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#include "precomp.h"
// this will be compiled only for NT40 and greater
#if TARGET_BUILD > 351
void ModifyOverlayPosition (PDEV* , LPRECTL , LPDWORD );
/* This procedure writes the Overlay pitch*/ __inline void WriteVTOverlayPitch (PDEV* ppdev, DWORD Pitch) { DD_WriteVTReg ( DD_BUF0_PITCH, Pitch ); DD_WriteVTReg ( DD_BUF1_PITCH, Pitch ); }
void DeskScanCallback (PDEV* ppdev ) { RECTL rPhysOverlay; DWORD dwBuf0Offset, dwBuf1Offset; DWORD dwVInc = ppdev->OverlayInfo16.dwVInc; DWORD dwHInc = ppdev->OverlayInfo16.dwHInc;
static DWORD dwOldVInc = 0, dwOldHInc = 0; static WORD wOldX = 0xFFFF, wOldY = 0xFFFF; static RECTL rOldPhysOverlay = { 0, 0, 0, 0 };
/*
* If we have not allocated the overlay then we better not do * anything or we might collide with the video capture stuff */
if ( ! ( ppdev->OverlayInfo16.dwFlags & OVERLAY_ALLOCATED ) ) { return; }
dwBuf0Offset = ppdev->OverlayInfo16.dwBuf0Start; dwBuf1Offset = ppdev->OverlayInfo16.dwBuf1Start;
rPhysOverlay.top = ppdev->OverlayInfo16.rDst.top; rPhysOverlay.bottom = ppdev->OverlayInfo16.rDst.bottom ;
rPhysOverlay.left = ppdev->OverlayInfo16.rDst.left ; rPhysOverlay.right = ppdev->OverlayInfo16.rDst.right ;
/*
* Turn off keyer if overlay has moved off the screen. */
if ( rPhysOverlay.right < 0 || rPhysOverlay.bottom < 0 || rPhysOverlay.left > ppdev->cxScreen - 1 || rPhysOverlay.top > ppdev->cyScreen - 1 ) { DD_WriteVTReg ( DD_OVERLAY_KEY_CNTL, 0x00000110L ); return; }
/*
* Adjust Offsets if overlay source rectangle is clipped */
if ( ppdev->OverlayInfo16.dwFlags & UPDATEOVERLAY ) { if ( ppdev->OverlayInfo16.rSrc.left > 0 ) { dwBuf0Offset += ppdev->OverlayInfo16.rSrc.left * 2; dwBuf1Offset += ppdev->OverlayInfo16.rSrc.left * 2; }
if ( ppdev->OverlayInfo16.rSrc.top > 0 ) { if ( ppdev->OverlayInfo16.dwFlags & DOUBLE_PITCH ) { dwBuf0Offset += ppdev->OverlayInfo16.rSrc.top * ppdev->OverlayInfo16.lBuf0Pitch * 2; dwBuf1Offset += ppdev->OverlayInfo16.rSrc.top * ppdev->OverlayInfo16.lBuf1Pitch * 2; } else { dwBuf0Offset += ppdev->OverlayInfo16.rSrc.top * ppdev->OverlayInfo16.lBuf0Pitch; dwBuf1Offset += ppdev->OverlayInfo16.rSrc.top * ppdev->OverlayInfo16.lBuf1Pitch; } } }
if ( M64_ID_DIRECT(ppdev->pjMmBase, CRTC_GEN_CNTL ) & CRTC_INTERLACE_EN ) ModifyOverlayPosition (ppdev, &rPhysOverlay, &dwVInc );
if ( dwVInc != dwOldVInc || dwHInc != dwOldHInc ) DD_WriteVTReg ( DD_OVERLAY_SCALE_INC, ( dwHInc << 16 ) | dwVInc );
/*
* Try not to write new position at a bad time! */
// if ((ppdev->iAsic ==CI_M64_VTA)||(ppdev->iAsic ==CI_M64_GTA))
// {
if ( rPhysOverlay.top != rOldPhysOverlay.top || rPhysOverlay.bottom != rOldPhysOverlay.bottom || rPhysOverlay.left != rOldPhysOverlay.left || rPhysOverlay.right != rOldPhysOverlay.right )
//((M64_ID(ppdev->pjMmBase, CRTC_VLINE_CRNT_VLINE)&0x07FF0000L)>>16L)
if ( (LONG)((M64_ID_DIRECT(ppdev->pjMmBase, CRTC_VLINE_CRNT_VLINE)&0x07FF0000L)>>16L)>= rOldPhysOverlay.top ) while ( (LONG)((M64_ID_DIRECT(ppdev->pjMmBase, CRTC_VLINE_CRNT_VLINE)&0x07FF0000L)>>16L) <= rOldPhysOverlay.bottom );
// }
/*
* Hit the registers with the new overlay information. */
DD_WriteVTReg ( DD_BUF0_OFFSET, dwBuf0Offset ); DD_WriteVTReg ( DD_BUF1_OFFSET, dwBuf1Offset );
DD_WriteVTReg ( DD_OVERLAY_Y_X, (DWORD)( ( (DWORD)rPhysOverlay.left << 16L ) | ( (DWORD)rPhysOverlay.top ) | (0x80000000) ) );
DD_WriteVTReg ( DD_OVERLAY_Y_X_END, (DWORD)( ( (DWORD)rPhysOverlay.right << 16L ) | ( (DWORD)rPhysOverlay.bottom ) ) );
if ( ppdev->OverlayInfo16.dwFlags & UPDATEOVERLAY ) { DD_WriteVTReg ( DD_OVERLAY_KEY_CNTL, ppdev->OverlayInfo16.dwOverlayKeyCntl ); }
dwOldVInc = dwVInc; dwOldHInc = dwHInc; rOldPhysOverlay.top = max ( rPhysOverlay.top, 0 ); rOldPhysOverlay.bottom = min ( rPhysOverlay.bottom, (LONG)ppdev->cyScreen - 1 ); rOldPhysOverlay.left = rPhysOverlay.left; rOldPhysOverlay.right = rPhysOverlay.right; }
void ModifyOverlayPosition (PDEV* ppdev, LPRECTL lprOverlay, LPDWORD lpdwVInc ) { DWORD dwVInc; DWORD dwScaleChange; DWORD dwHeight; DWORD dwTop, dwBottom;
lprOverlay->top -= 3;
if ( lprOverlay->top < 0 ) { lprOverlay->top += M64_ID(ppdev->pjMmBase, CRTC_V_TOTAL_DISP )& 0x07FFL; }
if ( lprOverlay->top != 0 ) { if ( lprOverlay->top % 2 == 0 ) lprOverlay->top++;
if ( lprOverlay->top == 1 ) lprOverlay->top = 0; }
if ( lprOverlay->bottom%2 == 1 ) lprOverlay->bottom++;
lprOverlay->bottom = min ( lprOverlay->bottom, (LONG) ppdev->cyScreen - 2 );
/*
* Adjust scaling factor so we don't get the "green line" at the * bottom of the overlay if we are moving the overlay off the top * of the screen */
dwVInc = ppdev->OverlayInfo16.dwVInc; dwBottom = lprOverlay->bottom; dwTop = lprOverlay->top; if ( (LONG)dwTop > ppdev->cyScreen - 1 ) dwTop = 0L;
dwHeight = dwBottom - dwTop;
if ( dwHeight != 0 ) dwScaleChange = ( ( dwHeight - 1 ) << 12 ) / ( dwHeight ); else dwScaleChange = 0;
if ( dwScaleChange != 0 ) dwVInc = ( dwVInc * dwScaleChange ) >> 12;
*lpdwVInc = dwVInc; }
void TurnOnVTRegisters ( PDEV* ppdev ) { DWORD dwBusCntl;
dwBusCntl = M64_ID_DIRECT(ppdev->pjMmBase, BUS_CNTL ); dwBusCntl |= 0x08000000U; M64_OD_DIRECT(ppdev->pjMmBase, BUS_CNTL, dwBusCntl );
} void TurnOffVTRegisters ( PDEV* ppdev ) { DWORD dwBusCntl;
dwBusCntl = M64_ID(ppdev->pjMmBase, BUS_CNTL ); dwBusCntl &= ~0x08000000U; M64_CHECK_FIFO_SPACE(ppdev,ppdev-> pjMmBase, 2); M64_OD(ppdev->pjMmBase, BUS_CNTL, dwBusCntl ); }
DWORD DdSetColorKey(PDD_SETCOLORKEYDATA lpSetColorKey) { PDEV* ppdev; BYTE* pjIoBase; BYTE* pjMmBase; DD_SURFACE_GLOBAL* lpSurface; DWORD dwKeyLow; DWORD dwKeyHigh;
ppdev = (PDEV*) lpSetColorKey->lpDD->dhpdev;
pjMmBase = ppdev->pjMmBase; lpSurface = lpSetColorKey->lpDDSurface->lpGbl;
// We don't have to do anything for normal blt source colour keys:
if (lpSetColorKey->dwFlags & DDCKEY_SRCBLT) { lpSetColorKey->ddRVal = DD_OK; return(DDHAL_DRIVER_HANDLED); } else if (lpSetColorKey->dwFlags & DDCKEY_DESTOVERLAY) { dwKeyLow = lpSetColorKey->ckNew.dwColorSpaceLowValue; /*
if (lpSurface->ddpfSurface.dwFlags & DDPF_PALETTEINDEXED8) { dwKeyLow = dwGetPaletteEntry(ppdev, dwKeyLow); } else { ASSERTDD(lpSurface->ddpfSurface.dwFlags & DDPF_RGB, "Expected only RGB cases here");
// We have to transform the colour key from its native format
// to 8-8-8:
if (lpSurface->ddpfSurface.dwRGBBitCount == 16) { if (IS_RGB15_R(lpSurface->ddpfSurface.dwRBitMask)) dwKeyLow = RGB15to32(dwKeyLow); else dwKeyLow = RGB16to32(dwKeyLow); } else { ASSERTDD((lpSurface->ddpfSurface.dwRGBBitCount == 32), "Expected the primary surface to be either 8, 16, or 32bpp"); } } */
DD_WriteVTReg ( DD_OVERLAY_GRAPHICS_KEY_CLR, dwKeyLow ); ppdev->OverlayInfo16.dwOverlayKeyCntl &= 0xFFFFFF8FL; ppdev->OverlayInfo16.dwOverlayKeyCntl |= 0x00000050L; DD_WriteVTReg ( DD_OVERLAY_KEY_CNTL, ppdev->OverlayInfo16.dwOverlayKeyCntl );
lpSetColorKey->ddRVal = DD_OK; return(DDHAL_DRIVER_HANDLED); }
DISPDBG((0, "DdSetColorKey: Invalid command")); return(DDHAL_DRIVER_NOTHANDLED); }
/******************************Public*Routine******************************\
* DWORD DdCanCreateSurface * \**************************************************************************/
DWORD DdCanCreateSurface( PDD_CANCREATESURFACEDATA lpCanCreateSurface) { PDEV* ppdev; DWORD dwRet; LPDDSURFACEDESC lpSurfaceDesc;
ppdev = (PDEV*) lpCanCreateSurface->lpDD->dhpdev; lpSurfaceDesc = lpCanCreateSurface->lpDDSurfaceDesc;
dwRet = DDHAL_DRIVER_NOTHANDLED;
if (!lpCanCreateSurface->bIsDifferentPixelFormat) { // It's trivially easy to create plain surfaces that are the same
// type as the primary surface:
dwRet = DDHAL_DRIVER_HANDLED; } else if (ppdev->iAsic >=CI_M64_VTA) { // When using the Streams processor, we handle only overlays of
// different pixel formats -- not any off-screen memory:
if (lpSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_OVERLAY) {
// We handle two types of YUV overlay surfaces:
if (lpSurfaceDesc->ddpfPixelFormat.dwFlags & DDPF_FOURCC) { // Check first for a supported YUV type:
if ( (lpSurfaceDesc->ddpfPixelFormat.dwFourCC == FOURCC_UYVY) || (lpSurfaceDesc->ddpfPixelFormat.dwFourCC == FOURCC_YUY2) ) { lpSurfaceDesc->ddpfPixelFormat.dwYUVBitCount = 16; dwRet = DDHAL_DRIVER_HANDLED; } }
// We handle 16bpp and 32bpp RGB overlay surfaces:
else if ((lpSurfaceDesc->ddpfPixelFormat.dwFlags & DDPF_RGB) && !(lpSurfaceDesc->ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8)) { if (lpSurfaceDesc->ddpfPixelFormat.dwRGBBitCount == 16) { if (IS_RGB15(&lpSurfaceDesc->ddpfPixelFormat) || IS_RGB16(&lpSurfaceDesc->ddpfPixelFormat)) { dwRet = DDHAL_DRIVER_HANDLED; } } else if (lpSurfaceDesc->ddpfPixelFormat.dwRGBBitCount == 32) { if (IS_RGB32(&lpSurfaceDesc->ddpfPixelFormat)) { dwRet = DDHAL_DRIVER_HANDLED; } }
} } } // Print some spew if this was a surface we refused to create:
if (dwRet == DDHAL_DRIVER_NOTHANDLED) { if (lpSurfaceDesc->ddpfPixelFormat.dwFlags & DDPF_RGB) { DISPDBG((10, "Failed creation of %libpp RGB surface %lx %lx %lx", lpSurfaceDesc->ddpfPixelFormat.dwRGBBitCount, lpSurfaceDesc->ddpfPixelFormat.dwRBitMask, lpSurfaceDesc->ddpfPixelFormat.dwGBitMask, lpSurfaceDesc->ddpfPixelFormat.dwBBitMask)); } else { DISPDBG((10, "Failed creation of type 0x%lx YUV 0x%lx surface", lpSurfaceDesc->ddpfPixelFormat.dwFlags, lpSurfaceDesc->ddpfPixelFormat.dwFourCC)); } }
lpCanCreateSurface->ddRVal = DD_OK; return(dwRet); }
/******************************Public*Routine******************************\
* DWORD DdCreateSurface * \**************************************************************************/
DWORD DdCreateSurface( PDD_CREATESURFACEDATA lpCreateSurface) { PDEV* ppdev; DD_SURFACE_LOCAL* lpSurfaceLocal; DD_SURFACE_GLOBAL* lpSurfaceGlobal; LPDDSURFACEDESC lpSurfaceDesc; DWORD dwByteCount; LONG lLinearPitch; DWORD dwHeight; OH* poh; FLATPTR fpVidMem;
DISPDBG((10, " Enter Create Surface")); ppdev = (PDEV*) lpCreateSurface->lpDD->dhpdev;
// On Windows NT, dwSCnt will always be 1, so there will only ever
// be one entry in the 'lplpSList' array:
lpSurfaceLocal = lpCreateSurface->lplpSList[0]; lpSurfaceGlobal = lpSurfaceLocal->lpGbl; lpSurfaceDesc = lpCreateSurface->lpDDSurfaceDesc;
// We repeat the same checks we did in 'DdCanCreateSurface' because
// it's possible that an application doesn't call 'DdCanCreateSurface'
// before calling 'DdCreateSurface'.
ASSERTDD(lpSurfaceGlobal->ddpfSurface.dwSize == sizeof(DDPIXELFORMAT), "NT is supposed to guarantee that ddpfSurface.dwSize is valid");
// DdCanCreateSurface already validated whether the hardware supports
// the surface, so we don't need to do any validation here. We'll
// just go ahead and allocate it.
//
//
// Note that on NT, an overlay can be created only if the driver
// okay's it here in this routine. Under Win95, the overlay will be
// created automatically if it's the same pixel format as the primary
// display.
if ((lpSurfaceLocal->ddsCaps.dwCaps & DDSCAPS_OVERLAY) || (lpSurfaceGlobal->ddpfSurface.dwFlags & DDPF_FOURCC) || (lpSurfaceGlobal->ddpfSurface.dwYUVBitCount != (DWORD) 8 * ppdev->cjPelSize) || (lpSurfaceGlobal->ddpfSurface.dwRBitMask != ppdev->flRed)) { if (lpSurfaceGlobal->wWidth <= (DWORD) ppdev->cxMemory) { if (lpSurfaceGlobal->ddpfSurface.dwFlags & DDPF_FOURCC) { //dwByteCount = (lpSurfaceGlobal->ddpfSurface.dwFourCC == FOURCC_UYVY)? 2 : 1;
dwByteCount =2; // We have to fill in the bit-count for FourCC surfaces:
lpSurfaceGlobal->ddpfSurface.dwYUVBitCount = 8 * dwByteCount;
DISPDBG((10, "Created YUV: %li x %li", lpSurfaceGlobal->wWidth, lpSurfaceGlobal->wHeight)); } else { dwByteCount = lpSurfaceGlobal->ddpfSurface.dwRGBBitCount >> 3;
DISPDBG((10, "Created RGB %libpp: %li x %li Red: %lx", 8 * dwByteCount, lpSurfaceGlobal->wWidth, lpSurfaceGlobal->wHeight, lpSurfaceGlobal->ddpfSurface.dwRBitMask));
// we support 15,16 and 32 bits
if (((dwByteCount < 2)||(dwByteCount ==3)) && (lpSurfaceLocal->ddsCaps.dwCaps & DDSCAPS_OVERLAY)) { lpCreateSurface->ddRVal = DDERR_INVALIDPIXELFORMAT; return(DDHAL_DRIVER_HANDLED); } }
// We want to allocate a linear surface to store the FourCC
// surface, but our driver is using a 2-D heap-manager because
// the rest of our surfaces have to be 2-D. So here we have to
// convert the linear size to a 2-D size.
//
lLinearPitch = (lpSurfaceGlobal->wWidth * dwByteCount ) ; // + 7) & ~7; // The stride has to be a qword multiple.
dwHeight = ( (lpSurfaceGlobal->wHeight * lLinearPitch + ppdev->lDelta - 1) / ppdev->lDelta) ; /// ppdev->cjPelSize; // in pixels
// Free up as much off-screen memory as possible:
bMoveAllDfbsFromOffscreenToDibs(ppdev);
poh = pohAllocate(ppdev, NULL, ppdev->cxMemory, dwHeight, FLOH_MAKE_PERMANENT); if (poh != NULL) { fpVidMem = (poh->y * ppdev->lDelta) + (poh->x ) * ppdev->cjPelSize; // poh->x must be 0 in this case
lpSurfaceGlobal->dwReserved1 = (ULONG_PTR)poh; lpSurfaceGlobal->xHint = poh->x; lpSurfaceGlobal->yHint = poh->y; lpSurfaceGlobal->fpVidMem = fpVidMem; lpSurfaceGlobal->lPitch = lLinearPitch;
lpSurfaceDesc->lPitch = lLinearPitch; lpSurfaceDesc->dwFlags |= DDSD_PITCH;
// We handled the creation entirely ourselves, so we have to
// set the return code and return DDHAL_DRIVER_HANDLED:
lpCreateSurface->ddRVal = DD_OK; DISPDBG((10, " Exit Create Surface 1: Created YUV surface at poh X=%d, Y=%d", poh->x, poh->y)); return(DDHAL_DRIVER_HANDLED); }
/*
// Now fill in enough stuff to have the DirectDraw heap-manager
// do the allocation for us:
lpSurfaceGlobal->fpVidMem = DDHAL_PLEASEALLOC_BLOCKSIZE; lpSurfaceGlobal->dwBlockSizeX = ppdev->lDelta; // Specified in bytes
lpSurfaceGlobal->dwBlockSizeY = dwHeight; lpSurfaceGlobal->lPitch = lLinearPitch; lpSurfaceGlobal->dwReserved1 = DD_RESERVED_DIFFERENTPIXELFORMAT;
lpSurfaceDesc->lPitch = lLinearPitch; lpSurfaceDesc->dwFlags |= DDSD_PITCH; */ } else { DISPDBG((10, "Refused to create surface with large width")); } } else { if (lpSurfaceGlobal->wWidth <= (DWORD) ppdev->cxMemory) {
if(lpSurfaceGlobal->ddpfSurface.dwRBitMask == ppdev->flRed) { DISPDBG((10, "Surface with the same pixel format as primary")); dwByteCount = lpSurfaceGlobal->ddpfSurface.dwRGBBitCount >> 3; lLinearPitch = ppdev->lDelta ; dwHeight = lpSurfaceGlobal->wHeight ; // Free up as much off-screen memory as possible:
bMoveAllDfbsFromOffscreenToDibs(ppdev); DISPDBG((10, "Try to allocate Cx=%d, Cy=%d", ppdev->cxMemory, dwHeight)); if((ULONG)lpSurfaceGlobal->wWidth*dwByteCount < (ULONG)ppdev->lDelta) poh = pohAllocate(ppdev, NULL, ( (lpSurfaceGlobal->wWidth*dwByteCount + 8) / (ppdev->cjPelSize) ) +1, dwHeight, FLOH_MAKE_PERMANENT); else poh = pohAllocate(ppdev, NULL, (lpSurfaceGlobal->wWidth*dwByteCount )/ppdev->cjPelSize , dwHeight, FLOH_MAKE_PERMANENT);
if (poh != NULL) { if((ULONG)lpSurfaceGlobal->wWidth*dwByteCount < (ULONG)ppdev->lDelta) fpVidMem =( ( (poh->y * ppdev->lDelta) + ((poh->x ) * ppdev->cjPelSize) + 7 )&~7 ); // poh->x must be 0 in this case
else fpVidMem = (poh->y * ppdev->lDelta) + ((poh->x ) * ppdev->cjPelSize) ;
// no allocation for flip surfaces beyond 4MB
if (( (LONG)lpSurfaceGlobal->wWidth < ppdev->cxScreen) || ( (LONG)lpSurfaceGlobal->wHeight < ppdev->cyScreen) || (fpVidMem < 0x400000)) { lpSurfaceGlobal->dwReserved1=(ULONG_PTR)poh; lpSurfaceGlobal->xHint = poh->x; lpSurfaceGlobal->yHint = poh->y; lpSurfaceGlobal->fpVidMem = fpVidMem; lpSurfaceGlobal->lPitch = ppdev->lDelta; lpSurfaceDesc->lPitch = ppdev->lDelta; lpSurfaceDesc->dwFlags |= DDSD_PITCH; // We handled the creation entirely ourselves, so we have to
// set the return code and return DDHAL_DRIVER_HANDLED:
DISPDBG((10, " Exit Create Surface 2: Created RGB surface at poh X=%d, Y=%d", poh->x, poh->y)); lpCreateSurface->ddRVal = DD_OK; return(DDHAL_DRIVER_HANDLED); } // dealocate the poh because The allocation is beyond 4MB for a flip surface: cx = cxScreen ; cy = cyScreen
// bMoveAllDfbsFromOffscreenToDibs(ppdev); // avoid fragmentation
pohFree(ppdev, poh); DISPDBG((10, " The allocation is beyond 4MB, so we deallocate; for a flip surface: cx = cxScreen ; cy = cyScreen")); } DISPDBG((10, " Cannot allocate poh")); } } } DISPDBG((10, " Exit Create Surface NOTOK"));
return(DDHAL_DRIVER_NOTHANDLED); }
/******************************Public*Routine******************************\
* DWORD DdUpdateOverlay * \**************************************************************************/
DWORD DdUpdateOverlay(PDD_UPDATEOVERLAYDATA lpUpdateOverlay) { PDEV* ppdev; BYTE* pjIoBase; BYTE* pjMmBase; DD_SURFACE_GLOBAL* lpSource; DD_SURFACE_GLOBAL* lpDestination; DWORD dwStride; LONG srcWidth; LONG srcHeight; LONG dstWidth; LONG dstHeight; DWORD dwBitCount; DWORD dwStart; DWORD dwTmp; BOOL bColorKey; DWORD dwKeyLow; DWORD dwKeyHigh; DWORD dwBytesPerPixel;
DWORD dwSecCtrl; DWORD dwBlendCtrl; LONG dwVInc; LONG dwHInc;
DWORD SrcBufOffset,Temp; BYTE bPLLAddr,bFatPixel; RECTL rSrc,rDst,rOverlay; DWORD myval;
DWORD g_dwGamma=0; // Used to set the gamma correction for the overlay.
DWORD value;
ppdev = (PDEV*) lpUpdateOverlay->lpDD->dhpdev;
pjMmBase = ppdev->pjMmBase;
// 'Source' is the overlay surface, 'destination' is the surface to
// be overlayed:
lpSource = lpUpdateOverlay->lpDDSrcSurface->lpGbl;
if (lpUpdateOverlay->dwFlags & DDOVER_HIDE) { if (lpSource->fpVidMem == ppdev->fpVisibleOverlay) { ppdev->semph_overlay=0; // = 0 ; resource free
//WAIT_FOR_VBLANK(pjIoBase);
ppdev->OverlayInfo16.dwFlags |= UPDATEOVERLAY; ppdev->OverlayInfo16.dwFlags &= ~OVERLAY_VISIBLE; ppdev->OverlayInfo16.dwOverlayKeyCntl = 0x00000110L; DeskScanCallback (ppdev ); ppdev->OverlayInfo16.dwFlags &= ~UPDATEOVERLAY; ppdev->fpVisibleOverlay = 0; }
lpUpdateOverlay->ddRVal = DD_OK; return(DDHAL_DRIVER_HANDLED); }
// Dereference 'lpDDDestSurface' only after checking for the DDOVER_HIDE
// case:
lpDestination = lpUpdateOverlay->lpDDDestSurface->lpGbl;
if (lpSource->fpVidMem != ppdev->fpVisibleOverlay) { if (lpUpdateOverlay->dwFlags & DDOVER_SHOW) { if (ppdev->fpVisibleOverlay != 0) { // Some other overlay is already visible:
DISPDBG((10, "DdUpdateOverlay: An overlay is already visible"));
lpUpdateOverlay->ddRVal = DDERR_OUTOFCAPS; return(DDHAL_DRIVER_HANDLED); } else { // first we have to verify if the overlay resource is in use
if(ppdev->semph_overlay==0) // = 0 ; resource free
// = 1 ; in use by DDraw
// = 2 ; in use by Palindrome
{ // We're going to make the overlay visible, so mark it as
// such:
ppdev->semph_overlay = 1; ppdev->fpVisibleOverlay = lpSource->fpVidMem; } else { // Palindrome is using the overlay :
DISPDBG((10, "DdUpdateOverlay: An overlay is already visible (used byPalindrome) ")); lpUpdateOverlay->ddRVal = DDERR_OUTOFCAPS; return(DDHAL_DRIVER_HANDLED); } } } else { // The overlay isn't visible, and we haven't been asked to make
// it visible, so this call is trivially easy:
lpUpdateOverlay->ddRVal = DD_OK; return(DDHAL_DRIVER_HANDLED); } }
dwStride = lpSource->lPitch; srcWidth = lpUpdateOverlay->rSrc.right - lpUpdateOverlay->rSrc.left; srcHeight = lpUpdateOverlay->rSrc.bottom - lpUpdateOverlay->rSrc.top; dstWidth = lpUpdateOverlay->rDest.right - lpUpdateOverlay->rDest.left; dstHeight = lpUpdateOverlay->rDest.bottom - lpUpdateOverlay->rDest.top;
if ( dstHeight < srcHeight || lpUpdateOverlay->rSrc.top > 0 ) ppdev->OverlayScalingDown = 1; else ppdev->OverlayScalingDown = 0; /*
* Determine scaling factors for the hardware. These factors will * be modified based on either "fat pixel" mode or interlace mode. */
dwHInc = ( srcWidth << 12L ) / ( dstWidth );
/*
* Determine if VT/GT is in FAT PIXEL MODE */
/* Get current PLL reg so we can restore. */ value=M64_ID_DIRECT(ppdev->pjMmBase, CLOCK_CNTL );
/* Set PLL reg 5 for reading. This is where the "fat pixel" bit is */ M64_OD_DIRECT(ppdev->pjMmBase, CLOCK_CNTL, (value&0xFFFF00FF)|0x1400);
/* Get the "fat pixel" bit from PLL reg */ bFatPixel =(BYTE)( (M64_ID_DIRECT(ppdev->pjMmBase, CLOCK_CNTL )&0x00FF0000)>>16 ) & 0x30;
/* Restore original register pointer in PLL reg */ M64_OD_DIRECT( ppdev->pjMmBase, CLOCK_CNTL, value); /* adjust horizontal scaling if necessary */ if ( bFatPixel ) dwHInc *= 2; /*
* We can't clip overlays, so we must make sure the co-ord, are within * the bounds of the screen. */
rOverlay.top = max ( 0,lpUpdateOverlay->rDest.top ); rOverlay.left = max ( 0, lpUpdateOverlay->rDest.left ); rOverlay.bottom = min ( (DWORD)ppdev->cyScreen - 1, (DWORD)lpUpdateOverlay->rDest.bottom ); rOverlay.right = min ( (DWORD)ppdev->cxScreen - 1, (DWORD)lpUpdateOverlay->rDest.right );
/*
* Modify overlay destination based on wether we are in inerlace mode. * If we are in interlace dwVInc must be multiplied by 2. */
dwVInc = ( srcHeight << 12L ) / ( dstHeight );
if ( M64_ID_DIRECT(ppdev->pjMmBase, CRTC_GEN_CNTL ) & CRTC_INTERLACE_EN ) { ppdev->OverlayScalingDown = 1; /* Always replicate UVs in this case */ dwVInc *= 2; }
/*
* Overlay destination must be primary, so we will check current * pixel depth of the screen. */
// here we have to turn on the second block of regs
switch ( ppdev->cBitsPerPel) //Screen BPP
{ case 8: DD_WriteVTReg ( DD_OVERLAY_GRAPHICS_KEY_MSK, 0x000000FFL ); break;
case 16: DD_WriteVTReg ( DD_OVERLAY_GRAPHICS_KEY_MSK, 0x0000FFFFL ); break;
case 24: case 32: DD_WriteVTReg ( DD_OVERLAY_GRAPHICS_KEY_MSK, 0x00FFFFFFL ); break;
default: DD_WriteVTReg ( DD_OVERLAY_GRAPHICS_KEY_MSK, 0x0000FFFFL ); break; }
/* Scaler */
DD_WriteVTReg ( DD_SCALER_HEIGHT_WIDTH, ( srcWidth << 16L ) | ( srcHeight ) );
// Overlay input data format:
if (lpSource->ddpfSurface.dwFlags & DDPF_FOURCC) { dwBitCount = lpSource->ddpfSurface.dwYUVBitCount;
switch (lpSource->ddpfSurface.dwFourCC) { case FOURCC_UYVY: /* YVYU in VT Specs */ WriteVTOverlayPitch (ppdev, lpUpdateOverlay->lpDDSrcSurface->lpGbl->lPitch /2); //Check's to see if it's VTB or not.
DD_WriteVTReg ( DD_VIDEO_FORMAT, 0x000C000CL ); DD_WriteVTReg ( DD_OVERLAY_VIDEO_KEY_MSK, 0x0000FFFF ); ppdev->OverlayInfo16.dwFlags &= ~DOUBLE_PITCH; break;
case FOURCC_YUY2: /* VYUY in VT Specs */ WriteVTOverlayPitch (ppdev, lpUpdateOverlay->lpDDSrcSurface->lpGbl->lPitch /2 ); //Check's to see if it's VTB or not.
DD_WriteVTReg ( DD_VIDEO_FORMAT, 0x000B000BL ); DD_WriteVTReg ( DD_OVERLAY_VIDEO_KEY_MSK, 0x0000FFFF ); ppdev->OverlayInfo16.dwFlags &= ~DOUBLE_PITCH; break; default: WriteVTOverlayPitch (ppdev, lpUpdateOverlay->lpDDSrcSurface->lpGbl->lPitch); //Check's to see if it's VTB or not.
DD_WriteVTReg ( DD_VIDEO_FORMAT, 0x000B000BL ); DD_WriteVTReg ( DD_OVERLAY_VIDEO_KEY_MSK, 0x0000FFFF ); ppdev->OverlayInfo16.dwFlags &= ~DOUBLE_PITCH; break; } } else { ASSERTDD(lpSource->ddpfSurface.dwFlags & DDPF_RGB, "Expected us to have created only RGB or YUV overlays");
// The overlay surface is in RGB format:
dwBitCount = lpSource->ddpfSurface.dwRGBBitCount; switch ( lpSource->ddpfSurface.dwRGBBitCount ) { case 16: /***********
* * Are we 5:5:5 or 5:6:5? * ************/
if ( lpUpdateOverlay->lpDDSrcSurface->lpGbl->ddpfSurface.dwRBitMask & 0x00008000L ) { DD_WriteVTReg ( DD_VIDEO_FORMAT, 0x00040004L ); } else { DD_WriteVTReg ( DD_VIDEO_FORMAT, 0x00030003L ); }
WriteVTOverlayPitch (ppdev, lpUpdateOverlay->lpDDSrcSurface->lpGbl->lPitch /2); DD_WriteVTReg ( DD_OVERLAY_VIDEO_KEY_MSK, 0x0000FFFF ); ppdev->OverlayInfo16.dwFlags &= ~DOUBLE_PITCH; break;
case 32: WriteVTOverlayPitch (ppdev, lpUpdateOverlay->lpDDSrcSurface->lpGbl->lPitch /4); DD_WriteVTReg ( DD_VIDEO_FORMAT, 0x00060006L ); DD_WriteVTReg ( DD_OVERLAY_VIDEO_KEY_MSK, 0xFFFFFFFF ); ppdev->OverlayInfo16.dwFlags &= ~DOUBLE_PITCH; break;
default: WriteVTOverlayPitch (ppdev, lpUpdateOverlay->lpDDSrcSurface->lpGbl->lPitch /2); //Check's to see if it's VTB or not.
DD_WriteVTReg ( DD_VIDEO_FORMAT, 0x00030003L ); DD_WriteVTReg ( DD_OVERLAY_VIDEO_KEY_MSK, 0x0000FFFF ); ppdev->OverlayInfo16.dwFlags &= ~DOUBLE_PITCH; break; }
}
// Calculate start of video memory in QWORD boundary
dwBytesPerPixel = dwBitCount >> 3;
dwStart = (lpUpdateOverlay->rSrc.top * dwStride) + (lpUpdateOverlay->rSrc.left * dwBytesPerPixel);
dwStart = dwStart - (dwStart & 0x7);
ppdev->dwOverlayFlipOffset = dwStart; // Save for flip
dwStart += (DWORD)lpSource->fpVidMem;
// Set overlay filter characteristics:
/*
* This register write enables the overlay and scaler registers */ //gwRedTemp =0 ; //gamma control
if(0) //if ( gwRedTemp )
{ DD_WriteVTReg ( DD_OVERLAY_SCALE_CNTL, 0xC0000001L | g_dwGamma ); } else { DD_WriteVTReg ( DD_OVERLAY_SCALE_CNTL, 0xC0000003L | g_dwGamma ); }
/*
* Get offset of buffer, if we are using a YUV Planar Overlay we * must extract the address from another field (dwReserved1). */
SrcBufOffset = (DWORD)(lpUpdateOverlay->lpDDSrcSurface->lpGbl->fpVidMem); //- (FLATPTR)ppdev->pjScreen;
ppdev->OverlayInfo16.dwBuf0Start = SrcBufOffset; ppdev->OverlayInfo16.dwBuf1Start = SrcBufOffset;
/*
* Set up the colour keying, if any? */
if ( lpUpdateOverlay->dwFlags & DDOVER_KEYSRC || lpUpdateOverlay->dwFlags & DDOVER_KEYSRCOVERRIDE || lpUpdateOverlay->dwFlags & DDOVER_KEYDEST || lpUpdateOverlay->dwFlags & DDOVER_KEYDESTOVERRIDE ) { ppdev->OverlayInfo16.dwOverlayKeyCntl = 0;
if ( lpUpdateOverlay->dwFlags & DDOVER_KEYSRC || lpUpdateOverlay->dwFlags & DDOVER_KEYSRCOVERRIDE ) { //Set source colour key
if ( lpUpdateOverlay->dwFlags & DDOVER_KEYSRC ) { Temp=lpUpdateOverlay->lpDDDestSurface->ddckCKSrcOverlay.dwColorSpaceLowValue; } else { Temp=lpUpdateOverlay->overlayFX.dckSrcColorkey.dwColorSpaceLowValue; } DD_WriteVTReg ( DD_OVERLAY_VIDEO_KEY_CLR, Temp ); //ppdev->OverlayInfo16.dwOverlayKeyCntl &= 0xFFFFFEE8;
if(ppdev->iAsic ==CI_M64_VTA) { ppdev->OverlayInfo16.dwOverlayKeyCntl &= 0xFFFFF0E8; ppdev->OverlayInfo16.dwOverlayKeyCntl |= 0x00000c14; } else { ppdev->OverlayInfo16.dwOverlayKeyCntl &= 0xFFFFFEE8; ppdev->OverlayInfo16.dwOverlayKeyCntl |= 0x00000114; } }
if ( lpUpdateOverlay->dwFlags & DDOVER_KEYDEST || lpUpdateOverlay->dwFlags & DDOVER_KEYDESTOVERRIDE ) { //Set destination colour key
if ( lpUpdateOverlay->dwFlags & DDOVER_KEYDEST ) { Temp=lpUpdateOverlay->lpDDDestSurface->ddckCKDestOverlay.dwColorSpaceLowValue; } else { Temp=lpUpdateOverlay->overlayFX.dckDestColorkey.dwColorSpaceLowValue; if ( Temp == 0 && ppdev->cBitsPerPel == 32 ) Temp = 0x00FF00FF; } DD_WriteVTReg ( DD_OVERLAY_GRAPHICS_KEY_CLR, Temp ); ppdev->OverlayInfo16.dwOverlayKeyCntl &= 0xFFFFFF8FL; ppdev->OverlayInfo16.dwOverlayKeyCntl |= 0x00000050L; } } else { //No source or destination colour keying
DD_WriteVTReg ( DD_OVERLAY_GRAPHICS_KEY_CLR, 0x00000000 ); ppdev->OverlayInfo16.dwOverlayKeyCntl = 0x8000211L; }
/*
* Now set the stretch factor and overlay position. */ ppdev->OverlayWidth = rOverlay.right - rOverlay.left; ppdev->OverlayHeight = rOverlay.bottom - rOverlay.top;
//LastOverlayPos=OverlayRect;
ppdev->OverlayInfo16.dwFlags |= OVERLAY_ALLOCATED; ppdev->OverlayInfo16.dwFlags |= UPDATEOVERLAY; ppdev->OverlayInfo16.dwFlags |= OVERLAY_VISIBLE; ppdev->OverlayInfo16.rOverlay = rOverlay; ppdev->OverlayInfo16.dwVInc = dwVInc; ppdev->OverlayInfo16.dwHInc = dwHInc; // new for DeskScanCallback
ppdev->OverlayInfo16.rDst = rOverlay; ppdev->OverlayInfo16.rSrc = lpUpdateOverlay->rSrc;
DeskScanCallback (ppdev );
ppdev->OverlayInfo16.dwFlags &= ~UPDATEOVERLAY; /*
* return to DirectDraw. */
lpUpdateOverlay->ddRVal = DD_OK; return(DDHAL_DRIVER_HANDLED); }
/*
* structure for passing information to DDHAL SetOverlayPosition */ DWORD DdSetOverlayPosition (PDD_SETOVERLAYPOSITIONDATA lpSetOverlayPosition ) { RECTL rOverlay; PDEV* ppdev;
ppdev = (PDEV*) lpSetOverlayPosition->lpDD->dhpdev;
rOverlay.left = lpSetOverlayPosition->lXPos; rOverlay.top = lpSetOverlayPosition->lYPos; rOverlay.right = ppdev->OverlayWidth + lpSetOverlayPosition->lXPos; rOverlay.bottom = ppdev->OverlayHeight + lpSetOverlayPosition->lYPos;
/*
* We can't clip overlays, so we must make sure the co-ord, are within the * boundaries of the screen. */
rOverlay.top = max ( 0, rOverlay.top ); rOverlay.left = max ( 0, rOverlay.left ); rOverlay.bottom = min ( (DWORD)ppdev->cyScreen -1 , (DWORD) rOverlay.bottom ); rOverlay.right = min ( (DWORD)ppdev->cxScreen -1 , (DWORD) rOverlay.right );
/*
*Set overlay position */ M64_CHECK_FIFO_SPACE(ppdev,ppdev-> pjMmBase, 1);
ppdev->OverlayWidth =rOverlay.right - rOverlay.left; ppdev->OverlayHeight = rOverlay.bottom - rOverlay.top;
ppdev->OverlayInfo16.dwFlags |= SETOVERLAYPOSITION; ppdev->OverlayInfo16.rOverlay = rOverlay; ppdev->OverlayInfo16.rDst = rOverlay;
DeskScanCallback (ppdev );
ppdev->OverlayInfo16.dwFlags &= ~SETOVERLAYPOSITION;
/*
* return to DirectDraw */
lpSetOverlayPosition->ddRVal = DD_OK; return DDHAL_DRIVER_HANDLED; }
/******************************Public*Routine******************************\
* DWORD DdDestroySurface * * Note that if DirectDraw did the allocation, DDHAL_DRIVER_NOTHANDLED * should be returned. * \**************************************************************************/
DWORD DdDestroySurface( PDD_DESTROYSURFACEDATA lpDestroySurface) { PDEV* ppdev; DD_SURFACE_GLOBAL* lpSurface; LONG lPitch; OH* poh;
DISPDBG((10, " Enter Destroy Surface")); ppdev = (PDEV*) lpDestroySurface->lpDD->dhpdev; lpSurface = lpDestroySurface->lpDDSurface->lpGbl; poh= (OH*)( lpSurface->dwReserved1);
if( (ULONG)lpSurface->dwReserved1 != (ULONG_PTR) NULL ) { // let's see first if the value in reserved field is indeed an poh and not a cookie
// because I don't know if ddraw is using also this value for system memory surfaces
if(poh->ohState==OH_PERMANENT) { // bMoveAllDfbsFromOffscreenToDibs(ppdev); // avoid fragmentation
pohFree(ppdev, poh); // Since we did the original allocation ourselves, we have to
// return DDHAL_DRIVER_HANDLED here:
lpDestroySurface->ddRVal = DD_OK; DISPDBG((10, " Exit Destroy Surface OK; deallocate poh X=%d, Y=%d ", poh->x, poh->y)); return(DDHAL_DRIVER_HANDLED); } DISPDBG((10, " Exit Destroy Surface Not OK : The Reserved1 is not a poh")); }
DISPDBG((10, " Exit Destroy Surface Not OK : The Reserved1 is NULL")); return(DDHAL_DRIVER_NOTHANDLED); }
#endif
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