Leaked source code of windows server 2003
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#pragma once
#ifdef __cplusplus
extern "C" { #endif
#define RTL_STRING_POOL_FRAME_FLAG_REGION_INLINE (0x00000001)
typedef struct _RTL_STRING_POOL_FRAME { ULONG ulFlags; PVOID pvRegion; SIZE_T cbRegionAvailable; PVOID pvNextAvailable; } RTL_STRING_POOL_FRAME, *PRTL_STRING_POOL_FRAME;
typedef struct _RTL_STRING_POOL {
ULONG ulFramesCount;
RTL_GROWING_LIST FrameList;
RTL_ALLOCATOR Allocator;
SIZE_T cbBytesInNewRegion; } RTL_STRING_POOL, *PRTL_STRING_POOL;
#define RTL_STRING_POOL_CREATE_INITIAL_REGION_SPLIT (0x00000001)
#define RTL_STRING_POOL_CREATE_INITIAL_REGION_IS_LIST (0x00000002)
#define RTL_STRING_POOL_CREATE_INITIAL_REGION_IS_STRINGS (0x00000003)
#define RTL_STRING_POOL_CREATE_INITIAL_REGION_MASK (0x0000000f)
NTSTATUS RtlCreateStringPool( ULONG ulFlags, PRTL_STRING_POOL ppStringPool, SIZE_T cbBytesInFrames, PRTL_ALLOCATOR Allocation, PVOID pvOriginalRegion, SIZE_T cbOriginalRegion );
NTSTATUS RtlAllocateStringInPool( ULONG ulFlags, PRTL_STRING_POOL pStringPool, PUNICODE_STRING pusOutbound, SIZE_T ulByteCount );
NTSTATUS RtlDestroyStringPool( PRTL_STRING_POOL pStringPool );
#ifdef __cplusplus
}; #endif
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