Leaked source code of windows server 2003
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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
!IF "$(CFG)" == "" CFG=interop - Win32 Debug !MESSAGE No configuration specified. Defaulting to interop - Win32 Debug. !ENDIF
!IF "$(CFG)" != "interop - Win32 Release" && "$(CFG)" !=\ "interop - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE on this makefile !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Interop.mak" CFG="interop - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "interop - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "interop - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF
!IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF ################################################################################
# Begin Project
# PROP Target_Last_Scanned "interop - Win32 Debug"
CPP=cl.exe
!IF "$(CFG)" == "interop - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release INTDIR=.\Release
ALL : "$(OUTDIR)\interop.lib"
CLEAN : -@erase "..\interop.lib" -@erase ".\Release\Interop.obj"
"$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /W3 /GX /O2 /I "..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /YX /c
CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "..\include" /D "NDEBUG" /D "WIN32" /D\
"_WINDOWS" /Fp"$(INTDIR)/Interop.pch" /YX /Fo"$(INTDIR)/" /c CPP_OBJS=.\Release/ CPP_SBRS= BSC32=bscmake.exe # ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Interop.bsc" BSC32_SBRS= LIB32=link.exe -lib # ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:".\..\interop.lib"
LIB32_FLAGS=/nologo /out:".\..\interop.lib" LIB32_OBJS= \
"$(INTDIR)/Interop.obj"
"$(OUTDIR)\interop.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) <<
!ELSEIF "$(CFG)" == "interop - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug INTDIR=.\Debug
ALL : "$(OUTDIR)\interop.lib"
CLEAN : -@erase "..\lib\interop.lib" -@erase ".\Debug\Interop.obj"
"$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /W3 /GX /Z7 /Od /I "..\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /YX /c
CPP_PROJ=/nologo /MLd /W3 /GX /Z7 /Od /I "..\include" /D "_DEBUG" /D "WIN32" /D\
"_WINDOWS" /Fp"$(INTDIR)/Interop.pch" /YX /Fo"$(INTDIR)/" /c CPP_OBJS=.\Debug/ CPP_SBRS= BSC32=bscmake.exe # ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Interop.bsc" BSC32_SBRS= LIB32=link.exe -lib # ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:".\..\lib\interop.lib"
LIB32_FLAGS=/nologo /out:".\..\lib\interop.lib" LIB32_OBJS= \
"$(INTDIR)/Interop.obj"
"$(OUTDIR)\interop.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) <<
!ENDIF
.c{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr: $(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr: $(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr: $(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Target
# Name "interop - Win32 Release"
# Name "interop - Win32 Debug"
!IF "$(CFG)" == "interop - Win32 Release"
!ELSEIF "$(CFG)" == "interop - Win32 Debug"
!ENDIF
################################################################################
# Begin Source File
SOURCE=.\Interop.cpp DEP_CPP_INTER=\
".\interop.h"\
".\..\include\Cpls.h"\
".\..\include\port32.h"\
!IF "$(CFG)" == "interop - Win32 Release"
"$(INTDIR)\Interop.obj" : $(SOURCE) $(DEP_CPP_INTER) "$(INTDIR)"
!ELSEIF "$(CFG)" == "interop - Win32 Debug"
"$(INTDIR)\Interop.obj" : $(SOURCE) $(DEP_CPP_INTER) "$(INTDIR)"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\Interop.def
!IF "$(CFG)" == "interop - Win32 Release"
!ELSEIF "$(CFG)" == "interop - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project
################################################################################
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