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/* *************************************************************************
** INTEL Corporation Proprietary Information ** ** This listing is supplied under the terms of a license ** agreement with INTEL Corporation and may not be copied ** nor disclosed except in accordance with the terms of ** that agreement. ** ** Copyright (c) 1995 Intel Corporation. ** All Rights Reserved. ** ** ************************************************************************* */
/*****************************************************************************
* * dxgetbit.h * * Description: * bit reading interface */
/*
* $Header: S:\h26x\src\dec\dxgetbit.h_v 1.5 27 Dec 1995 14:36:20 RMCKENZX $ * $Log: S:\h26x\src\dec\dxgetbit.h_v $ ;//
;// Rev 1.5 27 Dec 1995 14:36:20 RMCKENZX
;// Added copyright notice
*/
#ifndef __DXGETBIT_H__
#define __DXGETBIT_H__
/*****************************************************************************
* * DESCRIPTION: * The bit reading functions support reading from 1 to 24 bits from a * stream of bytes. The most significant bit is read first. * * VARIABLES: * U8 FAR * fpu8 - pointer to a stream of bytes * U32 uWork - working storage * U32 uBitsReady - the number of bits that have been read into the * working storage * U32 uCount - the number of bits * U32 uResult - the output value * BITSTREAM_STATE FAR * fpbsState - the bitstream state. * U32 uCode - the code used to look up the uResult * U32 uBitCount - number of bits in the code */
/*****************************************************************************
* * The GetBitsMask is an array of masks indexed by the number of valid bits */ extern const U32 GetBitsMask[33];
/*****************************************************************************
* * The state of a stream can be represented using the following structure. * This state structure can be passed between functions and used to initialize * or reinitialize the bitstream. */ typedef struct { U8 FAR * fpu8; U32 uWork; U32 uBitsReady; } BITSTREAM_STATE;
/*****************************************************************************
* * GET_BITS_INIT * * Initialize the bit reading functions. * * Parameters: * uBitsReady - OUT parameter * uWork - OUT parameter */ #define GET_BITS_INIT(uWork, uBitsReady) { \
uBitsReady = 0; \ uWork = 0; \ }
/*****************************************************************************
* * GET_BITS_SAVE_STATE * * Save the state * * Parameters * fpu8 - IN * uBitsReady - IN * uWork - IN * fpbsState - OUT */ #define GET_BITS_SAVE_STATE(fp, uW, uBR, fpbs) { \
fpbs->fpu8 = fp; \ fpbs->uBitsReady = uBR; \ fpbs->uWork = uW; \ }
/*****************************************************************************
* * GET_BITS_RESTORE_STATE * * Restore the state * * Parameters */ #define GET_BITS_RESTORE_STATE(fp, uW, uBR, fpbs) { \
fp = fpbs->fpu8; \ uBR = fpbs->uBitsReady; \ uW = fpbs->uWork; \ }
/*****************************************************************************
* * GET_FIXED_BITS * * Read from 1 to 24 bits from the pointer. * * Parameters: * uCount - IN * fpu8 - IN and OUT * uWork - IN and OUT * uBitsReady - IN and OUT * uResult - OUT */ #define GET_FIXED_BITS(uCount, fpu8, uWork, uBitsReady, uResult) { \
while (uBitsReady < uCount) { \ uWork <<= 8; \ uBitsReady += 8; \ uWork |= *fpu8++; \ } \ /* setup uBitsReady for next time */ \ uBitsReady = uBitsReady - uCount; \ uResult = (uWork >> uBitsReady); \ uWork &= GetBitsMask[uBitsReady]; \ }
/*****************************************************************************
* * GET_ONE_BIT * * Read 1 bit from the pointer. This is a special case of GET_FIXED_BITS * provided because of the possible assembly optimization advantages. * * Parameters: * fpu8 - IN and OUT * uWork - IN and OUT * uBitsReady - IN and OUT * uResult - OUT */ #define GET_ONE_BIT(fpu8, uWork, uBitsReady, uResult) { \
GET_FIXED_BITS(1, fpu8, uWork, uBitsReady, uResult) \ }
/*****************************************************************************
* * GET_VARIABLE_BITS * * Read a variable number of bits using a lookup table. * * The input count should be the number of bits used to index the table. * The output count is the number of bits in that symbol. * * The table should be initialized such that all don't care symbols match to * the same value. Thus if the table is indexed by 6-bits a two bit symbol * 01XX XX will be used to initialize all entries 0100 00 -> 0111 11. These * entries will include an 8-bit length in the least significant byte. * * uCount - IN * fpu8 - IN and OUT * uWork - IN and OUT * uBitsReady - IN and OUT * uResult - OUT * uCode - OUT * fpTable - IN */ #define GET_VARIABLE_BITS(uCount, fpu8, uWork, uBitsReady, uResult, uCode, uBitCount, fpTable) { \
while (uBitsReady < uCount) { \ uWork <<= 8; \ uBitsReady += 8; \ uWork |= *fpu8++; \ } \ /* calculate how much to shift off */ \ /* and get the code */ \ uCode = uBitsReady - uCount; \ uCode = (uWork >> uCode); \ /* read the data */ \ uResult = fpTable[uCode]; \ /* count of bits used */ \ uBitCount = uResult & 0xFF; \ /* bits remaining */ \ uBitsReady = uBitsReady - uBitCount; \ uWork &= GetBitsMask[uBitsReady]; \ }
#endif /* __DXGETBIT_H__ */
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