Leaked source code of windows server 2003
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#ifndef _DEBUG_H_
#define _DEBUG_H_
#include <pshpack8.h> /* Assume 8 byte packing throughout */
#ifdef _DEBUG // { _DEBUG
extern HDBGZONE ghDbgZoneCap; int WINAPI CapDbgPrintf ( LPTSTR lpszFormat, ... );
#define ZONE_INIT (GETMASK(ghDbgZoneCap) & 0x0001)
#define ZONE_STREAMING (GETMASK(ghDbgZoneCap) & 0x0002)
#define ZONE_CALLBACK (GETMASK(ghDbgZoneCap) & 0x0004)
#define ZONE_DIALOGS (GETMASK(ghDbgZoneCap) & 0x0008)
#define ZONE_CALLS (GETMASK(ghDbgZoneCap) & 0x0010)
#ifndef DEBUGMSG // { DEBUGMSG
#define DEBUGMSG(z,s) ( (z) ? (CapDbgPrintf s ) : 0)
#endif // } DEBUGMSG
#ifndef FX_ENTRY // { FX_ENTRY
#define FX_ENTRY(s) static TCHAR _this_fx_ [] = (s);
#define _fx_ ((LPTSTR) _this_fx_)
#endif // } FX_ENTRY
#define ERRORMESSAGE(m) (CapDbgPrintf m)
#else // }{ _DEBUG
#ifndef FX_ENTRY // { FX_ENTRY
#define FX_ENTRY(s)
#endif // } FX_ENTRY
#ifndef DEBUGMSG // { DEBUGMSG
#define DEBUGMSG(z,s)
#define ERRORMESSAGE(m)
#endif // } DEBUGMSG
#define _fx_
#define ERRORMESSAGE(m)
#endif // } _DEBUG
#include <poppack.h> /* End byte packing */
#endif // _DEBUG_H_
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