Leaked source code of windows server 2003
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//**********************************************************************
// File name: HLP_SITE.HXX
//
// Definition of CSimpleSite
//
// Copyright (c) 1992 - 1993 Microsoft Corporation. All rights reserved.
//**********************************************************************
#if !defined( _HLP_SITE_HXX_ )
#define _HLP_SITE_HXX_
#include <ole2.h>
#include "hlp_ias.hxx"
#include "hlp_iocs.hxx"
class CSimpleDoc;
class CSimpleSite : public IUnknown { public: int m_nCount; DWORD m_dwConnection; LPOLEOBJECT m_lpOleObject; LPOLEINPLACEOBJECT m_lpInPlaceObject; HWND m_hwndIPObj; DWORD m_dwDrawAspect; SIZEL m_sizel; BOOL m_fInPlaceActive; BOOL m_fObjectOpen; LPSTORAGE m_lpObjStorage;
CAdviseSink m_AdviseSink; //COleInPlaceSite m_OleInPlaceSite;
COleClientSite m_OleClientSite;
CSimpleDoc FAR * m_lpDoc;
// IUnknown Interfaces
STDMETHODIMP QueryInterface(REFIID riid, LPVOID FAR* ppvObj); STDMETHODIMP_(ULONG) AddRef(); STDMETHODIMP_(ULONG) Release();
void InitObject(BOOL fCreateNew); static CSimpleSite FAR * Create(CSimpleDoc FAR *lpDoc, INT iIter); CSimpleSite(CSimpleDoc FAR *lpDoc); ~CSimpleSite(); void PaintObj(HDC hDC); void GetObjRect(LPRECT lpRect); void CloseOleObject(void); void UnloadOleObject(void); };
#ifdef DEBUG
#define HEAPVALIDATE() \
if (!HeapValidate(GetProcessHeap(), 0, NULL)) {DebugBreak();}
#define DEBUGOUT(lpstr) OutputDebugString(lpstr)
#else
#define HEAPVALIDATE()
#define DEBUGOUT(lpstr)
#endif //Debug
#endif
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