Leaked source code of windows server 2003
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/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Copyright (c) 1989-1999 Microsoft Corporation
Module Name: unioncls.hxx
Abstract:
Contains definitions for base type related code generation class definitions.
Notes:
History:
GregJen Sep-30-1993 Created. ----------------------------------------------------------------------------*/ #ifndef __UNIONCLS_HXX__
#define __UNIONCLS_HXX__
#include "nulldefs.h"
extern "C" { #include <stdio.h>
}
#include "ndrcls.hxx"
#include "fldcls.hxx"
/////////////////////////////////////////////////////////////////////////////
// the structure code generation class.
/////////////////////////////////////////////////////////////////////////////
//
// This class corresponds to a non-encapsulated union type.
//
#define UNION_UNKNOWN 0x0
#define UNION_ENCAP 0x1
#define UNION_NONENCAP_DCE 0x2
#define UNION_NONENCAP_MS 0x3
class CG_UNION : public CG_COMP , CG_CLONEABLE { private:
//
// Used for Ndr format string generation so that non-switch_is union
// info is shared.
//
long NdrSizeAndArmDescriptionOffset;
//
// Store the CCB in the union so that we can fix CG_UNION
// node sharing problem with format string offsets.
//
CCB * pCCB;
//
// store a CG node for the switch type ( NULL for encap unions (?) )
//
CG_NDR * pCGSwitchType;
//
// store the switch expr. Only available for new engine.
//
expr_node * pNdr64SwitchIsExpr; //
// the kind of union ( encap, nonencap dce/ms )
//
unsigned short UnionFlavor : 2;
void * _pCTI;
public: //
// The constructor.
//
CG_UNION( node_skl * pBT, // base type
XLAT_SIZE_INFO & Info, // memory size
unsigned short HP // Has pointer
) : CG_COMP( pBT, Info, HP ) { SetUnionFlavor( UNION_UNKNOWN ); SetNdrSizeAndArmDescriptionOffset(-1); SetCCB(0); SetSwitchType( NULL ); _pCTI = NULL; SetNdr64SwitchIsExpr( NULL ); }
virtual ID_CG GetCGID() { return ID_CG_UNION; } virtual void Visit( CG_VISITOR *pVisitor ) { pVisitor->Visit( this ); }
virtual CG_CLASS* Clone() { return new CG_UNION( *this ); } BOOL IsVarying() { return TRUE; }
//
// Generate typeinfo
//
virtual CG_STATUS GenTypeInfo( CCB * pCCB);
//
// Get and set methods.
//
unsigned short SetUnionFlavor( unsigned short UN ) { return (UnionFlavor = UN); }
unsigned short GetUnionFlavor() { return UnionFlavor; }
CG_NDR * SetSwitchType( CG_NDR * pCG ) { return (pCGSwitchType = pCG); }
CG_NDR * GetSwitchType() { return pCGSwitchType; }
expr_node * SetNdr64SwitchIsExpr( expr_node *pSwitchIsExpr ) { return (pNdr64SwitchIsExpr = pSwitchIsExpr); } expr_node * GetNdr64SwitchIsExpr() { return pNdr64SwitchIsExpr; }
long GetNumberOfArms() { CG_ITERATOR Iterator; CG_CASE * pCase; long Arms;
GetMembers(Iterator);
Arms = 0;
while ( ITERATOR_GETNEXT(Iterator,pCase) ) { if ( pCase->GetCGID() == ID_CG_DEFAULT_CASE ) continue; Arms++; }
return Arms; }
BOOL IsEncapsulatedUnion() { return (UnionFlavor == UNION_ENCAP); }
BOOL IsUnion() { return TRUE; }
//
// Redefinitions of get and set format string offsets.
//
void SetFormatStringOffset( long Offset );
long GetFormatStringOffset();
void SetCCB( CCB * pNewCCB ) { pCCB = pNewCCB; }
CCB * GetCCB() { return pCCB; }
//
// Ndr format string generation. Used only by non-encapsulated unions.
//
virtual void GenNdrFormat( CCB * pCCB );
//
// Generate the format strings for the union arms.
//
void GenNdrFormatArms( CCB * pCCB );
//
// Generate the format string for memory size and arm descriptions.
//
void GenNdrSizeAndArmDescriptions( CCB * pCCB );
//
// Generate the switch is description.
//
void GenNdrSwitchIsDescription( CCB * pCCB );
//
// Set and Get the arm description offset.
//
void SetNdrSizeAndArmDescriptionOffset( long offset ) { NdrSizeAndArmDescriptionOffset = offset; }
long GetNdrSizeAndArmDescriptionOffset() { return NdrSizeAndArmDescriptionOffset; }
virtual BOOL ShouldFreeOffline() { return HasPointer(); }
virtual void GenFreeInline( CCB * ) { }
virtual void GenNdrPointerFixUp( CCB * pCCB, CG_STRUCT * pStruct );
//
// This method tells us if we can use the rpc message buffer to hold
// the union.
//
BOOL CanUseBuffer();
virtual short GetPointerMembers( ITERATOR& I );
virtual CG_STATUS S_GenInitOutLocals( CCB * pCCB ); };
#endif // __UNIONCLS_HXX__
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