Leaked source code of windows server 2003
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# vssprov.dll Build definition # #
TARGETNAME=vsswmi TARGETPATH=obj TARGETTYPE=DYNLINK
DLLENTRY=_DllMainCRTStartup DLLDEF=vsswmi.def
USE_STL=1 MFC_VER=42 USE_VCCOM=1
USE_ATL=1 ATL_VER=30 USE_RTTI=1 USE_MSVCRT=1 USE_NATIVE_EH=ASYNC
BINPLACE_PLACEFILE=..\placefil.txt
C_DEFINES=-DUNICODE -D_UNICODE -D_ATL_NO_DEBUG_CRT
!if !$(FREEBUILD) C_DEFINES=$(C_DEFINES) -D_DEBUG !endif
# enable unwind semantics. remove C4530: warnings USER_C_FLAGS=/GX
INCLUDES=\ ..\inc; \ $(BASE_INC_PATH)
!IF defined(NTDEBUG) Wbem_Frame_lib=framedyd.lib !ELSE Wbem_Frame_lib=framedyn.lib !ENDIF
TARGETLIBS=\ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\Advapi32.lib \ $(SDK_LIB_PATH)\wbemuuid.lib \ $(SDK_LIB_PATH)\framedyn.lib \ $(SDK_LIB_PATH)\vssapi.lib \ $(SDK_LIB_PATH)\vss_uuid.lib \ ..\lib\$(O)\provider.lib \
# # Source file definitions # SOURCES=vsswmi.cpp \ vsswmi.rc \ VssClasses.cpp \ instanceprov.cpp \ schema.cpp \ msg.mc
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