Leaked source code of windows server 2003
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__1E7949FE_86F4_11D1_ADD8_0000F87734F0__INCLUDED_)
#define AFX_STDAFX_H__1E7949FE_86F4_11D1_ADD8_0000F87734F0__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define STRICT
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
// Global Variables
extern BOOL g_fRasIsReady; extern BOOL g_bProxy;
#define IF_NTONLY if(VER_PLATFORM_WIN32_NT == g_dwPlatform) {
#define ENDIF_NTONLY }
extern DWORD g_dwPlatform; extern DWORD g_dwBuild;
extern LPTSTR g_pszAppDir;
// Includes
#include <atlcom.h>
#include <atlctl.h>
#include <ccstock.h>
#include <commctrl.h>
#include <ras.h>
#include <raserror.h>
#include <tapi.h>
#include "icwunicd.h" // UNICODE specific information.
#include "resource.h"
// Common global include for ICWHELP
#include "icwglob.h"
#include "import.h"
#include "icwhelp.h"
#include "cpicwhelp.h" // Connection point proxys
#include "support.h"
#include "mcreg.h" // abstract class for registry operations
#ifdef UNICODE
#undef A2BSTR
#define A2BSTR(lpa) SysAllocString((OLECHAR FAR*)(lpa))
#endif
#ifdef UNICODE
#undef OLE2A
#define OLE2A(lpw) ((LPTSTR)lpw)
#endif
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__1E7949FE_86F4_11D1_ADD8_0000F87734F0__INCLUDED)
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