Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// File: minici.hxx
//
// Contents: The CI basics for exception handling and smart pointers
//
// History: 26-Jul-1999 dlee Created
//
//--------------------------------------------------------------------------
#pragma once
#include <eh.h>
#include <limits.h>
inline void * __cdecl operator new( size_t st ) { return (void *) LocalAlloc( LMEM_FIXED, st ); } //new
inline void __cdecl operator delete( void *pv ) { if ( 0 != pv ) LocalFree( (HLOCAL) pv ); } //delete
//+-------------------------------------------------------------------------
//
// Template: XPtr
//
// Synopsis: Template for managing ownership of memory
//
//--------------------------------------------------------------------------
template<class T> class XPtr { public: XPtr( unsigned c = 0 ) : _p(0) { if ( 0 != c ) _p = new T [ c ]; } XPtr( T * p ) : _p( p ) {} ~XPtr() { Free(); } void SetSize( unsigned c ) { Free(); _p = new T [ c ]; } void Set ( T * p ) { _p = p; } T * Get() const { return _p ; } void Free() { delete [] Acquire(); } T & operator[]( unsigned i ) { return _p[i]; } T const & operator[]( unsigned i ) const { return _p[i]; } T * Acquire() { T * p = _p; _p = 0; return p; } BOOL IsNull() const { return ( 0 == _p ); }
private: T * _p; };
//+-------------------------------------------------------------------------
//
// Template: XInterface
//
// Synopsis: Template for managing ownership of interfaces
//
//--------------------------------------------------------------------------
template<class T> class XInterface { public: XInterface( T * p = 0 ) : _p( p ) {} ~XInterface() { if ( 0 != _p ) _p->Release(); } T * operator->() { return _p; } T * GetPointer() const { return _p; } IUnknown ** GetIUPointer() { return (IUnknown **) &_p; } T ** GetPPointer() { return &_p; } void ** GetQIPointer() { return (void **) &_p; } T * Acquire() { T * p = _p; _p = 0; return p; } BOOL IsNull() { return ( 0 == _p ); } void Free() { T * p = Acquire(); if ( 0 != p ) p->Release(); } void Set( T * p ) { _p = p; } T & GetReference() { return *_p; }
private: T * _p; };
//+-------------------------------------------------------------------------
//
// Class: XBStr
//
// Synopsis: Class for managing ownership of BSTRings
//
//--------------------------------------------------------------------------
class XBStr { public: XBStr( BSTR p = 0 ) : _p( p ) {} XBStr( XBStr & x ): _p( x.Acquire() ) {} ~XBStr() { Free(); } BOOL IsNull() const { return (0 == _p); } BSTR SetText( WCHAR const * pStr ) { _p = SysAllocString( pStr ); return _p; }
void Set( BSTR pOleStr ) { _p = pOleStr; } BSTR Acquire() { BSTR p = _p; _p = 0; return p; } BSTR GetPointer() const { return _p; } void Free() { SysFreeString(Acquire()); }
private: BSTR _p; };
class XWindow { public: XWindow( HWND h = 0 ) : _h( h ) {} ~XWindow() { Free(); }
void Free() { if ( 0 != _h ) { DestroyWindow( _h ); _h = 0; } } void Set( HWND h ) { _h = 0; } HWND Get() { return _h; } private: HWND _h; };
inline ULONG CiPtrToUlong( ULONG_PTR p ) { return PtrToUlong( (PVOID)p ); }
#define CiPtrToUint( p ) CiPtrToUlong( p )
#define ArraySize( x ) ( sizeof( x ) / sizeof( x[0] ) )
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