Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
Author:
Steve Wood (stevewo) 12-Apr-1990
NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
!ENDIF
TARGETNAME = psub TARGETPATH = ..\..\bin\$(_OBJ_DIR) TARGETTYPE = DYNLINK
UMTYPE=windows DLLDEF=psub.def DLLENTRY=_DllMainCRTStartup
MSC_WARNING_LEVEL=/W4 /WX
!if $(FREEBUILD) C_DEFINES=-D_MT -DWIN_32 -DWIN32 -D_WINDOWS -DNT -D_WIN32_DCOM -DUNICODE -D_UNICODE -D_ATL_NO_DEBUG_CRT !else C_DEFINES=-D_MT -DWIN_32 -DWIN32 -D_WINDOWS -DNT -D_WIN32_DCOM -DUNICODE -D_UNICODE -D_ATL_NO_DEBUG_CRT -D_DEBUG !endif
SUBSYSTEM_VERSION = 5.00 USE_IOSTREAM = 1 USE_NATIVE_EH = 1 USE_MSVCRT = 1 USE_ATL=1 ATL_VER=30
SOURCES = \ psub.idl \ psub.cpp \ psub.rc
PASS0_HEADERDIR=..\..\inc\derived PASS0_SOURCEDIR=. MIDL_UUIDDIR=. MIDL_TLBDIR=.
INCLUDES = \ ..\..\inc; \ ..\..\inc\derived
TARGETLIBS = \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\rpcns4.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\vssext.lib
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