Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1997 - 1997
//
// File: refcnt.h
//
//--------------------------------------------------------------------------
//
// refcnt.h: base class for reference-counted objects
//
#ifndef _REFCNT_H_
#define _REFCNT_H_
class REFCNT { public: // Bind the object again
void Bind () { IncRef(1) ; } // Release the object
void Unbind () { IncRef(-1) ; } // Return the reference count
UINT CRef() const { return _cref; }
protected: REFCNT() : _cref(0) {}
// Virtual call-out when reference count goes to zero
virtual void NoRef () {}
private: UINT _cref; // Number of references to this
protected: void IncRef ( int i = 1 ) { if ((_cref += i) > 0 ) return; _cref = 0; NoRef(); } // Hide the assignment operator
HIDE_AS(REFCNT); };
////////////////////////////////////////////////////////////////////
// template REFPOBJ: Smart pointer wrapper template. Knows
// to destroy the pointed object when it itself is destroyed.
////////////////////////////////////////////////////////////////////
class ZSREF;
template<class T> class REFPOBJ { // Friendship is required for manipulation by the symbol table
friend pair<ZSREF, REFPOBJ<T> >; friend map<ZSREF, REFPOBJ<T>, less<ZSREF> >;
public: ~ REFPOBJ () { Deref(); }
// Return the real object
T * Pobj () const { return _pobj ; } // Allow a REFPOBJ to be used wherever a T * is required
operator T * () const { return _pobj ; } // Operator == compares only pointers.
bool operator == ( const REFPOBJ & pobj ) const { return _pobj == pobj._pobj; }
T * MoveTo (REFPOBJ & pobj) { pobj = Pobj(); _pobj = NULL; return pobj; };
REFPOBJ & operator = ( T * pobj ) { Deref(); _pobj = pobj; return *this; }
protected: REFPOBJ () : _pobj(NULL) {} protected: T * _pobj;
private: void Deref () { delete _pobj; _pobj = NULL; }
HIDE_AS(REFPOBJ); };
////////////////////////////////////////////////////////////////////
// template REFCWRAP: Smart pointer wrapper template for objects
// using REFCNT semantics.
////////////////////////////////////////////////////////////////////
template<class T> class REFCWRAP { public: REFCWRAP (T * pobj = NULL) : _pobj(NULL) { Ref( pobj ); } ~ REFCWRAP () { Deref(); } REFCWRAP ( const REFCWRAP & refp ) : _pobj(NULL) { Ref( refp._pobj ); }
// Return true if there's a referenced object
bool BRef () const { return _pobj != NULL; }
// Return the real object
T * Pobj () const { return _pobj ; }
// Allow a REFPOBJ to be used wherever a T * is required
operator T * () const { return _pobj ; } // Operator == compares only pointers.
bool operator == ( const REFCWRAP & pobj ) const { return _pobj == pobj._pobj; } T * operator -> () const { assert( _pobj ); return _pobj; } REFCWRAP & operator = ( T * pobj ) { Ref(pobj); return *this; } REFCWRAP & operator = ( const REFCWRAP & refp ) { Ref(refp._pobj); return *this; }
void Deref () { if ( _pobj ) { _pobj->Unbind(); _pobj = NULL; } }
protected: T * _pobj;
private: void Ref ( T * pobj ) { Deref(); if ( pobj ) { pobj->Bind(); _pobj = pobj; } } }; #endif
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