Leaked source code of windows server 2003
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32 lines
1007 B

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__A986663F_FF6F_4B1E_8364_B1CB06AEDFD3__INCLUDED_)
  5. #define AFX_STDAFX_H__A986663F_FF6F_4B1E_8364_B1CB06AEDFD3__INCLUDED_
  6. #if _MSC_VER > 1000
  7. #pragma once
  8. #endif // _MSC_VER > 1000
  9. #define STRICT
  10. #ifndef _WIN32_WINNT
  11. #define _WIN32_WINNT 0x0400
  12. #endif
  13. #define _ATL_APARTMENT_THREADED
  14. #define STRSAFE_NO_DEPRECATE
  15. #include <atlbase.h>
  16. #include <objsafe.h>
  17. //You may derive a class from CComModule and use it if you want to override
  18. //something, but do not change the name of _Module
  19. extern CComModule _Module;
  20. #include <atlcom.h>
  21. #include <strsafe.h>
  22. #include <MISTSAFE.h>
  23. //{{AFX_INSERT_LOCATION}}
  24. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  25. #endif // !defined(AFX_STDAFX_H__A986663F_FF6F_4B1E_8364_B1CB06AEDFD3__INCLUDED)