Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1998 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
Revision History:
!ENDIF
!include ..\..\daytona.inc
TARGETNAME=dllhst3g TARGETPATH=obj TARGETTYPE=PROGRAM
# add the LARGEADDRESSAWARE option to build the 3GB version of dllhost (dllhst3g) LINKER_FLAGS = $(LINKER_FLAGS) /LARGEADDRESSAWARE
INCLUDES=$(INCLUDES);..\..\ih
SOURCES=\ dllhost.rc \ ..\surrogat.cxx \ ..\debug.cxx !undef USE_NOLIBS USE_MSVCRT=1
# # Adjust initial thread stack commit to minimum necessary to # startup under appverifier. # !IF $(386) LINKER_STACKCOMMITSIZE=16384 !ELSEIF $(IA64) LINKER_STACKSIZE=-stack:0x100000,32768 !ELSEIF $(AMD64) LINKER_STACKSIZE=-stack:0x100000,32768 !ENDIF
TARGETLIBS=\ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ !if !$(FREEBUILD) $(O)\assert.obj !endif
UMTYPE=windows UMENTRY=winmain
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