Leaked source code of windows server 2003
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//***************************************************************************
//
// CLASSFAC.CPP
//
// Module: CDM Provider
//
// Purpose: Contains the class factory. This creates objects when
// connections are requested.
//
// Copyright (c) 2000 Microsoft Corporation
//
//***************************************************************************
#include <objbase.h>
#include "sample.h"
//***************************************************************************
//
// CProvFactory::CProvFactory
// CProvFactory::~CProvFactory
//
// Constructor Parameters:
// None
//***************************************************************************
CProvFactory::CProvFactory() { m_cRef=0L; return; }
CProvFactory::~CProvFactory(void) { return; }
//***************************************************************************
//
// CProvFactory::QueryInterface
// CProvFactory::AddRef
// CProvFactory::Release
//
// Purpose: Standard Ole routines needed for all interfaces
//
//***************************************************************************
STDMETHODIMP CProvFactory::QueryInterface(REFIID riid , PPVOID ppv) { *ppv=NULL;
if (IID_IUnknown==riid || IID_IClassFactory==riid) *ppv=this;
if (NULL!=*ppv) { ((LPUNKNOWN)*ppv)->AddRef(); return NOERROR; }
return E_NOINTERFACE; }
STDMETHODIMP_(ULONG) CProvFactory::AddRef(void) { LONG cRef;
cRef = m_cRef+1; InterlockedIncrement((LPLONG)&m_cRef); return (cRef); }
STDMETHODIMP_(ULONG) CProvFactory::Release(void) { ULONG nNewCount = InterlockedDecrement((long *)&m_cRef); if (0L == nNewCount) delete this; return nNewCount; }
//***************************************************************************
//
// CProvFactory::CreateInstance
//
// Purpose: Instantiates a Locator object returning an interface pointer.
//
// Parameters:
// pUnkOuter LPUNKNOWN to the controlling IUnknown if we are
// being used in an aggregation.
// riid REFIID identifying the interface the caller
// desires to have for the new object.
// ppvObj PPVOID in which to store the desired
// interface pointer for the new object.
//
// Return Value:
// HRESULT NOERROR if successful, otherwise E_NOINTERFACE
// if we cannot support the requested interface.
//***************************************************************************
STDMETHODIMP CProvFactory::CreateInstance(LPUNKNOWN pUnkOuter , REFIID riid, PPVOID ppvObj) { CClassPro * pObj; HRESULT hr;
*ppvObj=NULL;
// This object doesnt support aggregation.
if (NULL!=pUnkOuter) return CLASS_E_NOAGGREGATION;
// Create the locator object.
pObj=new CClassPro(); if (NULL==pObj) return E_OUTOFMEMORY;
hr=pObj->QueryInterface(riid, ppvObj);
//Kill the object if initial creation or Init failed.
if (FAILED(hr)) delete pObj; return hr; }
//***************************************************************************
//
// CProvFactory::LockServer
//
// Purpose:
// Increments or decrements the lock count of the DLL. If the
// lock count goes to zero and there are no objects, the DLL
// is allowed to unload. See DllCanUnloadNow.
//
// Parameters:
// fLock BOOL specifying whether to increment or
// decrement the lock count.
//
// Return Value:
// HRESULT NOERROR always.
//***************************************************************************
STDMETHODIMP CProvFactory::LockServer(BOOL fLock) { if (fLock) InterlockedIncrement(&g_cLock); else InterlockedDecrement(&g_cLock); return NOERROR; }
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