Leaked source code of windows server 2003
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//-------------------------------------------------------------------
// This is abstract class for generic protocol
// Specific protocols should use it as a parent device
// Author: Sergey Ivanov
// Log:
// 11/09/99 - implemented
//-------------------------------------------------------------------
#ifndef __PROTOCOL__
#define __PROTOCOL__
#include "generic.h"
#include "kernel.h"
#define READER_PROTOCOL_LV 1
#define READER_PROTOCOL_GBP 2
#define READER_PROTOCOL_TLP 3
#define PROTOCOL_OUTPUT_BUFFER_SIZE 0x1000
#define PROTOCOL_INPUT_BUFFER_SIZE 0x1000
//class CDevice;
class CUSBReader; class CDebug; class CMemory;
#pragma PAGEDCODE
class CProtocol { public: NTSTATUS m_Status; SAFE_DESTRUCTORS(); virtual VOID dispose(){self_delete();}; protected: CDevice* device; //CUSBReader* device;
CDebug* debug; CMemory* memory;
// Internal buffers to manage Xfers...
ULONG OutputBufferLength; PUCHAR pOutputBuffer; ULONG InputBufferLength; PUCHAR pInputBuffer; protected: CProtocol(); virtual ~CProtocol(); public: CProtocol(CDevice* device); //CProtocol(CUSBReader* device);
virtual VOID set_WTR_Delay(LONG Delay) {}; virtual ULONG get_WTR_Delay() {return 0;}; virtual VOID set_Default_WTR_Delay() {}; virtual LONG get_Power_WTR_Delay() {return 0;}; virtual ULONG getCardState() {return 0;};
virtual NTSTATUS writeAndWait(PUCHAR pRequest,ULONG RequestLength,PUCHAR pReply,ULONG* pReplyLength) {return STATUS_SUCCESS;}; virtual NTSTATUS readAndWait(PUCHAR pRequest,ULONG RequestLength,PUCHAR pReply,ULONG* pReplyLength) {return STATUS_SUCCESS;}; }; #endif
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