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/*++
Copyright (c) 1992 Microsoft Corporation
Module Name:
vgadata.c
Abstract:
This module contains all the global data used by the VGA driver.
Environment:
Kernel mode
Revision History:
--*/
#include "dderror.h"
#include "devioctl.h"
#include "miniport.h"
#include "ntddvdeo.h"
#include "video.h"
#include "vga.h"
#include "cmdcnst.h"
#if defined(ALLOC_PRAGMA)
#pragma data_seg("PAGE_DATA")
#endif
//
// Global to make sure driver is only loaded once.
//
ULONG VgaLoaded = 0;
#if DBG
ULONG giControlCode; ULONG gaIOControlCode[MAX_CONTROL_HISTORY]; #endif
//
// This structure describes to which ports access is required.
//
VIDEO_ACCESS_RANGE VgaAccessRange[] = { { VGA_BASE_IO_PORT, 0x00000000, // 64-bit linear base address
// of range
VGA_START_BREAK_PORT - VGA_BASE_IO_PORT + 1, // # of ports
1, // range is in I/O space
1, // range should be visible
#if defined(PLUG_AND_PLAY)
0 // range should NOT be shareable
#else
1 // range should be shareable
#endif
}, { VGA_END_BREAK_PORT, 0x00000000, VGA_MAX_IO_PORT - VGA_END_BREAK_PORT + 1, 1, 1, #if defined(PLUG_AND_PLAY)
0 #else
1 #endif
}, { MEM_VGA, 0x00000000, MEM_VGA_SIZE, 0, 1, #if defined(PLUG_AND_PLAY)
0 #else
1 #endif
}, // HACK Allow our standard VGA to be used with ATI cards:
// ATI uses an extra IO port at location 1CE on pretty much all of its
// video boards
{ 0x000001CE, 0x00000000, 2, 1, 1, 1 }, // Another HACK to fix ATI problems. During GUI mode setup
// Network detection may touch ports in the 0x2e8 to 0x2ef range. ATI
// decodes these ports, and the video goes out of sync when network
// detection runs.
//
// NOTE: We don't need to add this to validator routines since the
// ATI bios won't touch these registers.
{ 0x000002E8, 0x00000000, 8, 1, 1, 1 } };
//
// Validator Port list.
// This structure describes all the ports that must be hooked out of the V86
// emulator when a DOS app goes to full-screen mode.
// The structure determines to which routine the data read or written to a
// specific port should be sent.
//
EMULATOR_ACCESS_ENTRY VgaEmulatorAccessEntries[] = {
//
// Traps for byte OUTs.
//
{ 0x000003b0, // range start I/O address
0xC, // range length
Uchar, // access size to trap
EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, // types of access to trap
FALSE, // does not support string accesses
(PVOID)VgaValidatorUcharEntry // routine to which to trap
},
{ 0x000003c0, // range start I/O address
0x20, // range length
Uchar, // access size to trap
EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, // types of access to trap
FALSE, // does not support string accesses
(PVOID)VgaValidatorUcharEntry // routine to which to trap
},
//
// Traps for word OUTs.
//
{ 0x000003b0, 0x06, Ushort, EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, FALSE, (PVOID)VgaValidatorUshortEntry },
{ 0x000003c0, 0x10, Ushort, EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, FALSE, (PVOID)VgaValidatorUshortEntry },
//
// Traps for dword OUTs.
//
{ 0x000003b0, 0x03, Ulong, EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, FALSE, (PVOID)VgaValidatorUlongEntry },
{ 0x000003c0, 0x08, Ulong, EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, FALSE, (PVOID)VgaValidatorUlongEntry },
//
// ATI hack for port 1CE
//
{ 0x000001ce, 0x2, Uchar, EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, FALSE, (PVOID)VgaValidatorUcharEntry },
{ 0x000001ce, 0x1, Ushort, EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, FALSE, (PVOID)VgaValidatorUshortEntry }
};
//
// Used to trap only the sequncer and the misc output registers
//
VIDEO_ACCESS_RANGE MinimalVgaValidatorAccessRange[] = { { VGA_BASE_IO_PORT, 0x00000000, VGA_START_BREAK_PORT - VGA_BASE_IO_PORT + 1, 1, 1, // <- enable range IOPM so that it is not trapped.
1 }, { VGA_END_BREAK_PORT, 0x00000000, VGA_MAX_IO_PORT - VGA_END_BREAK_PORT + 1, 1, 1, 1 }, { VGA_BASE_IO_PORT + MISC_OUTPUT_REG_WRITE_PORT, 0x00000000, 0x00000001, 1, 0, 1 }, { VGA_BASE_IO_PORT + SEQ_ADDRESS_PORT, 0x00000000, 0x00000002, 1, 0, 1 }, // HACK Allow our standard VGA to be used with ATI cards:
// ATI uses an extra IO port at location 1CE on pretty much all of its
// video boards
{ 0x000001CE, 0x00000000, 2, 1, 1, 1 } };
//
// Used to trap all registers
//
VIDEO_ACCESS_RANGE FullVgaValidatorAccessRange[] = { { VGA_BASE_IO_PORT, 0x00000000, VGA_START_BREAK_PORT - VGA_BASE_IO_PORT + 1, 1, 0, // <- disable range in the IOPM so that it is trapped.
1 }, { VGA_END_BREAK_PORT, 0x00000000, VGA_MAX_IO_PORT - VGA_END_BREAK_PORT + 1, 1, 0, 1 }, // HACK Allow our standard VGA to be used with ATI cards:
// ATI uses an extra IO port at location 1CE on pretty much all of its
// video boards
{ 0x000001CE, 0x00000000, 2, 1, 0, 1 } };
//
// Color graphics mode 0x12, 640x480 16 colors.
//
USHORT VGA_640x480[] = { OWM, // start sync reset program up sequencer
SEQ_ADDRESS_PORT, 5, 0x0100,0x0101,0x0f02,0x0003,0x0604,
OB, MISC_OUTPUT_REG_WRITE_PORT, // Misc output register
0xe3,
OW, // Set chain mode in sync reset
GRAPH_ADDRESS_PORT, 0x0506,
OB, // EndSyncResetCmd
SEQ_ADDRESS_PORT, IND_SYNC_RESET,
OB, SEQ_DATA_PORT, END_SYNC_RESET_VALUE,
OW, // Unlock CRTC registers 0-7
CRTC_ADDRESS_PORT_COLOR, 0x0511,
METAOUT+INDXOUT, // program crtc registers
CRTC_ADDRESS_PORT_COLOR, VGA_NUM_CRTC_PORTS, // count
0, // start index
0x5F,0x4F,0x50,0x82,0x54,0x80,0x0B,0x3E,0x00,0x40,0x0,0x0,0x0,0x0,0x0,0x0, 0xEA,0x8C,0xDF,0x28,0x0,0xE7,0x4,0xE3,0xFF,
IB, // prepare atc for writing
INPUT_STATUS_1_COLOR,
METAOUT+ATCOUT, // program attribute controller registers
ATT_ADDRESS_PORT, // port
VGA_NUM_ATTRIB_CONT_PORTS, // count
0, // start index
0x0,0x1,0x2,0x3,0x4,0x5,0x14,0x7,0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F, 0x01,0x0,0x0F,0x0,0x0,
METAOUT+INDXOUT, // program graphics controller registers
GRAPH_ADDRESS_PORT, // port
VGA_NUM_GRAPH_CONT_PORTS, // count
0, // start index
0x00,0x0,0x0,0x0,0x0,0x0,0x05,0x0F,0x0FF,
OB, // DAC mask registers
DAC_PIXEL_MASK_PORT, 0xFF,
IB, // prepare atc for writing
INPUT_STATUS_1_COLOR,
OB, // turn video on.
ATT_ADDRESS_PORT, VIDEO_ENABLE,
EOD };
//
// Color text mode, 720x480
//
USHORT VGA_TEXT_0[] = {
OWM, SEQ_ADDRESS_PORT, 5, 0x0100,0x0001,0x0302,0x0003,0x0204, // program up sequencer
OB, MISC_OUTPUT_REG_WRITE_PORT, 0x67,
OW, GRAPH_ADDRESS_PORT, 0x0e06,
// EndSyncResetCmd
OB, SEQ_ADDRESS_PORT, IND_SYNC_RESET,
OB, SEQ_DATA_PORT, END_SYNC_RESET_VALUE,
OW, CRTC_ADDRESS_PORT_COLOR, 0x0E11,
METAOUT+INDXOUT, // program crtc registers
CRTC_ADDRESS_PORT_COLOR, VGA_NUM_CRTC_PORTS, // count
0, // start index
0x5F,0x4f,0x50,0x82,0x55,0x81,0xbf,0x1f,0x00,0x4f,0xd,0xe,0x0,0x0,0x0,0x0, 0x9c,0x8e,0x8f,0x28,0x1f,0x96,0xb9,0xa3,0xFF,
IB, // prepare atc for writing
INPUT_STATUS_1_COLOR,
METAOUT+ATCOUT, //
ATT_ADDRESS_PORT, // port
VGA_NUM_ATTRIB_CONT_PORTS, // count
0, // start index
0x0,0x1,0x2,0x3,0x4,0x5,0x14,0x7,0x38,0x39,0x3a,0x3b,0x3c,0x3d,0x3e,0x3f, 0x04,0x0,0x0F,0x8,0x0,
METAOUT+INDXOUT, //
GRAPH_ADDRESS_PORT, // port
VGA_NUM_GRAPH_CONT_PORTS, // count
0, // start index
0x00,0x0,0x0,0x0,0x0,0x10,0x0e,0x0,0x0FF,
OB, DAC_PIXEL_MASK_PORT, 0xFF,
IB, // prepare atc for writing
INPUT_STATUS_1_COLOR,
OB, // turn video on.
ATT_ADDRESS_PORT, VIDEO_ENABLE,
EOD };
//
// Color text mode, 640x480
//
USHORT VGA_TEXT_1[] = { OWM, SEQ_ADDRESS_PORT, 5, 0x0100,0x0101,0x0302,0x0003,0x0204, // program up sequencer
OB, MISC_OUTPUT_REG_WRITE_PORT, 0xa3,
OW, GRAPH_ADDRESS_PORT, 0x0e06,
// EndSyncResetCmd
OB, SEQ_ADDRESS_PORT, IND_SYNC_RESET,
OB, SEQ_DATA_PORT, END_SYNC_RESET_VALUE,
OW, CRTC_ADDRESS_PORT_COLOR, 0x0511,
METAOUT+INDXOUT, // program crtc registers
CRTC_ADDRESS_PORT_COLOR, VGA_NUM_CRTC_PORTS, // count
0, // start index
0x5F,0x4f,0x50,0x82,0x55,0x81,0xbf,0x1f,0x00,0x4d,0xb,0xc,0x0,0x0,0x0,0x0, 0x83,0x85,0x5d,0x28,0x1f,0x63,0xba,0xa3,0xFF,
IB, // prepare atc for writing
INPUT_STATUS_1_COLOR,
METAOUT+ATCOUT, //
ATT_ADDRESS_PORT, // port
VGA_NUM_ATTRIB_CONT_PORTS, // count
0, // start index
0x0,0x1,0x2,0x3,0x4,0x5,0x14,0x7,0x38,0x39,0x3a,0x3b,0x3c,0x3d,0x3e,0x3f, 0x00,0x0,0x0F,0x0,0x0,
METAOUT+INDXOUT, //
GRAPH_ADDRESS_PORT, // port
VGA_NUM_GRAPH_CONT_PORTS, // count
0, // start index
0x00,0x0,0x0,0x0,0x0,0x10,0x0e,0x0,0x0FF,
OB, DAC_PIXEL_MASK_PORT, 0xFF,
IB, // prepare atc for writing
INPUT_STATUS_1_COLOR,
OB, // turn video on.
ATT_ADDRESS_PORT, VIDEO_ENABLE,
EOD };
USHORT ModeX200[] = { OW, SEQ_ADDRESS_PORT, 0x0604,
OWM, CRTC_ADDRESS_PORT_COLOR, 2, 0xe317, 0x0014,
EOD };
USHORT ModeX240[] = { OWM, SEQ_ADDRESS_PORT, 2, 0x0604, 0x0100,
OB, MISC_OUTPUT_REG_WRITE_PORT, 0xe3,
OW, SEQ_ADDRESS_PORT, 0x0300,
OB, CRTC_ADDRESS_PORT_COLOR, 0x11,
METAOUT+MASKOUT, CRTC_DATA_PORT_COLOR, 0x7f, 0x00,
OWM, CRTC_ADDRESS_PORT_COLOR, 10, 0x0d06, 0x3e07, 0x4109, 0xea10, 0xac11, 0xdf12, 0x0014, 0xe715, 0x0616, 0xe317,
OW, SEQ_ADDRESS_PORT, 0x0f02,
EOD };
USHORT ModeXDoubleScans[] = {
OW, CRTC_ADDRESS_PORT_COLOR, 0x4009,
EOD };
//
// We will dynamically build a list of supported modes, based on the VESA
// modes the card supports.
//
PVIDEOMODE VgaModeList;
//
// Video mode table - contains information and commands for initializing each
// mode. These entries must correspond with those in VIDEO_MODE_VGA. The first
// entry is commented; the rest follow the same format, but are not so
// heavily commented.
//
VIDEOMODE ModesVGA[] = {
//
// Mode index 0
// Color text mode 3, 720x400, 9x16 char cell (VGA).
//
{ VIDEO_MODE_COLOR | VIDEO_MODE_BANKED, // flags that this mode is a color mode, but not graphics
4, // four planes
1, // one bit of color per plane
80, 25, // 80x25 text resolution
720, 400, // 720x400 pixels on screen
1, // Frequency in Hz
160, 0x10000, // 160 bytes per scan line, 64K of CPU-addressable bitmap
NoBanking, // no banking supported or needed in this mode
0x3, VGA_TEXT_0, // pointer to the command strings
MEM_VGA, 0x18000, 0x08000, MEM_VGA_SIZE, 720 },
//
// Mode index 1.
// Color text mode 3, 640x350, 8x14 char cell (EGA).
//
{ VIDEO_MODE_COLOR | VIDEO_MODE_BANKED, 4, 1, 80, 25, 640, 350, 1, 160, 0x10000, NoBanking, 0x3, VGA_TEXT_1, // pointer to the command strings
MEM_VGA, 0x18000, 0x08000, MEM_VGA_SIZE, 640 },
//
//
// Mode index 2
// Standard VGA Color graphics mode 0x12, 640x480 16 colors.
//
{ VIDEO_MODE_COLOR | VIDEO_MODE_GRAPHICS | VIDEO_MODE_BANKED, 4, 1, 80, 30, 640, 480, 1, 80, 0x10000, NoBanking, 0x12, VGA_640x480, // pointer to the command strings
MEM_VGA, 0x0000, MEM_VGA_SIZE, MEM_VGA_SIZE, 640 },
//
// 320x200 256 colors ModeX
//
{ VIDEO_MODE_COLOR | VIDEO_MODE_GRAPHICS | VIDEO_MODE_BANKED, 8, 1, 0, 0, 320, 200, 70, 80, 0x10000, NoBanking, 0x13, NULL, MEM_VGA, 0x0000, MEM_VGA_SIZE, MEM_VGA_SIZE, 320 },
//
// 320x240 256 colors ModeX
//
{ VIDEO_MODE_COLOR | VIDEO_MODE_GRAPHICS | VIDEO_MODE_BANKED, 8, 1, 0, 0, 320, 240, 60, 80, 0x10000, NoBanking, 0x13, NULL, MEM_VGA, 0x0000, MEM_VGA_SIZE, MEM_VGA_SIZE, 320 },
//
// 320x400 256 colors ModeX
//
{ VIDEO_MODE_COLOR | VIDEO_MODE_GRAPHICS | VIDEO_MODE_BANKED, 8, 1, 0, 0, 320, 400, 70, 80, 0x10000, NoBanking, 0x13, NULL, MEM_VGA, 0x0000, MEM_VGA_SIZE, 320 },
//
// 320x480 256 colors ModeX
//
{ VIDEO_MODE_COLOR | VIDEO_MODE_GRAPHICS | VIDEO_MODE_BANKED, 8, 1, 0, 0, 320, 480, 60, 80, 0x10000, NoBanking, 0x13, NULL, MEM_VGA, 0x0000, MEM_VGA_SIZE, 320 },
//
// 800x600 16 colors.
//
// NOTE: This must be the last mode in our static mode table.
//
{ VIDEO_MODE_COLOR | VIDEO_MODE_GRAPHICS | VIDEO_MODE_BANKED, 4, 1, 100, 37, 800, 600, 1, 100, 0x10000, NoBanking, 0x01024F02, NULL, MEM_VGA, 0x0000, MEM_VGA_SIZE, MEM_VGA_SIZE, 800 },
};
ULONG NumVideoModes = sizeof(ModesVGA) / sizeof(VIDEOMODE);
//
//
// Data used to set the Graphics and Sequence Controllers to put the
// VGA into a planar state at A0000 for 64K, with plane 2 enabled for
// reads and writes, so that a font can be loaded, and to disable that mode.
//
// Settings to enable planar mode with plane 2 enabled.
//
USHORT EnableA000Data[] = { OWM, SEQ_ADDRESS_PORT, 1, 0x0100,
OWM, GRAPH_ADDRESS_PORT, 3, 0x0204, // Read Map = plane 2
0x0005, // Graphics Mode = read mode 0, write mode 0
0x0406, // Graphics Miscellaneous register = A0000 for 64K, not odd/even,
// graphics mode
OWM, SEQ_ADDRESS_PORT, 3, 0x0402, // Map Mask = write to plane 2 only
0x0404, // Memory Mode = not odd/even, not full memory, graphics mode
0x0300, // end sync reset
EOD };
//
// Settings to disable the font-loading planar mode.
//
USHORT DisableA000Color[] = { OWM, SEQ_ADDRESS_PORT, 1, 0x0100,
OWM, GRAPH_ADDRESS_PORT, 3, 0x0004, 0x1005, 0x0E06,
OWM, SEQ_ADDRESS_PORT, 3, 0x0302, 0x0204, 0x0300, // end sync reset
EOD
};
#if defined(ALLOC_PRAGMA)
#pragma data_seg()
#endif
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