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// Copyright (c) 1998-1999 Microsoft Corporation
// DMSegObj.h : Declaration of the CSegment
#ifndef __DIRECTMUSICSEGMENTOBJECT_H_
#define __DIRECTMUSICSEGMENTOBJECT_H_
#include "dmusici.h"
#include "dmusicf.h"
#include "dmime.h"
#include "TrkList.h"
#include "ntfylist.h"
#include "dmsstobj.h"
#include "..\shared\dmusicp.h"
#define COMPOSE_TRANSITION1 (DMUS_TRACKCONFIG_TRANS1_FROMSEGSTART | DMUS_TRACKCONFIG_TRANS1_FROMSEGCURRENT | DMUS_TRACKCONFIG_TRANS1_TOSEGSTART)
class CSegment;
DEFINE_GUID(IID_CSegment,0xb06c0c21, 0xd3c7, 0x11d3, 0x9b, 0xd1, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);
/////////////////////////////////////////////////////////////////////////////
// CSegment
class CSegment : public IDirectMusicSegment8, public IDirectMusicSegment8P, public IPersistStream, public IDirectMusicObject, public AListItem, public IDirectMusicObjectP { friend class CPerformance; friend class CSegState; friend class CSong; public: CSegment(); CSegment(DMUS_IO_SEGMENT_HEADER *pHeader, CSegment *pSource); ~CSegment(); CSegment* GetNext() { return (CSegment*)AListItem::GetNext();}
public: // IUnknown
STDMETHODIMP QueryInterface(const IID &iid, void **ppv); STDMETHODIMP_(ULONG) AddRef(); STDMETHODIMP_(ULONG) Release(); // IDirectMusicSegment
STDMETHODIMP GetLength(MUSIC_TIME *pmtLength); STDMETHODIMP SetLength(MUSIC_TIME pmtLength); STDMETHODIMP GetRepeats(DWORD *pdwRepeats); STDMETHODIMP SetRepeats(DWORD dwRepeats); STDMETHODIMP GetDefaultResolution(DWORD *pdwResolution); STDMETHODIMP SetDefaultResolution(DWORD dwResolution); STDMETHODIMP GetTrack(REFCLSID rType,DWORD dwGroupBits,DWORD dwIndex,IDirectMusicTrack **ppTrack); STDMETHODIMP GetTrackGroup(IDirectMusicTrack* pTrack,DWORD* pdwGroupBits); STDMETHODIMP InsertTrack(IDirectMusicTrack *pTrack,DWORD dwGroupBits); STDMETHODIMP RemoveTrack(IDirectMusicTrack *pTrack); STDMETHODIMP InitPlay(IDirectMusicSegmentState **ppSegState,IDirectMusicPerformance *pPerformance,DWORD dwFlags); STDMETHODIMP GetGraph(IDirectMusicGraph** ppGraph); STDMETHODIMP SetGraph(IDirectMusicGraph* pGraph); STDMETHODIMP AddNotificationType(REFGUID rguidNotification); STDMETHODIMP RemoveNotificationType(REFGUID rguidNotification); STDMETHODIMP GetParam(REFGUID rguidDataType,DWORD dwGroupBits, DWORD dwIndex,MUSIC_TIME mtTime, MUSIC_TIME* pmtNext,void* pData); STDMETHODIMP SetParam(REFGUID rguidDataType,DWORD dwGroupBits, DWORD dwIndex,MUSIC_TIME mtTime,void* pData); STDMETHODIMP Clone(MUSIC_TIME mtStart,MUSIC_TIME mtEnd,IDirectMusicSegment** ppSegment); STDMETHODIMP GetStartPoint(MUSIC_TIME* pmtStart); STDMETHODIMP SetStartPoint(MUSIC_TIME mtStart); STDMETHODIMP GetLoopPoints(MUSIC_TIME* pmtStart,MUSIC_TIME* pmtEnd); STDMETHODIMP SetLoopPoints(MUSIC_TIME mtStart,MUSIC_TIME mtEnd); STDMETHODIMP SetPChannelsUsed(DWORD dwNumPChannels,DWORD* paPChannels); // IDirectMusicSegment8
STDMETHODIMP SetTrackConfig(REFGUID rguidTrackClassID,DWORD dwGroup, DWORD dwIndex, DWORD dwFlagsOn, DWORD dwFlagsOff) ; STDMETHODIMP GetAudioPathConfig(IUnknown ** ppIAudioPathConfig); STDMETHODIMP Compose(MUSIC_TIME mtTime, IDirectMusicSegment* pFromSegment, IDirectMusicSegment* pToSegment, IDirectMusicSegment** ppComposedSegment); STDMETHODIMP Download(IUnknown *pAudioPath); STDMETHODIMP Unload(IUnknown *pAudioPath); // IDirectMusicSegment8P
STDMETHODIMP GetObjectInPath(DWORD dwPChannel, /* PChannel to search. */ DWORD dwStage, /* Which stage in the path. */ DWORD dwBuffer, REFGUID guidObject, /* ClassID of object. */ DWORD dwIndex, /* Which object of that class. */ REFGUID iidInterface,/* Requested COM interface. */ void ** ppObject) ; /* Pointer to interface. */ STDMETHODIMP GetHeaderChunk( DWORD *pdwSize, /* Size of passed header chunk. Also, returns size written. */ DMUS_IO_SEGMENT_HEADER *pHeader); /* Header chunk to fill. */ STDMETHODIMP SetHeaderChunk( DWORD dwSize, /* Size of passed header chunk. */ DMUS_IO_SEGMENT_HEADER *pHeader); /* Header chunk to fill. */ STDMETHODIMP SetTrackPriority( REFGUID rguidTrackClassID, /* ClassID of Track. */ DWORD dwGroupBits, /* Group bits. */ DWORD dwIndex, /* Nth track. */ DWORD dwPriority); /* Priority to set. */ STDMETHODIMP SetAudioPathConfig( IUnknown *pAudioPathConfig);
// IPersist
STDMETHODIMP GetClassID( CLSID* pClsId );
// IPersistStream
STDMETHODIMP IsDirty(); STDMETHODIMP Load( IStream* pIStream ); STDMETHODIMP Save( IStream* pIStream, BOOL fClearDirty ); STDMETHODIMP GetSizeMax( ULARGE_INTEGER FAR* pcbSize );
// IDirectMusicObject
STDMETHODIMP GetDescriptor(LPDMUS_OBJECTDESC pDesc); STDMETHODIMP SetDescriptor(LPDMUS_OBJECTDESC pDesc); STDMETHODIMP ParseDescriptor(LPSTREAM pStream, LPDMUS_OBJECTDESC pDesc);
HRESULT GetPChannels( DWORD* pdwNumPChannels, DWORD** ppaPChannels ); HRESULT CheckNotification( REFGUID );
// IDirectMusicObjectP
STDMETHOD_(void, Zombie)();
public: HRESULT GetTrackConfig(REFGUID rguidTrackClassID,DWORD dwGroup, DWORD dwIndex, DWORD *pdwFlags) ; HRESULT AddNotificationType(REFGUID rguidNotification, BOOL fFromPerformance); HRESULT RemoveNotificationType(REFGUID rguidNotification, BOOL fFromPerformance); BOOL IsTempoSource(); HRESULT CreateSegmentState(CSegState **ppSegState,CPerformance *pPerformance, IDirectMusicAudioPath *pAudioPath, DWORD dwFlags); CTrack *GetTrack(REFCLSID rType,DWORD dwGroupBits,DWORD dwIndex); CTrack * GetTrackByParam(CTrack * pCTrack,REFGUID rguidType,DWORD dwGroupBits,DWORD dwIndex, BOOL fDontCheck); HRESULT GetTrackByParam(REFGUID rgCommandGuid,DWORD dwGroupBits, DWORD dwIndex,IDirectMusicTrack **ppTrack); HRESULT LoadDirectMusicSegment(IStream* pIStream); void AddNotificationTypeToAllTracks( REFGUID rguidNotification ); void RemoveNotificationTypeFromAllTracks( REFGUID rguidNotification ); CNotificationItem* FindNotification( REFGUID rguidNotification ); HRESULT LoadTrack(CRiffParser *pParser); HRESULT CreateTrack(DMUS_IO_TRACK_HEADER& ioDMHdr, DWORD dwFlags, DWORD dwPriority, IStream *pStream); HRESULT InsertTrack(IDirectMusicTrack *pTrack,DWORD dwGroupBits, DWORD dwFlags, DWORD dwPriority, DWORD dwPosition); HRESULT LoadGraph(CRiffParser *pParser,CGraph **ppGraph); HRESULT LoadAudioPath(IStream *pStream); HRESULT ParseSegment(IStream* pIStream, LPDMUS_OBJECTDESC pDesc); void Init(); HRESULT ComposeTransition(MUSIC_TIME mtTime, IDirectMusicSegment* pFromSegment, IDirectMusicSegment* pToSegment); HRESULT ComposeInternal(); HRESULT SetClockTimeDuration(REFERENCE_TIME rtDuration); HRESULT SetFlags(DWORD dwFlags); void Clear(bool fZombie); HRESULT MusicToReferenceTime(MUSIC_TIME mtTime, REFERENCE_TIME *prtTime); HRESULT ReferenceToMusicTime(REFERENCE_TIME rtTime, MUSIC_TIME *pmtTime);
// Attributes
protected: CRITICAL_SECTION m_CriticalSection; DWORD m_dwRepeats; // # of times to repeat the segment. 0xffffffff is infinite
DWORD m_dwResolution; // the default resolution to start motifs and such.
DWORD m_dwSegFlags; // Flags loaded in with segment.
CTrackList m_TrackList; // list of Tracks held in this Segment
CAudioPathConfig* m_pAudioPathConfig; // Optional audio path loaded from file.
CGraph* m_pGraph; // Optional tool graph for segment.
CNotificationList m_NotificationList; REFERENCE_TIME m_rtLength; // Optional length in reference time units.
MUSIC_TIME m_mtLength; MUSIC_TIME m_mtStart; MUSIC_TIME m_mtLoopStart; MUSIC_TIME m_mtLoopEnd; DWORD m_dwNumPChannels; DWORD* m_paPChannels; long m_cRef; IUnknown * m_pUnkDispatch; // holds the controlling unknown of the scripting object that implements IDispatch
// IDirectMusicObject variables
DWORD m_dwValidData; GUID m_guidObject; FILETIME m_ftDate; /* Last edited date of object. */ DMUS_VERSION m_vVersion; /* Version. */ WCHAR m_wszName[DMUS_MAX_NAME]; /* Name of object. */ WCHAR m_wszCategory[DMUS_MAX_CATEGORY]; /* Category for object */ WCHAR m_wszFileName[DMUS_MAX_FILENAME]; /* File path. */ DWORD m_dwVersion; // Which version of the interfaces is the app requesting?
bool m_fZombie;
public: DWORD m_dwLoadID; // Identifier, used when loaded as part of a song.
CSong* m_pSong; // Optional parent song that segment belongs to. This is not AddRef'd.
DWORD m_dwPlayID; // ID of segment, if within a song.
DWORD m_dwNextPlayID; // ID of next segment, if within a song.
DWORD m_dwNextPlayFlags; // DMUS_SEGF flags for playing next segment, if within a song.
BOOL m_fPlayNext; // Whether the next segment should be played.
};
class CSegmentList : public AList { public: void Clear(); void AddHead(CSegment* pSegment) { AList::AddHead((AListItem*)pSegment);} void Insert(CSegment* pSegment); BOOL IsMember(CSegment *pSegment) { return AList::IsMember((AListItem*)pSegment);} CSegment* GetHead(){return (CSegment*)AList::GetHead();} CSegment* GetItem(LONG lIndex){return (CSegment*)AList::GetItem(lIndex);} CSegment* RemoveHead() {return (CSegment *) AList::RemoveHead();} void Remove(CSegment* pSegment){AList::Remove((AListItem*)pSegment);} void AddTail(CSegment* pSegment){AList::AddTail((AListItem*)pSegment);} CSegment* GetTail(){ return (CSegment*)AList::GetTail();} };
#endif //__DIRECTMUSICSEGMENTOBJECT_H_
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