Leaked source code of windows server 2003
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  1. //--------------------------------------------------------------------
  2. // Copyright (C) Microsoft Corporation, 1998 - 1999
  3. //
  4. // olist.h
  5. //
  6. // Maintain list of SERVER_OVERLAPPED structures, used in passing
  7. // the overlapped structure pointers between the RpcProxy filter
  8. // and its ISAPI. This happens on initial connection.
  9. //
  10. // Author:
  11. // 05-04-98 Edward Reus Initial version.
  12. //
  13. //--------------------------------------------------------------------
  14. #ifndef OLIST_H
  15. #define OLIST_H
  16. extern BOOL InitializeOverlappedList();
  17. extern void UninitializeOverlappedList(void);
  18. extern DWORD SaveOverlapped( SERVER_OVERLAPPED *pOverlapped );
  19. extern BOOL IsValidOverlappedIndex( DWORD dwIndex );
  20. extern SERVER_OVERLAPPED *GetOverlapped( DWORD dwIndex );
  21. #endif