Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 1989 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. !ENDIF
  11. !include ..\..\daytona.inc
  12. #
  13. # This is the name of the target built from the source files specified
  14. # below. The name should include neither the path nor the file extension.
  15. #
  16. TARGETNAME= procswap
  17. TARGETPATH= obj
  18. #
  19. # This specifies the type of the target, such as PROGRAM, DYNLINK, LIBRARY,
  20. # etc.
  21. #
  22. TARGETTYPE= PROGRAM
  23. INCLUDES= $(INCLUDES)
  24. C_DEFINES= $(C_DEFINES)
  25. SOURCES= \
  26. ..\procswap.cxx
  27. UMTYPE= windows
  28. UMENTRY= winmain
  29. LINKLIBS= \
  30. ..\..\common\daytona\$(O)\common.lib \
  31. $(OLEDIR)\ilib\daytona\$(O)\uuid.lib \
  32. $(OLEDIR)\common\daytona\$(O)\common.lib \
  33. $(SDK_LIB_PATH)\uuid.lib \
  34. $(SDK_LIB_PATH)\ole32.lib \
  35. $(SDK_LIB_PATH)\gdi32.lib \
  36. $(SDK_LIB_PATH)\kernel32.lib \
  37. $(SDK_LIB_PATH)\user32.lib \
  38. $(SDK_LIB_PATH)\advapi32.lib \
  39. $(SDK_LIB_PATH)\rpcrt4.lib \
  40. $(SDK_LIB_PATH)\rpcns4.lib \
  41. $(SDK_LIB_PATH)\ntdll.lib
  42. USE_MSVCRT= 1