Leaked source code of windows server 2003
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#ifndef _SLIST_HPP_
#define _SLIST_HPP_
// Ruler
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/********************************************************************/ /* */ /* The standard layout. */ /* */ /* The standard layout for 'hpp' files for this code is as */ /* follows: */ /* */ /* 1. Include files. */ /* 2. Constants exported from the class. */ /* 3. Data structures exported from the class. */ /* 4. Forward references to other data structures. */ /* 5. Class specifications (including inline functions). */ /* 6. Additional large inline functions. */ /* */ /* Any portion that is not required is simply omitted. */ /* */ /********************************************************************/
#include "Global.hpp"
#include "Assembly.hpp"
/********************************************************************/ /* */ /* A lockless list. */ /* */ /* An SList is a lockless list suitable for high contention */ /* SMP access. */ /* */ /********************************************************************/
class SLIST : public ASSEMBLY { //
// Private type definitions.
//
typedef struct { SLIST *Address; SBIT16 Size; SBIT16 Version; } SLIST_HEADER;
//
// Private data.
//
VOLATILE SBIT64 Header;
public: //
// Public functions.
//
SLIST( VOID );
BOOLEAN Pop( SLIST **Element );
VOID PopAll( SLIST **List );
VOID Push( SLIST *Element );
~SLIST( VOID );
private: //
// Disabled operations.
//
SLIST( CONST SLIST & Copy );
VOID operator=( CONST SLIST & Copy ); }; #endif
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