Leaked source code of windows server 2003
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/*++
Copyright (c) 1991 Microsoft Corporation
Module Name:
wstsend.c
Abstract:
Test program for the NetMessageBufferSend APIs. Run this test after starting the Workstation service.
wstsend <recipient> <message>
Author:
Rita Wong (ritaw) 12-Aug-1991
Revision History:
--*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <nt.h>
#include <ntrtl.h>
#include <nturtl.h>
#include <winerror.h>
#include <windef.h> // Win32 type definitions
#include <winbase.h> // Win32 base API prototypes
#include <lm.h> // LAN Man definitions
#include <tstring.h>
VOID main( int argc, char *argv[] ) { DWORD i; NET_API_STATUS status; #ifdef UNICODE
LPWSTR ToName; LPWSTR Message; #else
LPSTR ToName; LPSTR Message; #endif
if (argc != 3) { printf("Usage: wstsend <recipient> <message>.\n"); return; }
#ifdef UNICODE
ToName = NetpAllocWStrFromStr(_strupr(argv[1]));
if (ToName == NULL) { printf("Could not convert the receipient name.\n"); return; }
Message = NetpAllocWStrFromStr(argv[2]);
if (ToName == NULL) { printf("Could not convert the message.\n"); NetApiBufferFree(ToName); return; } #else
ToName = _strupr(argv[1]); Message = argv[2]; #endif
if ((status = NetMessageBufferSend( NULL, ToName, // To
NULL, Message, // Message to send
STRLEN(Message) * sizeof(TCHAR) )) != NERR_Success) {
printf("Failed in sending message to %s %lu\n", argv[1], status); printf("Message is %s\n", argv[2]); } else { printf("Message sent successfully\n"); }
#ifdef UNICODE
NetApiBufferFree(ToName); NetApiBufferFree(Message); #endif
}
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