Leaked source code of windows server 2003
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#include "protocol.h"
#include "kernel.h"
#pragma PAGEDCODE
CProtocol::CProtocol() { m_Status = STATUS_INSUFFICIENT_RESOURCES; device = NULL; memory = NULL; debug = NULL; m_Status = STATUS_SUCCESS; };
CProtocol::CProtocol(CDevice* device) { m_Status = STATUS_INSUFFICIENT_RESOURCES; this->device = device; memory = kernel->createMemory();
debug = kernel->createDebug(); if(ALLOCATED_OK(memory)) { pOutputBuffer = (PUCHAR) memory->allocate(NonPagedPool,PROTOCOL_OUTPUT_BUFFER_SIZE); pInputBuffer = (PUCHAR) memory->allocate(NonPagedPool,PROTOCOL_INPUT_BUFFER_SIZE); if(pOutputBuffer && pInputBuffer) { OutputBufferLength = PROTOCOL_OUTPUT_BUFFER_SIZE; InputBufferLength = PROTOCOL_INPUT_BUFFER_SIZE; } else { if(pOutputBuffer) memory->free(pOutputBuffer); if(pInputBuffer) memory->free(pInputBuffer); pOutputBuffer = NULL; pInputBuffer = NULL; } } TRACE("New Protocol %8.8lX was created...\n",this); if(ALLOCATED_OK(memory) && device) m_Status = STATUS_SUCCESS; };
CProtocol::~CProtocol() { if(pOutputBuffer) memory->free(pOutputBuffer); if(pInputBuffer) memory->free(pInputBuffer); if(memory) memory->dispose(); if(debug) debug->dispose(); TRACE("Protocol %8.8lX was destroied...\n",this); };
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