Leaked source code of windows server 2003
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3.3 KiB

  1. //Microsoft Developer Studio generated resource script.
  2. //
  3. #include "resource.h"
  4. #define APSTUDIO_READONLY_SYMBOLS
  5. /////////////////////////////////////////////////////////////////////////////
  6. //
  7. // Generated from the TEXTINCLUDE 2 resource.
  8. //
  9. #include "winres.h"
  10. /////////////////////////////////////////////////////////////////////////////
  11. #undef APSTUDIO_READONLY_SYMBOLS
  12. /////////////////////////////////////////////////////////////////////////////
  13. // English (U.S.) resources
  14. #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
  15. #ifdef _WIN32
  16. LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
  17. #pragma code_page(1252)
  18. #endif //_WIN32
  19. #ifdef APSTUDIO_INVOKED
  20. /////////////////////////////////////////////////////////////////////////////
  21. //
  22. // TEXTINCLUDE
  23. //
  24. 1 TEXTINCLUDE DISCARDABLE
  25. BEGIN
  26. "resource.h\0"
  27. END
  28. 2 TEXTINCLUDE DISCARDABLE
  29. BEGIN
  30. "#include ""winres.h""\r\n"
  31. "\0"
  32. END
  33. 3 TEXTINCLUDE DISCARDABLE
  34. BEGIN
  35. "1 TYPELIB ""TSHOOT.tlb""\r\n"
  36. "\0"
  37. END
  38. #endif // APSTUDIO_INVOKED
  39. #ifndef _MAC
  40. /////////////////////////////////////////////////////////////////////////////
  41. //
  42. // Version
  43. //
  44. VS_VERSION_INFO VERSIONINFO
  45. FILEVERSION 3,2,0,27
  46. PRODUCTVERSION 3,2,0,27
  47. FILEFLAGSMASK 0x3fL
  48. #ifdef _DEBUG
  49. FILEFLAGS 0x1L
  50. #else
  51. FILEFLAGS 0x0L
  52. #endif
  53. FILEOS 0x4L
  54. FILETYPE 0x2L
  55. FILESUBTYPE 0x0L
  56. BEGIN
  57. BLOCK "StringFileInfo"
  58. BEGIN
  59. BLOCK "040904b0"
  60. BEGIN
  61. VALUE "Comments", "\0"
  62. VALUE "CompanyName", "\0"
  63. VALUE "FileDescription", "TSHOOT Module\0"
  64. VALUE "FileVersion", "3.2.0.27\0"
  65. VALUE "InternalName", "TSHOOT\0"
  66. VALUE "LegalCopyright", "Copyright 2000\0"
  67. VALUE "LegalTrademarks", "\0"
  68. VALUE "OLESelfRegister", "\0"
  69. VALUE "OriginalFilename", "TSHOOT.DLL\0"
  70. VALUE "PrivateBuild", "\0"
  71. VALUE "ProductName", "TSHOOT Module\0"
  72. VALUE "ProductVersion", "3.2.0.27\0"
  73. VALUE "SpecialBuild", "\0"
  74. END
  75. END
  76. BLOCK "VarFileInfo"
  77. BEGIN
  78. VALUE "Translation", 0x409, 1200
  79. END
  80. END
  81. #endif // !_MAC
  82. /////////////////////////////////////////////////////////////////////////////
  83. //
  84. // Bitmap
  85. //
  86. IDB_TSHOOTCTRL BITMAP DISCARDABLE "tshootct.bmp"
  87. /////////////////////////////////////////////////////////////////////////////
  88. //
  89. // REGISTRY
  90. //
  91. IDR_TSHOOTCTRL REGISTRY DISCARDABLE "TSHOOTCtrl.rgs"
  92. /////////////////////////////////////////////////////////////////////////////
  93. //
  94. // String Table
  95. //
  96. STRINGTABLE DISCARDABLE
  97. BEGIN
  98. IDS_PROJNAME "TSHOOT"
  99. IDS_PREVSCRIPT "<SCRIPT LANGUAGE=""JAVASCRIPT"">\r\n<!--\r\nfunction generated_previous()\r\n{\r\n\tif (parent.t1.ApgtsX21.IsLocked())\r\n\t\treturn;\r\n\thistory.back();\r\n}\r\n -->\r\n</SCRIPT>"
  100. END
  101. #endif // English (U.S.) resources
  102. /////////////////////////////////////////////////////////////////////////////
  103. #ifndef APSTUDIO_INVOKED
  104. /////////////////////////////////////////////////////////////////////////////
  105. //
  106. // Generated from the TEXTINCLUDE 3 resource.
  107. //
  108. 1 TYPELIB "TSHOOT.tlb"
  109. /////////////////////////////////////////////////////////////////////////////
  110. #endif // not APSTUDIO_INVOKED