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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1999 - 1999
//
// File: scardssp.cpp
//
//--------------------------------------------------------------------------
// scardssp.cpp : Implementation of DLL Exports.
// Note: Proxy/Stub Information
// To merge the proxy/stub code into the object DLL, add the file
// dlldatax.c to the project. Make sure precompiled headers
// are turned off for this file, and add _MERGE_PROXYSTUB to the
// defines for the project.
//
// If you are not running WinNT4.0 or Win95 with DCOM, then you
// need to remove the following define from dlldatax.c
// #define _WIN32_WINNT 0x0400
//
// Further, if you are running MIDL without /Oicf switch, you also
// need to remove the following define from dlldatax.c.
// #define USE_STUBLESS_PROXY
//
// Modify the custom build rule for scardssp.idl by adding the following
// files to the Outputs.
// scardssp_p.c
// dlldata.c
// To build a separate proxy/stub DLL,
// run nmake -f scardsspps.mk in the project directory.
#include "stdafx.h"
#include "resource.h"
#include <initguid.h>
#include <sspguid.h>
#include "dlldatax.h"
#include "ByteBuffer.h"
#include "TypeConv.h"
#include "SCardCmd.h"
#include "ISO7816.h"
#include "SCard.h"
#include "Database.h"
#include "Locate.h"
#ifdef _MERGE_PROXYSTUB
extern "C" HINSTANCE hProxyDll; #endif
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_CByteBuffer, CByteBuffer) OBJECT_ENTRY(CLSID_CSCardTypeConv, CSCardTypeConv) OBJECT_ENTRY(CLSID_CSCardCmd, CSCardCmd) OBJECT_ENTRY(CLSID_CSCardISO7816, CSCardISO7816) OBJECT_ENTRY(CLSID_CSCard, CSCard) OBJECT_ENTRY(CLSID_CSCardDatabase, CSCardDatabase) OBJECT_ENTRY(CLSID_CSCardLocate, CSCardLocate) END_OBJECT_MAP()
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved) { lpReserved; #ifdef _MERGE_PROXYSTUB
if (!PrxDllMain(hInstance, dwReason, lpReserved)) return FALSE; #endif
if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance/* , &LIBID_SCARDSSPLib */); DisableThreadLibraryCalls(hInstance); } else if (dwReason == DLL_PROCESS_DETACH) _Module.Term(); return TRUE; // ok
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void) { #ifdef _MERGE_PROXYSTUB
if (PrxDllCanUnloadNow() != S_OK) return S_FALSE; #endif
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; }
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { #ifdef _MERGE_PROXYSTUB
if (PrxDllGetClassObject(rclsid, riid, ppv) == S_OK) return S_OK; #endif
return _Module.GetClassObject(rclsid, riid, ppv); }
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void) { #ifdef _MERGE_PROXYSTUB
HRESULT hRes = PrxDllRegisterServer(); if (FAILED(hRes)) return hRes; #endif
// registers object, typelib and all interfaces in typelib
return _Module.RegisterServer(TRUE); }
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void) { #ifdef _MERGE_PROXYSTUB
PrxDllUnregisterServer(); #endif
return _Module.UnregisterServer(/* TRUE */); }
/////////////////////////////////////////////////////////////////////////////
// Quick Generation of our own objects.
LPUNKNOWN NewObject( REFCLSID rclsid, REFIID riid) { HRESULT hr; IClassFactory *pCF = NULL; LPUNKNOWN pUnk = NULL;
try { hr = DllGetClassObject(rclsid, IID_IClassFactory, (LPVOID *)&pCF); if (FAILED(hr)) throw hr; hr = pCF->CreateInstance(NULL, riid, (LPVOID *)&pUnk); if (FAILED(hr)) throw hr; pCF->Release(); } catch (...) { if (NULL != pCF) pCF->Release(); throw; } return pUnk; }
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