Leaked source code of windows server 2003
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#pragma once
#include "fusionbuffer.h"
class CAssemblyRecoveryInfo;
class CSXSMediaPromptDialog { public: enum DialogResults { DialogCancelled = 1, DialogMediaFound = 2, DialogUnknown = 3 };
private: const CCodebaseInformation* m_CodebaseInfo;
bool m_fIsCDROM; CStringBuffer m_buffCodebaseInfo; HWND m_hOurWnd; PVOID m_pvDeviceChange; UINT m_uiAutoRunMsg; DWORD m_DeviceChangeMask; DWORD m_DeviceChangeFlags;
BOOL DisplayMessage(HWND hw, UINT uContentText, UINT uDialogFlags, int &riResult);
static INT_PTR CALLBACK OurDialogProc( HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam );
public:
CSXSMediaPromptDialog(); ~CSXSMediaPromptDialog();
BOOL Initialize( const CCodebaseInformation* CodebaseInfo );
BOOL ShowSelf(DialogResults &rResultsOut);
private: CSXSMediaPromptDialog(const CSXSMediaPromptDialog &); void operator =(const CSXSMediaPromptDialog &); };
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