Leaked source code of windows server 2003
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//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1997.
//
// File: testsrv.c
//
// Contents:
//
// Classes:
//
// Functions:
//
// History: 4-18-97 RichardW Created
//
//----------------------------------------------------------------------------
#include <nt.h>
#include <ntrtl.h>
#include <nturtl.h>
#include <wxlpc.h>
#include <windows.h>
char _hex[] = "0123456789abcdef" ; #define fromhex(x) _hex[x & 0xF]
NTSTATUS WxGetKeyData( HANDLE Ignored, WX_AUTH_TYPE ExpectedAuth, ULONG BufferSize, PUCHAR Buffer, PULONG BufferData ) { RtlCopyMemory( Buffer, _hex, BufferSize ); *BufferData = BufferSize ; return STATUS_SUCCESS ;
}
NTSTATUS WxReportResults( HANDLE Ignored, NTSTATUS Status ) { return STATUS_SUCCESS ; }
VOID WxClientDisconnect( HANDLE ignored ) { DbgPrint("Client Disconnect\n"); }
ULONG ThreadWrapper( PVOID Ignored ) { NTSTATUS Status ;
Status = WxServerThread( Ignored );
DbgPrint( "WxServerThread returned %x\n", Status );
return 0 ;
}
void __cdecl main (int argc, char *argv[]) { HANDLE Thread ; ULONG Tid ;
DbgPrint( "Starting up server thread:\n" );
Thread = CreateThread( 0, NULL, ThreadWrapper, NULL, 0, &Tid );
if ( Thread ) { DbgPrint( "Waiting on thread\n" ); WaitForSingleObject( Thread, INFINITE ); }
}
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