Leaked source code of windows server 2003
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//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1991 - 1992.
//
// File: MAPPER.CXX
//
// Contents: Search Key Repository
//
// Classes: CSourceMapper
//
// History: 23-Sep-94 BartoszM Created.
//
//----------------------------------------------------------------------------
#include <pch.cxx>
#pragma hdrstop
#include <mapper.hxx>
//+---------------------------------------------------------------------------
//
// Member: CSourceMapper::Advance
//
// Synopsis: Advance the mapper after processing ccDelta characters
//
// History: 30-Sep-94 BartoszM Created.
//
//----------------------------------------------------------------------------
void CSourceMapper::Advance ( ULONG ccProcessed ) { _offInChunk += ccProcessed; if (_offSplit != 0) { // split buffer situation (two current chunks)
if (ccProcessed >= _offSplit) { // got rid of leftover chunk
_offInChunk = ccProcessed - _offSplit; _offSplit = 0; _idChunk = _idNewChunk; } else _offSplit -= ccProcessed; } }
void CSourceMapper::NewChunk ( ULONG idChunk, ULONG ccBegin ) { if (ccBegin != 0) { _offSplit = ccBegin; _idNewChunk = idChunk; } else { _offSplit = 0; _idChunk = idChunk; _offInChunk = 0; } _ccLen = 0; }
void CSourceMapper::NewDerivedChunk ( ULONG idChunkSource, ULONG ccBeginSource, ULONG ccLen ) { _idChunk = idChunkSource; _offInChunk = ccBeginSource; _offSplit = 0; _ccLen = ccLen; } //+---------------------------------------------------------------------------
//
// Member: CSourceMapper::GetSrcRegion
//
// Synopsis: Returns source filter region for current position
//
// History: 23-Sep-94 BartoszM Created.
//
//----------------------------------------------------------------------------
void CSourceMapper::GetSrcRegion ( FILTERREGION& region, ULONG len, ULONG ccOffsetInBuf ) { if (_offSplit == 0 || ccOffsetInBuf < _offSplit) { region.idChunk = _idChunk; if (_ccLen == 0) // direct mapping
{ region.cwcStart = _offInChunk + ccOffsetInBuf; region.cwcExtent = len; } else // map to whole region
{ region.cwcStart = _offInChunk; region.cwcExtent = _ccLen; } } else { region.idChunk = _idNewChunk; region.cwcStart = ccOffsetInBuf - _offSplit; region.cwcExtent = len; } }
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