
//
lpStatus->BatteryLifePercent = 100; } else { lpStatus->BatteryLifePercent = (UCHAR) (((BatteryState.RemainingCapacity * 100) + (BatteryState.MaxCapacity/2)) / BatteryState.MaxCapacity); }
if (lpStatus->BatteryLifePercent > 66) { lpStatus->BatteryFlag |= BATTERY_FLAG_HIGH; }
if (lpStatus->BatteryLifePercent < 33) { lpStatus->BatteryFlag |= BATTERY_FLAG_LOW; } }
lpStatus->BatteryLifeTime = BATTERY_LIFE_UNKNOWN; lpStatus->BatteryFullLifeTime = BATTERY_LIFE_UNKNOWN; if (BatteryState.EstimatedTime) { lpStatus->BatteryLifeTime = BatteryState.EstimatedTime; }
return TRUE; }
BOOL WINAPI SetSystemPowerState( BOOL fSuspend, BOOL fForce ) { NTSTATUS Status;
Status = NtInitiatePowerAction (fSuspend ? PowerActionSleep : PowerActionHibernate, fSuspend ? PowerSystemSleeping1 : PowerSystemHibernate, fForce == TRUE ? 0 : POWER_ACTION_QUERY_ALLOWED, FALSE);
if (!NT_SUCCESS(Status)) { BaseSetLastNTError(Status); return FALSE; }
return TRUE; }
EXECUTION_STATE WINAPI SetThreadExecutionState( EXECUTION_STATE esFlags ) { NTSTATUS Status; EXECUTION_STATE PreviousFlags;
Status = NtSetThreadExecutionState (esFlags, &PreviousFlags); if (!NT_SUCCESS(Status)) { BaseSetLastNTError(Status); return (EXECUTION_STATE) 0; }
return PreviousFlags; }
BOOL WINAPI RequestWakeupLatency ( LATENCY_TIME latency ) { NTSTATUS Status;
Status = NtRequestWakeupLatency (latency); if (!NT_SUCCESS(Status)) { BaseSetLastNTError(Status); return FALSE; }
return TRUE; }
BOOL WINAPI GetDevicePowerState( HANDLE h, OUT BOOL *pfOn ) { NTSTATUS Status; DEVICE_POWER_STATE PowerState;
Status = NtGetDevicePowerState(h, &PowerState); if (!NT_SUCCESS(Status)) { BaseSetLastNTError(Status); return(FALSE); } if ((PowerState == PowerDeviceD0) || (PowerState == PowerDeviceUnspecified)) { *pfOn = TRUE; } else { *pfOn = FALSE; } return TRUE; }
BOOL WINAPI IsSystemResumeAutomatic( VOID ) { return(NtIsSystemResumeAutomatic()); }
BOOL WINAPI RequestDeviceWakeup ( HANDLE h ) { NTSTATUS Status;
Status = NtRequestDeviceWakeup(h); if (!NT_SUCCESS(Status)) { BaseSetLastNTError(Status); return FALSE; } else { return(TRUE); } }
BOOL WINAPI CancelDeviceWakeupRequest( HANDLE h ) { NTSTATUS Status;
Status = NtCancelDeviceWakeupRequest(h); if (!NT_SUCCESS(Status)) { BaseSetLastNTError(Status); return FALSE; } else { return(TRUE); } }
BOOL WINAPI SetMessageWaitingIndicator ( IN HANDLE hMsgIndicator, IN ULONG ulMsgCount ) { BaseSetLastNTError(STATUS_NOT_IMPLEMENTED); return FALSE; }
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