Leaked source code of windows server 2003
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# Microsoft Developer Studio Project File - Name="dmime" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=dmime - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "dmime.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "dmime.mak" CFG="dmime - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "dmime - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "dmime - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE
# Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe
!IF "$(CFG)" == "dmime - Win32 Release"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /Gz /MT /W3 /GX /O2 /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "NDEBUG" /D "_WINDOWS" /D "WIN32" /D DIRECTMUSIC_VERSION=0x800 /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /Oicf /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /i "..\verinfo" /d "NDEBUG" /d "WINNT" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib dsound.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib dmoguids.lib /nologo /subsystem:windows /dll /machine:I386 # SUBTRACT LINK32 /pdb:none # Begin Custom Build OutDir=.\Release TargetPath=.\Release\dmime.dll InputPath=.\Release\dmime.dll SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build # Begin Special Build Tool TargetPath=.\Release\dmime.dll SOURCE="$(InputPath)" PostBuild_Desc=Copying to system... PostBuild_Cmds=copy "$(TargetPath)" c:\winnt\system32 # End Special Build Tool
!ELSEIF "$(CFG)" == "dmime - Win32 Debug"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\shared" /I "..\..\..\..\public\internal\multimedia\inc" /D "DBG" /D "_DEBUG" /D "_WINDOWS" /D "WIN32" /D DIRECTMUSIC_VERSION=0x800 /FR /FD /c # SUBTRACT CPP /YX # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /Oicf /o "NUL" /win32 # SUBTRACT MTL /mktyplib203 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /i "..\verinfo" /d "_DEBUG" /d "WINNT" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib dsound.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib dmoguids.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\public\sdk\lib\i386" # Begin Custom Build OutDir=.\Debug TargetPath=.\Debug\dmime.dll InputPath=.\Debug\dmime.dll SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build
!ENDIF
# Begin Target
# Name "dmime - Win32 Release" # Name "dmime - Win32 Debug" # Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File
SOURCE=.\AList.cpp # End Source File # Begin Source File
SOURCE=.\audpath.cpp # End Source File # Begin Source File
SOURCE=.\CurveTrk.cpp # End Source File # Begin Source File
SOURCE=.\debug.cpp # End Source File # Begin Source File
SOURCE=.\DMGraph.cpp # End Source File # Begin Source File
SOURCE=.\dmhall.cpp # End Source File # Begin Source File
SOURCE=.\dmime.def # End Source File # Begin Source File
SOURCE=.\dmime.rc # End Source File # Begin Source File
SOURCE=.\dmperf.cpp # End Source File # Begin Source File
SOURCE=.\dmprfdll.cpp # End Source File # Begin Source File
SOURCE=.\DMSegObj.cpp # End Source File # Begin Source File
SOURCE=.\DMSStObj.cpp # End Source File # Begin Source File
SOURCE=.\dmstrm.cpp # End Source File # Begin Source File
SOURCE=.\lyrictrk.cpp # End Source File # Begin Source File
SOURCE=.\marktrk.cpp # End Source File # Begin Source File
SOURCE=.\MIDIFile.cpp # End Source File # Begin Source File
SOURCE=.\mutx.cpp # End Source File # Begin Source File
SOURCE=.\oledll.cpp # End Source File # Begin Source File
SOURCE=.\paramtrk.cpp # End Source File # Begin Source File
SOURCE=.\pchmap.cpp # End Source File # Begin Source File
SOURCE=.\queue.cpp # End Source File # Begin Source File
SOURCE=.\segtrtrk.cpp # End Source File # Begin Source File
SOURCE=.\SeqTrack.cpp # End Source File # Begin Source File
SOURCE=.\smartref.cpp # End Source File # Begin Source File
SOURCE=.\song.cpp # End Source File # Begin Source File
SOURCE=.\SysExTrk.cpp # End Source File # Begin Source File
SOURCE=.\TempoTrk.cpp # End Source File # Begin Source File
SOURCE=.\trackhelp.cpp # End Source File # Begin Source File
SOURCE=.\TSigTrk.cpp # End Source File # Begin Source File
SOURCE=.\WavTrack.cpp # End Source File # End Group # Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File
SOURCE=..\shared\alist.h # End Source File # Begin Source File
SOURCE=.\audpath.h # End Source File # Begin Source File
SOURCE=.\curve.h # End Source File # Begin Source File
SOURCE=.\CurveTrk.h # End Source File # Begin Source File
SOURCE=.\debug.h # End Source File # Begin Source File
SOURCE=.\DMGraph.h # End Source File # Begin Source File
SOURCE=.\dmime.h # End Source File # Begin Source File
SOURCE=.\dmperf.h # End Source File # Begin Source File
SOURCE=.\dmprfdll.h # End Source File # Begin Source File
SOURCE=.\DMSegObj.h # End Source File # Begin Source File
SOURCE=.\DMSStObj.h # End Source File # Begin Source File
SOURCE=..\shared\dmstrm.h # End Source File # Begin Source File
SOURCE=.\lyrictrk.h # End Source File # Begin Source File
SOURCE=.\marktrk.h # End Source File # Begin Source File
SOURCE=.\midifile.h # End Source File # Begin Source File
SOURCE=.\mutx.h # End Source File # Begin Source File
SOURCE=.\ntfylist.h # End Source File # Begin Source File
SOURCE=.\oledll.h # End Source File # Begin Source File
SOURCE=.\paramtrk.h # End Source File # Begin Source File
SOURCE=.\pchmap.h # End Source File # Begin Source File
SOURCE=.\segtrtrk.h # End Source File # Begin Source File
SOURCE=.\SeqTrack.h # End Source File # Begin Source File
SOURCE=.\song.h # End Source File # Begin Source File
SOURCE=.\SysExTrk.h # End Source File # Begin Source File
SOURCE=.\template.h # End Source File # Begin Source File
SOURCE=.\TempoTrk.h # End Source File # Begin Source File
SOURCE=.\TrkList.h # End Source File # Begin Source File
SOURCE=.\TSigTrk.h # End Source File # Begin Source File
SOURCE=.\wavtrack.h # End Source File # End Group # End Target # End Project
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